Player Matchup

Susano
Susano
CozyxOctopus
Susano
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 68L
1,562 Elo+
Party 2
Nut
Nut
MrEcho420
Nut
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,372 Elo+
Solo
Jormungandr
Jormungandr
QuipSki
Jormungandr
Level 125
God Stats
1W - 3L
1,185 SR
Queue Stats
103W - 108L
1,564 Elo+
Party 3
Bellona
Bellona
RichieB1530
Bellona
Level 148
God Stats
0W - 2L
1,735 SR
Queue Stats
111W - 112L
1,564 Elo+
Party 3
Neith
Neith
RubMyGrenades03
Neith
Level 142
God Stats
3W - 5L
1,789 SR
Queue Stats
135W - 132L
1,611 Elo+
Party 2
Team Averages
Level 141
1,542 SR
1,535 Elo+

VS

Team Averages
Level 128
1,434 SR
1,431 Elo+
Nemesis
Nemesis
Metal Gear38
Nemesis
Level 157
God Stats
1W - 2L
1,155 SR
Queue Stats
25W - 26L
1,495 Elo+
Party 1
Skadi
Skadi
MetalVoyage7693
Skadi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,036 Elo+
Party 1
He Bo
He Bo
PrimalFalkor
He Bo
Level 117
God Stats
1W - 1L
1,323 SR
Queue Stats
72W - 57L
1,542 Elo+
Solo
Ymir
Ymir
Rhekkz
Ymir
Level 154
God Stats
2W - 2L
1,365 SR
Queue Stats
124W - 135L
1,549 Elo+
Party 1
Medusa
Medusa
StillTheRipper
Medusa
Level 136
God Stats
11W - 11L
1,827 SR
Queue Stats
206W - 245L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 6 / 2
7,162
716
5,817
10,171
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 5
7,340
734
9,778
9,535
5,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
QuipSki
Jormungandr
13
0 / 5 / 3
7,220
722
8,589
14,117
14,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
RichieB1530
Bellona
14
2 / 4 / 1
7,724
772
8,592
13,308
16,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 5
7,812
781
10,237
9,220
4,833
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Metal Gear38
Nemesis
16
11 / 1 / 11
9,630
963
13,956
13,221
10,273
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 2 / 20
8,896
890
10,614
9,170
4,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 11
8,369
837
7,925
7,853
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Rhekkz
Ymir
14
3 / 1 / 17
9,038
904
5,740
12,805
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 1 / 14
9,336
934
14,509
10,437
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
5
Kills
22
22
Deaths
7
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Susano
1
6
2
0.33
W
Nemesis
Metal Gear38
Nemesis
11
1
11
16.5
W
0
2
20
5
L
1
4
5
0.88
W
3
2
11
4.25
L
Jormungandr
QuipSki
Jormungandr
0
5
3
0.3
W
Ymir
Rhekkz
Ymir
3
1
17
11.5
L
Bellona
RichieB1530
Bellona
2
4
1
0.63
L
1
3
5
1.17
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,013
Damage
52,744
56,351
Taken
53,486
46,509
Mitigated
39,054
10,442
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,817
590
0
500
10,171
5,736
0
2,415
7,557
0
10,549
W
Nemesis
Metal Gear38
Nemesis
13,956
6,612
2,923
3,909
13,221
10,273
281
2,429
10,233
0
17,502
W
10,614
1,817
266
322
9,170
4,927
235
510
8,539
0
26,833
L
9,778
5,565
74
1,431
9,535
5,011
0
1,546
7,897
0
20,490
W
7,925
837
0
1,130
7,853
3,411
586
1,497
6,034
13,485
0
L
Jormungandr
QuipSki
Jormungandr
8,589
1,173
0
950
14,117
14,799
0
4,040
9,619
20,365
0
W
Ymir
Rhekkz
Ymir
5,740
956
1,124
2,997
12,805
14,958
462
1,643
10,690
7,265
819
L
Bellona
RichieB1530
Bellona
8,592
811
1,107
2,866
13,308
16,130
0
4,250
8,716
0
15,597
L
10,237
2,141
1,360
2,154
9,220
4,833
0
1,344
7,776
0
18,953
W
14,509
2,703
3,781
1,761
10,437
5,485
1,596
1,512
8,624
0
40,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,258
Gold Earned
45,269
103
Minions Killed
123
0
Camps Cleared
0
864,768
Distance Traveled
1,027,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,162
716
12
1
0
167,706
0
W
Nemesis
9,630
963
9
1
0
220,554
0
W
Skadi
8,896
890
37
4
0
202,636
0
L
Nut
7,340
734
19
2
0
158,303
0
W
He Bo
8,369
837
17
2
0
183,826
0
L
Jormungandr
7,220
722
26
3
0
173,406
0
W
Ymir
9,038
904
7
1
0
198,335
0
L
Bellona
7,724
772
20
2
0
179,457
0
L
Neith
7,812
781
26
3
0
185,896
0
W
Medusa
9,336
934
53
5
0
222,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role