Player Matchup

Maui
Maui
 
Maui
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
RonixTrixieFlame
Baron Samedi
Level 24
God Stats
92W - 111L
1,455 SR
Queue Stats
150W - 187L
1,396 Elo+
Party 1
Skadi
Skadi
RoseSnow20
Skadi
Level 5
God Stats
0W - 12L
1,129 SR
Queue Stats
1W - 16L
1,129 Elo+
Party 1
Neith
Neith
Traineack
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 20L
1,500 Elo+
Party 1
Ra
Ra
xScavengerWolfx
Ra
Level 112
God Stats
16W - 33L
1,343 SR
Queue Stats
243W - 292L
1,404 Elo+
Party 1
Team Averages
Level 45
1,385 SR
1,386 Elo+

VS

Team Averages
Level 51
1,504 SR
1,390 Elo+
Kukulkan
Kukulkan
ACEWindu31
Kukulkan
Level 35
God Stats
189W - 160L
1,468 SR
Queue Stats
324W - 359L
1,388 Elo+
Party 2
Cerberus
Cerberus
AJ93
Cerberus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
PRIMALGAMER2656
Set
Level 84
God Stats
35W - 66L
1,317 SR
Queue Stats
267W - 312L
1,264 Elo+
Party 2
Da Ji
Da Ji
StarX-Dellyfn
Da Ji
Level 47
God Stats
3W - 1L
1,812 SR
Queue Stats
104W - 130L
1,408 Elo+
Solo
Bellona
Bellona
noturavgnoob711
Bellona
Level 48
God Stats
4W - 3L
1,425 SR
Queue Stats
48W - 45L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 1 / 0
6,360
1,272
1,001
8,228
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
RonixTrixieFlame
Baron Samedi
10
0 / 3 / 1
5,645
1,129
1,452
4,854
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
10
0 / 0 / 0
5,119
1,024
0
0
0
Neith
Traineack
Neith
10
0 / 4 / 1
5,561
1,112
1,486
5,592
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 1
5,611
1,122
3,542
3,692
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

334

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACEWindu31
Kukulkan
12
0 / 0 / 5
6,413
1,283
2,451
1,044
433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
AJ93
Cerberus
9
0 / 0 / 0
5,119
1,024
0
0
0
11
1 / 0 / 4
6,372
1,274
3,063
2,255
1,058
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 5
6,627
1,325
5,862
4,070
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 4
7,376
1,475
7,716
4,570
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
9
9
Deaths
1
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
0
1
W
Kukulkan
ACEWindu31
Kukulkan
0
0
5
2.5
W
Cerberus
AJ93
Cerberus
0
0
0
0
W
1
0
4
3
L
Baron Samedi
RonixTrixieFlame
Baron Samedi
0
3
1
0.17
L
Skadi
0
0
0
0
W
3
1
5
5.5
L
Neith
Traineack
Neith
0
4
1
0.13
W
5
0
4
7
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,481
Damage
19,092
22,366
Taken
11,939
14,930
Mitigated
8,611
1,863
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,001
361
0
570
8,228
8,485
0
1,176
6,924
6,979
0
W
Kukulkan
ACEWindu31
Kukulkan
2,451
318
0
250
1,044
433
0
522
472
23,971
160
W
Cerberus
AJ93
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
3,063
789
33
255
2,255
1,058
0
748
1,507
0
10,006
L
Baron Samedi
RonixTrixieFlame
Baron Samedi
1,452
318
151
109
4,854
2,846
0
725
3,965
7,657
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
5,862
823
0
230
4,070
2,061
0
2,647
1,363
0
9,301
L
Neith
Traineack
Neith
1,486
355
0
171
5,592
2,136
0
208
5,257
0
4,833
W
7,716
2,390
0
970
4,570
5,059
0
1,941
2,629
0
15,664
L
3,542
328
487
375
3,692
1,463
0
182
3,314
17,457
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
31,907
67
Minions Killed
95
3
Camps Cleared
7
341,941
Distance Traveled
430,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,360
1,272
10
2
1
91,563
0
W
Kukulkan
6,413
1,283
52
10
2
100,916
0
W
Cerberus
5,119
1,024
0
0
0
0
0
W
Set
6,372
1,274
13
3
1
123,284
0
L
Baron Samedi
5,645
1,129
16
3
1
59,874
0
L
Skadi
5,119
1,024
0
0
0
0
0
W
Da Ji
6,627
1,325
13
3
0
97,110
0
L
Neith
5,561
1,112
11
2
0
79,840
0
W
Bellona
7,376
1,475
17
3
4
109,572
0
L
Ra
5,611
1,122
30
6
1
110,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role