Player Matchup

Merlin
Merlin
DESTROYERXD2028
Merlin
Level 29
God Stats
11W - 15L
1,238 SR
Queue Stats
312W - 360L
1,273 Elo+
Party 1
King Arthur
King Arthur
Ethereal2521
King Arthur
Level 84
God Stats
12W - 15L
1,446 SR
Queue Stats
179W - 178L
1,420 Elo+
Party 3
Loki
Loki
Jester_322000
Loki
Level 42
God Stats
3W - 6L
1,372 SR
Queue Stats
94W - 92L
1,438 Elo+
Party 3
Mulan
Mulan
Såmælle
Mulan
Level 36
God Stats
61W - 35L
1,488 SR
Queue Stats
539W - 533L
1,365 Elo+
Party 1
Rama
Rama
jay02dog
Rama
Level 64
God Stats
4W - 3L
1,686 SR
Queue Stats
25W - 24L
1,450 Elo+
Solo
Team Averages
Level 51
1,446 SR
1,389 Elo+

VS

Team Averages
Level 56
1,527 SR
1,401 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jagger_Bear
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,217 Elo+
Party 2
Bastet
Bastet
JennerGAMBLE
Bastet
Level 67
God Stats
16W - 17L
1,482 SR
Queue Stats
124W - 142L
1,425 Elo+
Party 2
Ao Kuang
Ao Kuang
NeroXHero
Ao Kuang
Level 48
God Stats
4W - 1L
1,705 SR
Queue Stats
53W - 42L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Rapitacus_Tower
Danzaburou
Level 67
God Stats
19W - 22L
1,448 SR
Queue Stats
91W - 104L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,747
1,250
18,082
8,386
3,420
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Ethereal2521
King Arthur
13
1 / 5 / 4
8,026
1,147
7,927
13,920
13,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 7 / 3
7,923
1,132
6,057
13,576
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Såmælle
Mulan
14
1 / 4 / 6
8,735
1,248
4,651
14,607
13,569
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
12
0 / 1 / 2
7,016
1,002
1,293
2,068
622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

242

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
3 / 2 / 10
8,630
1,233
10,019
9,928
3,676
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Jagger_Bear
Cerberus
14
1 / 1 / 7
8,006
1,144
4,830
9,178
6,097
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
15
3 / 0 / 15
9,505
1,358
12,241
8,696
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
NeroXHero
Ao Kuang
15
8 / 3 / 9
10,205
1,458
13,326
9,260
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Rapitacus_Tower
Danzaburou
14
5 / 1 / 9
9,188
1,313
8,372
5,663
2,379
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
7
Kills
20
20
Deaths
7
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
2
10
4
L
4
3
2
1.67
L
King Arthur
Ethereal2521
King Arthur
1
5
4
0.6
W
Cerberus
Jagger_Bear
Cerberus
1
1
7
4.5
W
Bastet
3
0
15
10.5
L
1
7
3
0.36
W
Ao Kuang
NeroXHero
Ao Kuang
8
3
9
4.17
W
Danzaburou
Rapitacus_Tower
Danzaburou
5
1
9
9.5
L
Mulan
Såmælle
Mulan
1
4
6
1
L
Rama
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,010
Damage
48,788
52,557
Taken
42,725
36,515
Mitigated
20,134
1,494
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
10,019
4,320
181
1,297
9,928
3,676
0
4,186
5,381
0
17,277
L
18,082
1,376
0
0
8,386
3,420
0
4,534
3,711
28,398
0
L
King Arthur
Ethereal2521
King Arthur
7,927
1,042
0
250
13,920
13,893
0
3,794
9,885
1,139
23,259
W
Cerberus
Jagger_Bear
Cerberus
4,830
195
0
403
9,178
6,097
0
4,551
4,291
8,210
1,120
W
Bastet
12,241
3,938
0
2,118
8,696
3,236
0
3,671
4,762
0
30,311
L
6,057
911
0
56
13,576
5,011
0
3,386
9,883
0
14,577
W
Ao Kuang
NeroXHero
Ao Kuang
13,326
4,267
0
3,478
9,260
4,746
0
3,614
5,370
22,486
0
W
Danzaburou
Rapitacus_Tower
Danzaburou
8,372
3,049
40
1,778
5,663
2,379
0
1,780
3,700
0
24,000
L
Mulan
Såmælle
Mulan
4,651
997
0
974
14,607
13,569
0
4,248
10,143
0
17,047
L
Rama
1,293
1,060
0
214
2,068
622
0
661
1,368
0
3,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,447
Gold Earned
45,534
135
Minions Killed
132
3
Camps Cleared
8
611,542
Distance Traveled
723,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,630
1,233
17
2
1
149,243
0
L
Merlin
8,747
1,250
40
6
1
140,804
0
L
King Arthur
8,026
1,147
38
5
1
133,999
0
W
Cerberus
8,006
1,144
13
2
0
136,601
0
W
Bastet
9,505
1,358
42
6
2
170,813
0
L
Loki
7,923
1,132
18
3
1
151,674
0
W
Ao Kuang
10,205
1,458
24
3
5
155,271
0
W
Danzaburou
9,188
1,313
36
5
0
111,910
0
L
Mulan
8,735
1,248
36
5
0
143,506
0
L
Rama
7,016
1,002
3
0
0
41,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role