Player Matchup

Jormungandr
Jormungandr
IRA-Bloodhound
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,580 Elo+
Party 1
Arachne
Arachne
IRA-Z3MP
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
kingsbounty
Danzaburou
Level 49
God Stats
29W - 28L
1,591 SR
Queue Stats
209W - 251L
1,352 Elo+
Solo
Team Averages
Level 46
1,530 SR
1,514 Elo+

VS

Team Averages
Level 39
1,393 SR
1,325 Elo+
Horus
Horus
MintMagic82
Horus
Level 26
God Stats
92W - 97L
1,349 SR
Queue Stats
238W - 258L
1,263 Elo+
Party 2
Merlin
Merlin
TheShogunHobo
Merlin
Level 44
God Stats
9W - 5L
1,509 SR
Queue Stats
205W - 222L
1,363 Elo+
Solo
Medusa
Medusa
TxrqzTTV
Medusa
Level 48
God Stats
5W - 2L
1,322 SR
Queue Stats
267W - 281L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IRA-Bloodhound
Jormungandr
12
1 / 5 / 3
7,088
709
4,400
15,645
12,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
IRA-Z3MP
Arachne
10
1 / 5 / 1
7,275
728
4,513
10,305
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
kingsbounty
Danzaburou
13
2 / 2 / 1
7,566
757
8,102
9,758
3,844
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
7,987
799
6,338
11,079
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
5 / 0 / 7
8,966
897
11,686
6,207
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TxrqzTTV
Medusa
13
5 / 1 / 4
8,323
832
10,566
7,653
3,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
IRA-Bloodhound
Jormungandr
1
5
3
0.5
L
Arachne
IRA-Z3MP
Arachne
1
5
1
0.3
W
2
3
9
2.17
W
5
0
7
8.5
W
Medusa
TxrqzTTV
Medusa
5
1
4
7
L
Danzaburou
kingsbounty
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,015
Damage
28,590
35,708
Taken
24,939
21,775
Mitigated
11,473
3,810
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
IRA-Bloodhound
Jormungandr
4,400
1,623
130
1,893
15,645
12,609
0
5,087
10,363
20,137
0
L
Arachne
IRA-Z3MP
Arachne
4,513
2,869
0
818
10,305
5,322
0
3,292
6,964
0
17,236
W
6,338
3,624
950
3,958
11,079
5,766
180
1,961
8,924
0
19,006
W
11,686
1,252
194
139
6,207
2,316
505
504
5,661
36,195
3,845
W
Medusa
TxrqzTTV
Medusa
10,566
4,933
0
1,398
7,653
3,391
472
2,000
5,527
0
29,763
L
Danzaburou
kingsbounty
Danzaburou
8,102
3,399
0
969
9,758
3,844
204
2,634
7,049
0
24,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,929
Gold Earned
25,276
91
Minions Killed
144
0
Camps Cleared
0
525,996
Distance Traveled
621,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,088
709
19
2
0
167,229
0
L
Arachne
7,275
728
34
3
0
188,790
0
W
Horus
7,987
799
27
3
0
217,257
0
W
Merlin
8,966
897
72
7
0
204,575
0
W
Medusa
8,323
832
45
5
0
199,177
0
L
Danzaburou
7,566
757
38
4
0
169,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role