Player Matchup

Artemis
Artemis
 
Artemis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RandreaM9614
Neith
Level 62
God Stats
11W - 15L
1,570 SR
Queue Stats
426W - 424L
1,427 Elo+
Party 1
Chaac
Chaac
Th3miniman11
Chaac
Level 139
God Stats
1W - 4L
1,665 SR
Queue Stats
103W - 98L
1,499 Elo+
Party 1
Nut
Nut
Zaverene
Nut
Level 139
God Stats
2W - 3L
1,521 SR
Queue Stats
84W - 93L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
kingsaltlife
Nu Wa
Level 72
God Stats
0W - 6L
1,449 SR
Queue Stats
198W - 203L
1,495 Elo+
Party 1
Team Averages
Level 106
1,541 SR
1,487 Elo+

VS

Team Averages
Level 107
1,599 SR
1,469 Elo+
Geb
Geb
Hoodie18
Geb
Level 123
God Stats
12W - 6L
1,637 SR
Queue Stats
810W - 810L
1,554 Elo+
Solo
Skadi
Skadi
NinjaJ916
Skadi
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 81L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
Ronsensei04
Zhong Kui
Level 158
God Stats
3W - 0L
1,720 SR
Queue Stats
153W - 151L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
Shad0wKnight178
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,504 Elo+
Party 2
Vulcan
Vulcan
rlce
Vulcan
Level 147
God Stats
4W - 3L
1,636 SR
Queue Stats
279W - 266L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 4 / 3
7,939
722
11,969
9,681
4,058
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
7,231
657
9,504
9,372
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 4
8,471
770
9,511
13,707
17,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 2 / 5
7,921
720
6,128
6,705
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 4
8,329
757
10,464
7,761
3,236
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 11
9,416
856
6,381
14,017
16,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
NinjaJ916
Skadi
15
5 / 1 / 7
9,308
846
7,026
9,604
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zhong Kui
Ronsensei04
Zhong Kui
16
6 / 1 / 7
9,889
899
9,245
13,874
13,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Shad0wKnight178
Amaterasu
15
2 / 1 / 9
8,760
796
4,017
12,224
13,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
rlce
Vulcan
16
4 / 0 / 10
9,790
890
17,399
8,317
4,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
7
Kills
18
18
Deaths
7
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
3
1.13
W
1
4
11
1.63
W
Skadi
NinjaJ916
Skadi
5
1
7
8.5
L
0
4
4
0.5
W
Zhong Kui
Ronsensei04
Zhong Kui
6
1
7
9.5
W
Amaterasu
Shad0wKnight178
Amaterasu
2
1
9
6.5
L
2
4
4
1
L
0
2
5
1.25
L
2
4
4
1
W
Vulcan
rlce
Vulcan
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,576
Damage
44,068
47,226
Taken
58,036
31,020
Mitigated
52,440
10,704
Healing
21,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,969
2,864
1,151
944
9,681
4,058
0
7,245
2,436
0
20,012
W
6,381
626
664
1,110
14,017
16,435
731
3,012
11,005
16,566
0
W
Skadi
NinjaJ916
Skadi
7,026
1,915
1,046
1,401
9,604
4,628
1,798
830
8,774
0
20,348
L
9,504
826
321
852
9,372
3,800
0
7,073
2,299
0
24,556
W
Zhong Kui
Ronsensei04
Zhong Kui
9,245
161
2,169
5,654
13,874
13,487
3,108
2,215
11,659
33,414
947
W
Amaterasu
Shad0wKnight178
Amaterasu
4,017
392
341
3,620
12,224
13,784
761
2,721
9,503
3,486
5,535
L
9,511
668
1,337
3,499
13,707
17,163
0
9,307
4,400
0
23,669
L
6,128
1,715
625
331
6,705
2,763
0
5,520
1,185
0
19,469
L
10,464
5,033
820
824
7,761
3,236
0
5,638
2,123
24,673
0
W
Vulcan
rlce
Vulcan
17,399
9,825
3,062
1,994
8,317
4,106
731
1,686
6,631
39,133
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
47,163
131
Minions Killed
158
0
Camps Cleared
0
974,399
Distance Traveled
1,130,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,939
722
16
1
0
170,709
0
W
Geb
9,416
856
15
1
0
204,438
0
W
Skadi
9,308
846
23
2
0
212,910
0
L
Neith
7,231
657
29
3
0
192,233
0
W
Zhong Kui
9,889
899
70
6
0
205,799
0
W
Amaterasu
8,760
796
5
0
0
227,956
0
L
Chaac
8,471
770
19
2
0
189,209
0
L
Nut
7,921
720
40
4
0
213,198
0
L
Nu Wa
8,329
757
27
2
0
209,050
0
W
Vulcan
9,790
890
45
4
0
279,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role