Player Matchup

Sobek
Sobek
Platinum IV
Beezys
Sobek
Platinum IV
Level 181
God Stats
1W - 0L
1,535 SR
Queue Stats
11W - 1L
1,973 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
Dêxts
Baron Samedi
Platinum IV
Level 112
God Stats
1W - 0L
1,783 SR
Queue Stats
8W - 0L
2,035 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
GoldenChupapi
Gilgamesh
Gold II
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,857 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,606 SR
1,955 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,662 SR
1,940 MMR
Bastet
Bastet
Diamond V
Imflown
Bastet
Diamond V
Level 148
God Stats
4W - 3L
1,573 SR
Queue Stats
98W - 77L
1,926 MMR
Party 2
Discordia
Discordia
Diamond V
NicoxYT1
Discordia
Diamond V
Level 159
God Stats
5W - 2L
1,773 SR
Queue Stats
101W - 79L
1,986 MMR
Party 2
Bacchus
Bacchus
Diamond V
elvenADC11
Bacchus
Diamond V
Level 153
God Stats
8W - 8L
1,638 SR
Queue Stats
99W - 78L
1,908 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Beezys
Sobek
15
4 / 1 / 12
9,118
760
5,700
14,043
13,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Dêxts
Baron Samedi
14
7 / 2 / 9
9,450
788
13,460
11,800
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
GoldenChupapi
Gilgamesh
16
5 / 0 / 9
9,618
802
12,604
16,120
14,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaKuzenboAresCthulhuAchilles

VS

Bans
ThothCabrakanOsirisAtlasBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Imflown
Bastet
12
1 / 7 / 2
7,616
635
7,093
14,130
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Discordia
NicoxYT1
Discordia
14
1 / 5 / 1
8,154
680
13,079
8,742
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
elvenADC11
Bacchus
13
1 / 4 / 2
7,926
661
5,980
13,233
18,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
3
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
Beezys
Sobek
4
1
12
10
W
Baron Samedi
Dêxts
Baron Samedi
7
2
9
5.75
W
Gilgamesh
GoldenChupapi
Gilgamesh
5
0
9
9.5
L
Bastet
Imflown
Bastet
1
7
2
0.29
L
Discordia
NicoxYT1
Discordia
1
5
1
0.3
L
Bacchus
elvenADC11
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,764
Damage
26,152
41,963
Taken
36,105
37,487
Mitigated
31,343
15,334
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Beezys
Sobek
5,700
358
0
4,809
14,043
13,637
78
6,236
7,358
24,352
0
W
Baron Samedi
Dêxts
Baron Samedi
13,460
1,218
1,831
5,181
11,800
9,064
120
7,306
4,286
29,856
504
W
Gilgamesh
GoldenChupapi
Gilgamesh
12,604
3,217
0
3,513
16,120
14,786
0
6,322
9,668
0
44,611
L
Bastet
Imflown
Bastet
7,093
1,168
0
1,639
14,130
9,476
0
7,356
5,856
977
21,392
L
Discordia
NicoxYT1
Discordia
13,079
998
0
730
8,742
3,339
0
4,771
3,119
43,137
0
L
Bacchus
elvenADC11
Bacchus
5,980
617
0
2,249
13,233
18,528
0
5,606
6,777
21,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
23,696
162
Minions Killed
128
0
Camps Cleared
0
651,680
Distance Traveled
629,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,118
760
39
3
0
237,108
0
W
Baron Samedi
9,450
788
38
3
0
171,914
0
W
Gilgamesh
9,618
802
85
7
0
242,658
0
L
Bastet
7,616
635
19
2
0
194,198
0
L
Discordia
8,154
680
88
7
0
207,655
0
L
Bacchus
7,926
661
21
2
0
227,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role