Player Matchup

Osiris
Osiris
Silver II
Apex resp
Osiris
Silver II
Level 98
God Stats
22W - 26L
1,505 SR
Queue Stats
28W - 45L
1,212 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
ManWhoGrips
Kukulkan
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,584 MMR
Party 1
Hercules
Hercules
Silver I
mopinator
Hercules
Silver I
Level 155
God Stats
6W - 8L
1,288 SR
Queue Stats
14W - 14L
1,621 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,431 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,511 SR
1,436 MMR
Ao Kuang
Ao Kuang
Gold III
Coopy256
Ao Kuang
Gold III
Level 147
God Stats
3W - 2L
1,483 SR
Queue Stats
149W - 173L
1,519 MMR
Party 2
Bellona
Bellona
Bronze III
Facuwarchiwar
Bellona
Bronze III
Level 44
God Stats
1W - 0L
1,306 SR
Queue Stats
4W - 3L
1,400 MMR
Solo
Cthulhu
Cthulhu
Gold III
NORRIS111
Cthulhu
Gold III
Level 117
God Stats
4W - 7L
1,746 SR
Queue Stats
161W - 189L
1,388 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Apex resp
Osiris
13
0 / 4 / 0
8,676
578
7,971
13,521
13,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kukulkan
ManWhoGrips
Kukulkan
15
0 / 1 / 0
8,937
596
10,866
8,335
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
mopinator
Hercules
14
0 / 3 / 0
8,587
572
6,800
17,795
21,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThothNe ZhaBacchusKuzenboAchilles

VS

Bans
GebEsetCharonMartichorasChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Coopy256
Ao Kuang
17
5 / 0 / 3
11,254
750
16,839
12,917
11,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
15
1 / 0 / 6
10,176
678
6,231
11,464
12,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
NORRIS111
Cthulhu
16
2 / 0 / 5
10,619
708
11,822
13,863
13,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
Apex resp
Osiris
0
4
0
0
W
Ao Kuang
Coopy256
Ao Kuang
5
0
3
6.5
W
Bellona
1
0
6
4
L
Kukulkan
ManWhoGrips
Kukulkan
0
1
0
0
W
Cthulhu
NORRIS111
Cthulhu
2
0
5
4.5
L
Hercules
mopinator
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,637
Damage
34,892
39,651
Taken
38,244
38,978
Mitigated
37,288
9,050
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Apex resp
Osiris
7,971
1,448
0
1,825
13,521
13,325
0
8,216
3,846
0
29,119
W
Ao Kuang
Coopy256
Ao Kuang
16,839
3,463
0
6,121
12,917
11,034
864
3,317
8,954
55,732
1,223
W
Bellona
6,231
1,131
0
3,955
11,464
12,365
1,294
3,699
7,425
0
44,562
L
Kukulkan
ManWhoGrips
Kukulkan
10,866
656
0
1,481
8,335
4,165
0
5,349
2,369
53,454
0
W
Cthulhu
NORRIS111
Cthulhu
11,822
731
314
4,686
13,863
13,889
371
4,593
8,855
42,204
1,169
L
Hercules
mopinator
Hercules
6,800
2,241
0
5,744
17,795
21,488
0
10,917
5,083
0
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
32,049
155
Minions Killed
187
0
Camps Cleared
0
871,087
Distance Traveled
894,757
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,676
578
46
3
0
297,279
0
W
Ao Kuang
11,254
750
69
5
0
291,710
0
W
Bellona
10,176
678
50
3
0
296,128
0
L
Kukulkan
8,937
596
89
6
0
277,114
0
W
Cthulhu
10,619
708
68
5
0
306,919
0
L
Hercules
8,587
572
20
1
0
296,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role