Player Matchup

Ravana
Ravana
Dino_101_Nuggies
Ravana
Level 148
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Charybdis
Charybdis
Heskil
Charybdis
Level 126
God Stats
6W - 4L
1,448 SR
Queue Stats
366W - 353L
1,459 Elo+
Party 2
Aphrodite
Aphrodite
WiseBaker007
Aphrodite
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 178L
1,463 Elo+
Solo
Chaac
Chaac
marvin6981
Chaac
Level 200
God Stats
6W - 14L
1,381 SR
Queue Stats
334W - 382L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
timbo70
Kuzenbo
Level 67
God Stats
2W - 2L
1,732 SR
Queue Stats
251W - 227L
1,432 Elo+
Party 2
Team Averages
Level 134
1,558 SR
1,493 Elo+

VS

Team Averages
Level 143
1,555 SR
1,447 Elo+
Nemesis
Nemesis
KillyRabbit
Nemesis
Level 146
God Stats
3W - 1L
1,603 SR
Queue Stats
104W - 121L
1,458 Elo+
Solo
Geb
Geb
Odin21 BR
Geb
Level 152
God Stats
10W - 6L
1,806 SR
Queue Stats
283W - 301L
1,479 Elo+
Party 1
Ymir
Ymir
PushinerBR12
Ymir
Level 114
God Stats
2W - 1L
1,504 SR
Queue Stats
76W - 78L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
XGC TONS OF FUN
Aphrodite
Level 134
God Stats
2W - 0L
1,781 SR
Queue Stats
70W - 81L
1,460 Elo+
Solo
Skadi
Skadi
yosemitesam77
Skadi
Level 171
God Stats
3W - 2L
1,079 SR
Queue Stats
190W - 204L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,076
708
6,035
9,754
5,583
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Heskil
Charybdis
14
1 / 3 / 2
7,743
774
11,427
8,931
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
WiseBaker007
Aphrodite
16
3 / 2 / 2
7,708
771
10,255
9,792
6,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chaac
10
1 / 3 / 4
7,030
703
6,089
7,237
7,119
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kuzenbo
timbo70
Kuzenbo
14
0 / 4 / 4
7,526
753
9,429
14,407
19,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KillyRabbit
Nemesis
17
8 / 0 / 8
9,737
974
9,729
12,399
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 14
8,312
831
10,010
9,417
8,233
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 14
8,699
870
7,117
11,469
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
XGC TONS OF FUN
Aphrodite
14
3 / 2 / 8
8,560
856
7,480
12,142
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 12
9,040
904
10,904
9,590
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
6
Kills
17
17
Deaths
6
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Charybdis
Heskil
Charybdis
1
3
2
0.67
W
Nemesis
KillyRabbit
Nemesis
8
0
8
12
W
1
2
14
4
W
2
1
14
9
L
Aphrodite
WiseBaker007
Aphrodite
3
2
2
2
W
Aphrodite
XGC TONS OF FUN
Aphrodite
3
2
8
3.5
L
Chaac
1
3
4
1
L
Kuzenbo
timbo70
Kuzenbo
0
4
4
0.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,235
Damage
45,240
50,121
Taken
55,017
44,119
Mitigated
40,112
15,873
Healing
34,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,035
1,315
57
931
9,754
5,583
0
4,677
4,719
0
11,370
L
Charybdis
Heskil
Charybdis
11,427
3,287
199
1,784
8,931
4,558
0
4,474
4,173
0
27,261
W
Nemesis
KillyRabbit
Nemesis
9,729
1,103
2,613
4,266
12,399
9,441
338
3,895
8,504
0
17,062
W
10,010
138
1,642
846
9,417
8,233
401
3,973
5,444
21,258
283
W
7,117
401
2,169
2,132
11,469
10,706
519
5,414
6,055
14,401
0
L
Aphrodite
WiseBaker007
Aphrodite
10,255
951
4,071
4,849
9,792
6,983
0
4,583
4,773
17,303
0
W
Aphrodite
XGC TONS OF FUN
Aphrodite
7,480
671
8,332
7,568
12,142
7,396
383
4,204
7,938
16,397
0
L
Chaac
6,089
39
430
869
7,237
7,119
0
3,838
3,105
3,969
8,385
L
Kuzenbo
timbo70
Kuzenbo
9,429
2,544
1,132
1,551
14,407
19,876
0
5,977
7,495
17,110
707
W
10,904
4,230
1,201
3,558
9,590
4,336
2,633
4,444
5,146
0
31,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,083
Gold Earned
44,348
100
Minions Killed
134
0
Camps Cleared
0
811,294
Distance Traveled
1,024,186
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,076
708
15
2
0
199,004
1
L
Charybdis
7,743
774
45
5
0
144,798
0
W
Nemesis
9,737
974
33
3
0
249,663
0
W
Geb
8,312
831
12
1
0
209,379
0
W
Ymir
8,699
870
23
2
0
209,581
0
L
Aphrodite
7,708
771
14
1
0
170,498
0
W
Aphrodite
8,560
856
18
2
0
196,909
0
L
Chaac
7,030
703
10
1
0
106,311
0
L
Kuzenbo
7,526
753
16
2
0
190,683
0
W
Skadi
9,040
904
48
5
0
158,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role