Player Matchup

Horus
Horus
Newby547
Horus
Level 66
God Stats
52W - 17L
1,766 SR
Queue Stats
125W - 103L
1,504 Elo+
Solo
Sylvanus
Sylvanus
OGDirtyDrawers
Sylvanus
Level 127
God Stats
1W - 1L
1,265 SR
Queue Stats
44W - 37L
1,534 Elo+
Solo
Rama
Rama
ONI Aether
Rama
Level 84
God Stats
2W - 0L
1,738 SR
Queue Stats
89W - 101L
1,411 Elo+
Party 2
Thanatos
Thanatos
ONI Revers
Thanatos
Level 124
God Stats
3W - 0L
1,775 SR
Queue Stats
97W - 99L
1,447 Elo+
Party 2
Yu Huang
Yu Huang
Rogerftr22967
Yu Huang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 117L
1,400 Elo+
Party 2
Team Averages
Level 92
1,609 SR
1,459 Elo+

VS

Team Averages
Level 52
1,329 SR
1,390 Elo+
Lancelot
Lancelot
 
Lancelot
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bake Kujira
Bake Kujira
Lost_Paradise01
Bake Kujira
Level 16
God Stats
5W - 5L
1,283 SR
Queue Stats
24W - 29L
1,227 Elo+
Party 3
Artemis
Artemis
Luna_Sama_
Artemis
Level 73
God Stats
2W - 5L
1,241 SR
Queue Stats
91W - 95L
1,501 Elo+
Party 1
Da Ji
Da Ji
UnhappyRefrain__
Da Ji
Level 77
God Stats
3W - 3L
1,385 SR
Queue Stats
137W - 135L
1,541 Elo+
Party 1
Tiamat
Tiamat
rko fata 619
Tiamat
Level 18
God Stats
11W - 12L
1,237 SR
Queue Stats
23W - 33L
1,179 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Newby547
Horus
15
1 / 2 / 20
9,965
524
8,630
22,998
25,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
18
12 / 1 / 8
12,269
646
21,507
19,445
18,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
10 / 0 / 11
11,030
581
21,307
14,317
7,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Thanatos
ONI Revers
Thanatos
15
9 / 1 / 6
10,321
543
9,866
14,141
7,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Rogerftr22967
Yu Huang
16
4 / 1 / 10
10,504
553
9,653
8,178
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
2 / 7 / 0
8,789
463
6,933
18,866
8,526
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Lost_Paradise01
Bake Kujira
13
1 / 8 / 2
8,536
449
8,745
24,412
20,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Luna_Sama_
Artemis
14
0 / 7 / 2
8,422
443
19,700
16,652
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 8 / 0
8,328
438
10,434
21,237
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
0 / 6 / 1
7,593
400
5,505
12,554
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
10
36
Kills
5
5
Deaths
36
55
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
7
0
0.29
L
Bake Kujira
Lost_Paradise01
Bake Kujira
1
8
2
0.25
L
Artemis
Luna_Sama_
Artemis
0
7
2
0.14
W
Horus
Newby547
Horus
1
2
20
5.5
W
Sylvanus
12
1
8
16
W
10
0
11
15.5
W
Thanatos
ONI Revers
Thanatos
9
1
6
12
W
Yu Huang
Rogerftr22967
Yu Huang
4
1
10
9
L
2
8
0
0.25
L
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,963
Damage
51,317
79,079
Taken
93,721
62,895
Mitigated
50,822
45,805
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,933
1,746
0
2,839
18,866
8,526
0
10,712
8,154
0
61,776
L
Bake Kujira
Lost_Paradise01
Bake Kujira
8,745
4,493
234
3,887
24,412
20,891
0
3,468
20,944
42,017
0
L
Artemis
Luna_Sama_
Artemis
19,700
10,753
0
4,099
16,652
5,876
0
2,642
14,010
0
81,565
W
Horus
Newby547
Horus
8,630
4,643
5,861
11,295
22,998
25,473
1,191
3,932
19,018
0
27,958
W
Sylvanus
21,507
6,726
2,319
9,959
19,445
18,172
2,179
4,141
14,749
83,577
23,293
W
21,307
18,391
0
5,389
14,317
7,786
5,382
2,250
12,067
0
99,237
W
Thanatos
ONI Revers
Thanatos
9,866
4,095
0
10,505
14,141
7,349
312
1,592
12,508
0
75,280
W
Yu Huang
Rogerftr22967
Yu Huang
9,653
1,100
0
477
8,178
4,115
2,714
2,335
5,843
62,739
1,176
L
10,434
2,461
0
5,154
21,237
7,889
0
6,537
14,700
0
47,703
L
Tiamat
5,505
448
0
1,336
12,554
7,640
0
6,120
6,434
36,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,089
Gold Earned
41,668
516
Minions Killed
409
0
Camps Cleared
0
1,698,137
Distance Traveled
1,569,377
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,789
463
116
6
0
356,239
0
L
Bake Kujira
8,536
449
70
4
0
305,980
0
L
Artemis
8,422
443
116
6
0
284,497
1
W
Horus
9,965
524
28
1
0
381,330
4
W
Sylvanus
12,269
646
160
8
0
285,718
1
W
Rama
11,030
581
130
7
0
325,875
1
W
Thanatos
10,321
543
96
5
0
336,279
0
W
Yu Huang
10,504
553
102
5
0
368,935
0
L
Da Ji
8,328
438
56
3
0
322,268
0
L
Tiamat
7,593
400
51
3
0
300,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role