Player Matchup

Hachiman
Hachiman
Platinum V
Gongshow009
Hachiman
Platinum V
Level 126
God Stats
49W - 33L
1,627 SR
Queue Stats
57W - 42L
1,731 MMR
Party 1
Arachne
Arachne
Gold III
KilaDrank
Arachne
Gold III
Level 108
God Stats
18W - 13L
1,664 SR
Queue Stats
75W - 73L
1,570 MMR
Party 1
Zeus
Zeus
Gold II
MESS1
Zeus
Gold II
Level 64
God Stats
2W - 0L
1,693 SR
Queue Stats
23W - 14L
1,707 MMR
Party 3
Surtr
Surtr
Gold II
erti
Surtr
Gold II
Level 142
God Stats
3W - 3L
1,579 SR
Queue Stats
22W - 26L
1,631 MMR
Solo
Bacchus
Bacchus
Gold V
waterpooop
Bacchus
Gold V
Level 141
God Stats
3W - 2L
1,435 SR
Queue Stats
30W - 23L
1,569 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,600 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,412 SR
1,616 MMR
Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
UssyGussy
Chang'e
Gold II
Level 123
God Stats
2W - 1L
1,616 SR
Queue Stats
48W - 45L
1,637 MMR
Solo
Nu Wa
Nu Wa
Gold II
cardielini
Nu Wa
Gold II
Level 155
God Stats
0W - 1L
1,434 SR
Queue Stats
101W - 98L
1,553 MMR
Party 2
Rama
Rama
Platinum IV
mithraηdir
Rama
Platinum IV
Level 69
God Stats
0W - 2L
1,330 SR
Queue Stats
130W - 119L
1,754 MMR
Party 2
Sylvanus
Sylvanus
Gold I
pajdam45
Sylvanus
Gold I
Level 168
God Stats
0W - 4L
1,178 SR
Queue Stats
159W - 147L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gongshow009
Hachiman
17
3 / 1 / 1
9,501
633
6,025
6,154
2,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Arachne
KilaDrank
Arachne
15
1 / 1 / 8
8,208
547
4,700
17,503
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
MESS1
Zeus
17
5 / 0 / 3
9,655
644
6,773
5,484
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
erti
Surtr
14
4 / 2 / 0
9,238
616
9,246
17,194
15,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
waterpooop
Bacchus
13
1 / 0 / 5
8,165
544
6,064
8,608
8,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Bans
JanusAphroditeThanatosDa Ji

VS

Bans
AthenaAresAgniNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 3 / 1
8,490
566
8,463
14,107
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
UssyGussy
Chang'e
12
1 / 4 / 1
6,495
433
8,047
12,430
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nu Wa
10
0 / 3 / 1
6,293
420
3,361
5,991
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 0
7,452
497
4,443
10,614
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Sylvanus
pajdam45
Sylvanus
11
0 / 2 / 2
6,781
452
2,564
9,505
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
4
4
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
1
0.83
W
Hachiman
Gongshow009
Hachiman
3
1
1
3.5
W
Arachne
KilaDrank
Arachne
1
1
8
5
W
Zeus
MESS1
Zeus
5
0
3
6.5
L
Chang'e
UssyGussy
Chang'e
1
4
1
0.38
L
Nu Wa
0
3
1
0.17
W
Surtr
erti
Surtr
4
2
0
2
L
1
2
0
0.5
L
Sylvanus
pajdam45
Sylvanus
0
2
2
0.5
W
Bacchus
waterpooop
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,808
Damage
26,878
54,943
Taken
52,647
36,300
Mitigated
29,977
22,664
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,463
2,521
0
6,399
14,107
11,694
0
2,949
10,212
0
67,068
W
Hachiman
Gongshow009
Hachiman
6,025
4,031
0
3,514
6,154
2,582
251
1,169
4,985
0
89,903
W
Arachne
KilaDrank
Arachne
4,700
2,239
0
12,291
17,503
7,606
192
3,770
13,545
0
84,422
W
Zeus
MESS1
Zeus
6,773
632
0
750
5,484
2,121
296
2,840
2,644
86,296
1,878
L
Chang'e
UssyGussy
Chang'e
8,047
991
624
3,512
12,430
4,508
0
3,190
9,106
51,988
0
L
Nu Wa
3,361
851
0
364
5,991
2,056
0
3,023
2,968
45,404
0
W
Surtr
erti
Surtr
9,246
2,594
0
4,043
17,194
15,659
313
4,272
11,920
7,900
55,060
L
4,443
3,858
0
3,738
10,614
3,835
18
2,058
8,556
0
59,316
L
Sylvanus
pajdam45
Sylvanus
2,564
667
1,284
3,119
9,505
7,884
0
2,743
6,714
23,933
0
W
Bacchus
waterpooop
Bacchus
6,064
772
0
2,066
8,608
8,332
0
2,668
5,940
23,096
1,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
35,511
564
Minions Killed
443
0
Camps Cleared
0
1,602,435
Distance Traveled
1,348,254
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,490
566
133
9
0
301,427
4
W
Hachiman
9,501
633
153
10
0
289,860
2
W
Arachne
8,208
547
117
8
0
355,122
0
W
Zeus
9,655
644
156
10
0
321,366
4
L
Chang'e
6,495
433
93
6
0
305,943
4
L
Nu Wa
6,293
420
71
5
0
223,167
2
W
Surtr
9,238
616
107
7
0
305,056
0
L
Rama
7,452
497
107
7
0
251,080
2
L
Sylvanus
6,781
452
39
3
0
266,637
4
W
Bacchus
8,165
544
31
2
0
331,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role