Player Matchup

Ymir
Ymir
GELO408
Ymir
Level 103
God Stats
12W - 7L
1,635 SR
Queue Stats
435W - 431L
1,348 Elo+
Party 2
Zeus
Zeus
James_OMK
Zeus
Level 85
God Stats
56W - 57L
1,455 SR
Queue Stats
417W - 433L
1,421 Elo+
Solo
Bellona
Bellona
KINGSDEAD4
Bellona
Level 22
God Stats
19W - 23L
1,387 SR
Queue Stats
175W - 181L
1,330 Elo+
Party 2
Chernobog
Chernobog
Keenai08
Chernobog
Level 36
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo
Ao Kuang
Ao Kuang
Mr Bachdieffen
Ao Kuang
Level 61
God Stats
25W - 26L
1,535 SR
Queue Stats
43W - 51L
1,439 Elo+
Solo
Team Averages
Level 61
1,542 SR
1,348 Elo+

VS

Team Averages
Level 84
1,443 SR
1,428 Elo+
Ix Chel
Ix Chel
IvanH622
Ix Chel
Level 109
God Stats
6W - 7L
1,425 SR
Queue Stats
193W - 192L
1,480 Elo+
Solo
Ne Zha
Ne Zha
MiaYinuo
Ne Zha
Level 84
God Stats
9W - 14L
1,309 SR
Queue Stats
323W - 318L
1,459 Elo+
Solo
Bacchus
Bacchus
PhilyCollins
Bacchus
Level 63
God Stats
4W - 3L
1,511 SR
Queue Stats
18W - 19L
1,375 Elo+
Party 1
Achilles
Achilles
Thorlapa
Achilles
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Solo
Medusa
Medusa
deuceNAhaff
Medusa
Level 105
God Stats
13W - 16L
1,470 SR
Queue Stats
36W - 43L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GELO408
Ymir
13
0 / 3 / 5
7,337
432
7,511
14,589
9,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
16
5 / 0 / 2
9,440
555
9,038
9,001
3,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KINGSDEAD4
Bellona
14
3 / 1 / 5
8,836
520
6,636
14,898
15,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Keenai08
Chernobog
14
3 / 2 / 3
7,965
469
9,506
10,976
3,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
15
7 / 1 / 3
9,012
530
10,429
11,916
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IvanH622
Ix Chel
14
0 / 2 / 0
7,312
430
6,002
8,346
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
MiaYinuo
Ne Zha
15
0 / 4 / 0
7,472
440
3,288
13,443
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
PhilyCollins
Bacchus
11
0 / 2 / 5
7,041
414
6,381
16,820
17,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Thorlapa
Achilles
11
2 / 6 / 0
6,862
404
9,351
16,433
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Medusa
13
5 / 4 / 0
7,721
454
12,864
10,732
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
7
7
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
GELO408
Ymir
0
3
5
0.83
L
Ix Chel
IvanH622
Ix Chel
0
2
0
0
W
Zeus
5
0
2
6
W
Bellona
KINGSDEAD4
Bellona
3
1
5
5.5
W
Chernobog
Keenai08
Chernobog
3
2
3
2.25
L
Ne Zha
MiaYinuo
Ne Zha
0
4
0
0
W
Ao Kuang
7
1
3
8.5
L
Bacchus
PhilyCollins
Bacchus
0
2
5
1.25
L
Achilles
Thorlapa
Achilles
2
6
0
0.33
L
Medusa
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,120
Damage
37,886
61,380
Taken
65,774
36,965
Mitigated
41,732
17,567
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
GELO408
Ymir
7,511
1,448
45
3,114
14,589
9,242
86
3,277
11,226
40,811
0
L
Ix Chel
IvanH622
Ix Chel
6,002
211
105
1,111
8,346
3,129
0
5,491
2,855
52,045
0
W
Zeus
9,038
1,306
0
3,993
9,001
3,233
944
4,172
4,249
68,348
1,884
W
Bellona
KINGSDEAD4
Bellona
6,636
2,913
0
2,965
14,898
15,678
451
384
13,586
0
51,560
W
Chernobog
Keenai08
Chernobog
9,506
5,592
0
4,137
10,976
3,805
319
2,169
8,762
0
45,513
L
Ne Zha
MiaYinuo
Ne Zha
3,288
1,867
0
823
13,443
5,801
0
5,777
7,666
0
68,702
W
Ao Kuang
10,429
2,795
0
3,313
11,916
5,007
627
1,584
10,182
59,994
221
L
Bacchus
PhilyCollins
Bacchus
6,381
996
0
2,371
16,820
17,823
0
5,605
10,664
16,414
645
L
Achilles
Thorlapa
Achilles
9,351
2,669
0
2,180
16,433
11,100
0
4,894
11,492
0
36,943
L
Medusa
12,864
5,073
0
2,355
10,732
3,879
488
4,332
6,224
0
67,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
36,408
421
Minions Killed
352
0
Camps Cleared
0
1,517,627
Distance Traveled
1,545,964
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,337
432
68
4
0
300,377
0
L
Ix Chel
7,312
430
105
6
0
280,849
0
W
Zeus
9,440
555
117
7
0
309,876
0
W
Bellona
8,836
520
71
4
0
304,230
0
W
Chernobog
7,965
469
77
5
0
289,917
1
L
Ne Zha
7,472
440
94
6
0
335,460
0
W
Ao Kuang
9,012
530
88
5
0
313,227
0
L
Bacchus
7,041
414
26
2
0
321,344
0
L
Achilles
6,862
404
51
3
0
324,593
0
L
Medusa
7,721
454
76
4
0
283,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role