Player Matchup

Bellona
Bellona
Itachi1hp
Bellona
Level 28
God Stats
20W - 11L
1,885 SR
Queue Stats
188W - 168L
1,524 Elo+
Party 2
Lancelot
Lancelot
Kicore0257
Lancelot
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 3
Artemis
Artemis
OmniWavez
Artemis
Level 37
God Stats
10W - 6L
1,845 SR
Queue Stats
109W - 91L
1,529 Elo+
Party 2
Agni
Agni
iAmCanary
Agni
Level 7
God Stats
0W - 3L
1,254 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 3
Yemoja
Yemoja
xxMikeMan
Yemoja
Level 88
God Stats
0W - 1L
1,284 SR
Queue Stats
205W - 180L
1,542 Elo+
Party 2
Team Averages
Level 53
1,554 SR
1,525 Elo+

VS

Team Averages
Level 85
1,571 SR
1,493 Elo+
Ao Kuang
Ao Kuang
Dr-Plague_13
Ao Kuang
Level 105
God Stats
5W - 0L
1,863 SR
Queue Stats
61W - 62L
1,479 Elo+
Party 1
Bellona
Bellona
HitmanReborn1412
Bellona
Level 26
God Stats
11W - 3L
1,683 SR
Queue Stats
49W - 40L
1,547 Elo+
Party 1
Maui
Maui
THERailGamer
Maui
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
376W - 363L
1,513 Elo+
Party 1
Anubis
Anubis
Williford
Anubis
Level 41
God Stats
16W - 10L
1,464 SR
Queue Stats
166W - 173L
1,443 Elo+
Solo
Hou Yi
Hou Yi
mrmoonware
Hou Yi
Level 126
God Stats
4W - 12L
1,346 SR
Queue Stats
382W - 373L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Itachi1hp
Bellona
13
0 / 3 / 0
7,433
496
3,774
14,822
11,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Kicore0257
Lancelot
12
0 / 3 / 1
6,450
430
3,177
11,933
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
OmniWavez
Artemis
13
2 / 3 / 4
7,570
505
9,216
10,231
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
13
0 / 3 / 0
6,455
430
1,357
8,416
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
xxMikeMan
Yemoja
12
4 / 1 / 2
7,569
505
5,729
8,154
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dr-Plague_13
Ao Kuang
12
5 / 2 / 0
7,532
502
6,214
10,650
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 2
9,754
650
10,071
10,169
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 6
7,439
496
4,215
12,406
10,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Williford
Anubis
17
4 / 0 / 0
10,177
678
8,886
5,622
2,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
mrmoonware
Hou Yi
13
1 / 2 / 4
7,842
523
5,955
7,575
2,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
13
13
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dr-Plague_13
Ao Kuang
5
2
0
2.5
W
3
0
2
4
L
Bellona
Itachi1hp
Bellona
0
3
0
0
L
Lancelot
Kicore0257
Lancelot
0
3
1
0.17
L
Artemis
OmniWavez
Artemis
2
3
4
1.33
W
0
2
6
1.5
W
Anubis
Williford
Anubis
4
0
0
4
L
Agni
0
3
0
0
W
Hou Yi
mrmoonware
Hou Yi
1
2
4
1.5
L
Yemoja
xxMikeMan
Yemoja
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
35,341
53,556
Taken
46,422
27,069
Mitigated
31,302
13,104
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dr-Plague_13
Ao Kuang
6,214
1,681
0
4,909
10,650
4,581
0
1,617
9,033
36,340
1,523
W
10,071
3,350
0
5,064
10,169
10,304
0
0
10,169
671
77,822
L
Bellona
Itachi1hp
Bellona
3,774
1,547
0
4,849
14,822
11,276
0
2,300
11,673
0
60,099
L
Lancelot
Kicore0257
Lancelot
3,177
708
0
999
11,933
5,621
0
3,252
8,539
0
51,379
L
Artemis
OmniWavez
Artemis
9,216
4,326
0
3,526
10,231
3,450
0
5,108
5,123
0
53,697
W
4,215
1,190
0
1,430
12,406
10,536
0
2,521
9,885
21,358
1,261
W
Anubis
Williford
Anubis
8,886
170
0
4,424
5,622
2,983
53
1,357
4,265
97,273
3,166
L
Agni
1,357
0
0
250
8,416
2,201
0
4,789
3,627
36,564
0
W
Hou Yi
mrmoonware
Hou Yi
5,955
1,847
0
2,952
7,575
2,898
662
1,223
6,352
0
62,083
L
Yemoja
xxMikeMan
Yemoja
5,729
1,269
1,046
2,434
8,154
4,521
0
3,656
4,498
29,894
5,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
42,744
412
Minions Killed
508
0
Camps Cleared
0
1,508,844
Distance Traveled
1,466,745
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,532
502
57
4
0
347,646
0
W
Bellona
9,754
650
151
10
0
255,933
0
L
Bellona
7,433
496
115
8
0
303,971
0
L
Lancelot
6,450
430
84
6
0
366,877
0
L
Artemis
7,570
505
79
5
0
271,039
1
W
Maui
7,439
496
25
2
0
313,113
8
W
Anubis
10,177
678
167
11
0
280,022
4
L
Agni
6,455
430
69
5
0
275,831
0
W
Hou Yi
7,842
523
108
7
0
270,031
4
L
Yemoja
7,569
505
65
4
0
291,126
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role