Player Matchup

Odin
Odin
Silver V
AdvisorDave
Odin
Silver V
Level 92
God Stats
4W - 7L
1,490 SR
Queue Stats
4W - 12L
1,094 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
Pech9218
Baba Yaga
Silver I
Level 147
God Stats
257W - 198L
1,610 SR
Queue Stats
446W - 514L
1,229 MMR
Solo
Cupid
Cupid
Gold III
ThunderNugget92
Cupid
Gold III
Level 124
God Stats
12W - 7L
1,665 SR
Queue Stats
38W - 38L
1,485 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,588 SR
1,269 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 77
1,544 SR
1,110 MMR
Thoth
Thoth
Silver II
FytHocutt
Thoth
Silver II
Level 82
God Stats
5W - 1L
1,557 SR
Queue Stats
19W - 24L
1,374 MMR
Party 1
Chaac
Chaac
Silver III
blakespancakes
Chaac
Silver III
Level 81
God Stats
9W - 5L
1,692 SR
Queue Stats
62W - 70L
931 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
jcbammer
Kuzenbo
Silver II
Level 69
God Stats
4W - 10L
1,384 SR
Queue Stats
24W - 34L
1,027 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
11,114
695
7,337
16,141
15,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
Pech9218
Baba Yaga
18
4 / 0 / 4
12,111
757
19,523
12,732
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 7
12,576
786
16,959
18,738
8,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
BacchusNe ZhaAchillesAgniGeb

VS

Bans
AthenaMartichorasAresHou YiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FytHocutt
Thoth
14
0 / 6 / 3
9,205
575
9,769
11,871
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 4 / 2
10,897
681
11,569
21,917
22,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
jcbammer
Kuzenbo
16
2 / 2 / 3
9,873
617
7,835
16,184
21,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Thoth
FytHocutt
Thoth
0
6
3
0.25
W
Baba Yaga
Pech9218
Baba Yaga
4
0
4
6
W
4
2
7
3.75
L
3
4
2
1
L
Kuzenbo
jcbammer
Kuzenbo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,819
Damage
29,173
47,611
Taken
49,972
29,050
Mitigated
48,914
18,410
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,337
1,525
0
2,284
16,141
15,425
166
4,035
11,420
0
30,000
L
Thoth
FytHocutt
Thoth
9,769
222
0
500
11,871
4,668
0
4,518
7,303
41,055
0
W
Baba Yaga
Pech9218
Baba Yaga
19,523
296
0
3,208
12,732
5,575
1,100
6,276
5,959
66,373
716
W
16,959
11,496
1,242
11,676
18,738
8,050
733
6,446
11,237
0
88,754
L
11,569
1,642
0
6,069
21,917
22,372
0
7,873
13,921
0
44,820
L
Kuzenbo
jcbammer
Kuzenbo
7,835
2,925
0
1,320
16,184
21,874
0
6,875
9,255
18,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
29,975
250
Minions Killed
146
0
Camps Cleared
0
950,571
Distance Traveled
866,292
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,114
695
43
3
0
309,228
1
L
Thoth
9,205
575
73
5
0
272,288
0
W
Baba Yaga
12,111
757
96
6
0
344,102
0
W
Cupid
12,576
786
111
7
0
297,241
2
L
Chaac
10,897
681
48
3
0
293,390
2
L
Kuzenbo
9,873
617
25
2
0
300,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role