Player Matchup

Charon
Charon
Gold II
Axeel21000
Charon
Gold II
Level 126
God Stats
4W - 2L
1,907 SR
Queue Stats
107W - 104L
1,576 MMR
Solo
Thoth
Thoth
Platinum III
ElPela0
Thoth
Platinum III
Level 159
God Stats
1W - 0L
1,734 SR
Queue Stats
88W - 78L
1,707 MMR
Party 2
Ravana
Ravana
Platinum I
SandStriker27
Ravana
Platinum I
Level 172
God Stats
18W - 10L
1,593 SR
Queue Stats
157W - 138L
2,076 MMR
Party 2
Da Ji
Da Ji
Gold III
cotoxs
Da Ji
Gold III
Level 159
God Stats
3W - 0L
1,240 SR
Queue Stats
30W - 25L
1,649 MMR
Solo
Apollo
Apollo
Silver I
αlce
Apollo
Silver I
Level 148
God Stats
57W - 61L
1,918 SR
Queue Stats
87W - 90L
1,686 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,678 SR
1,739 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,541 SR
1,500 MMR
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
XxJoacoGamerxX
Ymir
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
giannmosca
Tyr
Bronze III
Level 135
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Axeel21000
Charon
9
1 / 1 / 7
6,427
584
5,434
8,885
6,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
ElPela0
Thoth
13
3 / 2 / 3
7,400
673
4,800
6,450
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
1 / 0 / 4
6,901
627
9,335
6,134
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
cotoxs
Da Ji
12
4 / 0 / 4
6,645
604
6,326
7,333
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
αlce
Apollo
11
4 / 2 / 4
6,724
611
10,987
10,472
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SurtrErlang ShenJanusAchilles

VS

Bans
BellonaAthenaBake KujiraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 1 / 0
7,093
645
4,246
6,969
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
 
Scylla
9
0 / 4 / 1
5,436
494
3,802
6,444
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
9
1 / 3 / 2
5,311
483
6,237
10,380
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 2
5,256
478
5,078
11,047
8,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,681
516
2,910
14,148
10,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
5
5
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
1
0
4
L
Scylla
 
Scylla
0
4
1
0.13
L
Izanami
 
Izanami
1
3
2
0.67
W
Charon
Axeel21000
Charon
1
1
7
4.5
W
Thoth
ElPela0
Thoth
3
2
3
2.25
W
1
0
4
3
L
0
3
2
0.33
W
Da Ji
cotoxs
Da Ji
4
0
4
6
L
0
2
0
0
W
Apollo
αlce
Apollo
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,882
Damage
22,273
39,274
Taken
48,988
21,808
Mitigated
28,750
14,160
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,246
765
0
4,502
6,969
4,693
0
369
6,555
61,710
1,005
L
Scylla
 
Scylla
3,802
715
0
440
6,444
1,963
0
3,563
2,831
30,935
2,113
L
Izanami
 
Izanami
6,237
4,941
0
2,704
10,380
3,333
0
2,597
7,730
0
37,944
W
Charon
Axeel21000
Charon
5,434
1,531
0
2,212
8,885
6,357
0
2,677
6,208
19,105
0
W
Thoth
ElPela0
Thoth
4,800
275
0
1,103
6,450
2,357
989
3,897
2,553
57,889
865
W
9,335
2,758
0
3,124
6,134
5,664
0
693
5,441
0
53,100
L
5,078
2,603
0
1,116
11,047
8,144
0
2,284
8,763
15,575
0
W
Da Ji
cotoxs
Da Ji
6,326
2,853
0
1,358
7,333
3,308
0
2,506
4,827
0
57,384
L
2,910
897
0
5,991
14,148
10,617
0
1,397
11,756
0
37,657
W
Apollo
αlce
Apollo
10,987
7,932
0
6,363
10,472
4,122
0
3,475
6,997
0
57,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,097
Gold Earned
28,777
375
Minions Killed
331
0
Camps Cleared
0
1,152,873
Distance Traveled
1,061,307
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,093
645
120
11
0
231,980
0
L
Scylla
5,436
494
67
6
0
196,533
0
L
Izanami
5,311
483
61
6
0
188,839
0
W
Charon
6,427
584
21
2
0
229,273
1
W
Thoth
7,400
673
109
10
0
228,872
0
W
Ravana
6,901
627
83
8
0
230,694
1
L
Ymir
5,256
478
17
2
0
220,089
0
W
Da Ji
6,645
604
77
7
0
256,047
0
L
Tyr
5,681
516
66
6
0
223,866
2
W
Apollo
6,724
611
85
8
0
207,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role