Player Matchup

Kuzenbo
Kuzenbo
Cotonete92
Kuzenbo
Level 86
God Stats
8W - 6L
1,715 SR
Queue Stats
531W - 603L
1,454 Elo+
Party 3
He Bo
He Bo
Gameoverxxd
He Bo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Imandragon
Chaac
Level 128
God Stats
2W - 1L
1,279 SR
Queue Stats
100W - 107L
1,390 Elo+
Party 3
Cliodhna
Cliodhna
JCarlosM516
Cliodhna
Level 42
God Stats
1W - 0L
1,279 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Shalck
Izanami
Level 113
God Stats
2W - 6L
1,026 SR
Queue Stats
170W - 168L
1,445 Elo+
Solo
Team Averages
Level 90
1,360 SR
1,458 Elo+

VS

Team Averages
Level 127
1,380 SR
1,422 Elo+
Zhong Kui
Zhong Kui
Ali3NDr0p
Zhong Kui
Level 100
God Stats
2W - 2L
1,733 SR
Queue Stats
95W - 96L
1,412 Elo+
Solo
Osiris
Osiris
Manzilla619
Osiris
Level 159
God Stats
0W - 2L
1,227 SR
Queue Stats
8W - 14L
1,335 Elo+
Party 2
Ares
Ares
Puff_Puff-_-WaX
Ares
Level 135
God Stats
4W - 5L
1,464 SR
Queue Stats
259W - 272L
1,521 Elo+
Solo
Chaac
Chaac
WaLsH3467
Chaac
Level 115
God Stats
1W - 3L
1,122 SR
Queue Stats
92W - 106L
1,439 Elo+
Solo
Thoth
Thoth
Xrated2nd
Thoth
Level 128
God Stats
12W - 13L
1,354 SR
Queue Stats
458W - 495L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cotonete92
Kuzenbo
16
1 / 2 / 13
10,377
798
6,157
13,892
25,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 6 / 11
10,083
776
14,356
9,235
4,502
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
18
4 / 3 / 13
10,676
821
13,080
15,200
20,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
JCarlosM516
Cliodhna
17
5 / 5 / 10
10,666
820
15,838
12,314
6,777
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Izanami
Shalck
Izanami
18
7 / 2 / 7
11,366
874
17,860
9,640
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ali3NDr0p
Zhong Kui
9
2 / 3 / 4
7,569
582
3,535
5,039
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
14
1 / 5 / 10
8,434
649
7,114
22,796
22,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 3 / 7
10,234
787
10,335
20,397
18,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
WaLsH3467
Chaac
18
2 / 4 / 12
9,939
765
14,246
17,307
19,400
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Xrated2nd
Thoth
14
4 / 6 / 7
8,763
674
10,892
10,590
3,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
57
21
Kills
17
18
Deaths
21
54
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ali3NDr0p
Zhong Kui
2
3
4
1.33
W
Kuzenbo
Cotonete92
Kuzenbo
1
2
13
3.75
W
4
6
11
1.58
W
Chaac
4
3
13
3.5
W
Cliodhna
JCarlosM516
Cliodhna
5
5
10
2
L
Osiris
1
5
10
1.2
L
8
3
7
3.83
W
Izanami
Shalck
Izanami
7
2
7
5.25
L
Chaac
WaLsH3467
Chaac
2
4
12
2
L
Thoth
Xrated2nd
Thoth
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,291
Damage
46,122
60,281
Taken
76,129
62,817
Mitigated
67,260
19,405
Healing
26,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ali3NDr0p
Zhong Kui
3,535
239
139
753
5,039
3,571
0
2,311
2,728
5,345
0
W
Kuzenbo
Cotonete92
Kuzenbo
6,157
2,168
724
2,909
13,892
25,125
399
5,386
8,400
13,075
0
W
14,356
2,328
210
155
9,235
4,502
1,080
4,531
4,598
20,771
0
W
Chaac
13,080
2,013
1,327
6,949
15,200
20,824
637
6,526
8,609
0
30,935
W
Cliodhna
JCarlosM516
Cliodhna
15,838
2,795
0
1,611
12,314
6,777
2,106
3,702
8,552
0
31,731
L
Osiris
7,114
2,073
1,212
6,691
22,796
22,101
13
6,353
16,443
0
14,853
L
10,335
846
1,054
8,313
20,397
18,236
0
4,424
15,973
20,164
168
W
Izanami
Shalck
Izanami
17,860
10,029
1,553
3,967
9,640
5,589
3,280
3,742
5,882
0
41,994
L
Chaac
WaLsH3467
Chaac
14,246
1,226
623
6,154
17,307
19,400
133
5,281
12,026
0
36,617
L
Thoth
Xrated2nd
Thoth
10,892
916
231
853
10,590
3,952
0
2,144
8,446
20,413
736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,168
Gold Earned
44,939
136
Minions Killed
109
0
Camps Cleared
0
1,156,687
Distance Traveled
931,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,569
582
3
0
0
69,679
0
W
Kuzenbo
10,377
798
14
1
0
224,344
0
W
He Bo
10,083
776
10
1
0
220,935
0
W
Chaac
10,676
821
33
3
0
243,337
0
W
Cliodhna
10,666
820
14
1
0
246,491
0
L
Osiris
8,434
649
14
1
0
217,900
0
L
Ares
10,234
787
18
1
0
212,196
0
W
Izanami
11,366
874
65
5
0
221,580
0
L
Chaac
9,939
765
52
4
0
221,250
0
L
Thoth
8,763
674
22
2
0
210,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role