Player Matchup

Nu Wa
Nu Wa
Platinum II
 
Nu Wa
Platinum II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Doxzon
Sylvanus
Platinum V
Level 126
God Stats
63W - 59L
1,577 SR
Queue Stats
119W - 111L
1,651 MMR
Solo
Tyr
Tyr
Gold III
Yoloswagin
Tyr
Gold III
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,746 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Θmnî
Ao Kuang
Gold I
Level 68
God Stats
4W - 0L
1,847 SR
Queue Stats
10W - 5L
1,784 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,585 SR
1,636 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,638 SR
1,732 MMR
Sobek
Sobek
Platinum IV
Im_Bloodborne
Sobek
Platinum IV
Level 188
God Stats
5W - 2L
1,794 SR
Queue Stats
111W - 102L
1,648 MMR
Solo
Bellona
Bellona
Platinum V
JeffoSteve
Bellona
Platinum V
Level 158
God Stats
17W - 13L
1,632 SR
Queue Stats
242W - 236L
1,718 MMR
Party 1
He Bo
He Bo
Platinum III
NasaEngineer
He Bo
Platinum III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,832 MMR
Party 1
Janus
Janus
Gold II
TEmAtoUnPEruANO
Janus
Gold II
Level 69
God Stats
1W - 1L
1,762 SR
Queue Stats
28W - 23L
1,777 MMR
Solo
Apollo
Apollo
Gold III
Thathasarori
Apollo
Gold III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 2
5,156
737
2,419
2,116
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
8
1 / 0 / 0
4,382
626
3,341
2,909
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Doxzon
Sylvanus
8
0 / 0 / 1
4,570
653
2,082
4,117
2,258
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,653
665
3,735
6,659
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Θmnî
Ao Kuang
9
2 / 0 / 1
4,735
676
3,419
5,631
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
NutOsirisThorDa Ji

VS

Bans
ThothChronosAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,615
516
1,120
6,025
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
JeffoSteve
Bellona
8
0 / 0 / 1
4,459
637
3,361
6,757
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 1 / 0
4,195
599
1,792
4,721
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 0
4,229
604
1,934
3,804
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
7
0 / 0 / 0
3,747
535
1,473
3,831
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
W
Charybdis
 
Charybdis
1
0
0
1
W
Sylvanus
Doxzon
Sylvanus
0
0
1
0.5
L
0
1
0
0
L
Bellona
JeffoSteve
Bellona
0
0
1
0.5
L
1
1
0
1
L
0
2
0
0
L
Apollo
0
0
0
0
W
0
1
0
0
W
Ao Kuang
Θmnî
Ao Kuang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,996
Damage
9,680
21,432
Taken
25,138
9,857
Mitigated
13,262
9,806
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,419
533
0
500
2,116
657
0
1,174
850
31,286
1,047
W
Charybdis
 
Charybdis
3,341
2,003
0
861
2,909
923
607
592
2,317
0
31,609
W
Sylvanus
Doxzon
Sylvanus
2,082
693
1,485
2,047
4,117
2,258
362
528
3,589
17,797
3,211
L
1,120
56
0
2,375
6,025
3,072
0
1,317
4,708
6,142
0
L
Bellona
JeffoSteve
Bellona
3,361
1,077
0
2,662
6,757
6,372
0
175
6,582
0
26,816
L
1,792
0
0
2,331
4,721
1,355
0
2,363
2,358
26,927
0
L
1,934
213
0
750
3,804
1,281
0
2,437
1,367
30,883
0
L
Apollo
1,473
1,148
0
1,477
3,831
1,182
0
1,446
2,385
0
22,981
W
3,735
957
0
2,985
6,659
3,933
0
634
5,359
0
32,227
W
Ao Kuang
Θmnî
Ao Kuang
3,419
883
0
1,928
5,631
2,086
0
1,710
3,805
30,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,496
Gold Earned
20,245
259
Minions Killed
218
0
Camps Cleared
0
691,787
Distance Traveled
687,678
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,156
737
68
10
0
126,507
2
W
Charybdis
4,382
626
51
7
0
130,420
0
W
Sylvanus
4,570
653
35
5
0
119,704
1
L
Sobek
3,615
516
5
1
0
99,633
0
L
Bellona
4,459
637
57
8
0
153,939
2
L
He Bo
4,195
599
51
7
0
160,518
0
L
Janus
4,229
604
61
9
0
138,362
1
L
Apollo
3,747
535
44
6
0
135,226
1
W
Tyr
4,653
665
53
8
0
149,642
1
W
Ao Kuang
4,735
676
52
7
0
165,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role