Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Momsnudistbaby
Nike
Level 110
God Stats
4W - 2L
1,499 SR
Queue Stats
60W - 76L
1,446 Elo+
Party 2
Janus
Janus
Papacheesey69
Janus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 67L
1,527 Elo+
Solo
King Arthur
King Arthur
PoggerClaps
King Arthur
Level 121
God Stats
4W - 1L
1,478 SR
Queue Stats
51W - 71L
1,414 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rasputin1917192
Morgan Le Fay
Level 117
God Stats
3W - 6L
1,263 SR
Queue Stats
149W - 177L
1,487 Elo+
Solo
Team Averages
Level 117
1,448 SR
1,475 Elo+

VS

Team Averages
Level 119
1,419 SR
1,539 Elo+
Morgan Le Fay
Morgan Le Fay
IchigoLink
Morgan Le Fay
Level 154
God Stats
0W - 2L
1,308 SR
Queue Stats
84W - 87L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IonicLILKEV89
Ah Muzen Cab
Level 146
God Stats
0W - 4L
1,143 SR
Queue Stats
95W - 85L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
Joesleftoe
Kuzenbo
Level 101
God Stats
4W - 2L
1,646 SR
Queue Stats
121W - 126L
1,544 Elo+
Solo
Ix Chel
Ix Chel
Martinez9247
Ix Chel
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 57L
1,559 Elo+
Solo
The Morrigan
The Morrigan
luruku1024
The Morrigan
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 140L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
11 / 1 / 16
13,400
893
13,964
19,692
11,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
2 / 5 / 19
10,355
690
14,272
20,943
20,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
10 / 2 / 15
12,075
805
17,803
14,699
7,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
PoggerClaps
King Arthur
18
5 / 3 / 22
11,421
761
11,437
23,728
26,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Rasputin1917192
Morgan Le Fay
19
7 / 2 / 21
11,923
795
23,117
15,220
8,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IchigoLink
Morgan Le Fay
16
1 / 9 / 7
9,377
625
17,704
16,435
8,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
IonicLILKEV89
Ah Muzen Cab
18
2 / 6 / 6
10,003
667
14,002
14,615
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Kuzenbo
Joesleftoe
Kuzenbo
19
5 / 6 / 5
11,439
763
13,542
27,082
46,290
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Martinez9247
Ix Chel
15
2 / 5 / 8
9,252
617
11,495
14,948
6,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

The Morrigan
luruku1024
The Morrigan
13
2 / 9 / 7
8,703
580
6,255
12,966
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
35
Kills
12
13
Deaths
35
93
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
1
16
19
L
Morgan Le Fay
IchigoLink
Morgan Le Fay
1
9
7
0.5
L
Ah Muzen Cab
IonicLILKEV89
Ah Muzen Cab
2
6
6
0.83
L
Kuzenbo
Joesleftoe
Kuzenbo
5
6
5
1.25
L
Ix Chel
Martinez9247
Ix Chel
2
5
8
1.2
W
2
5
19
2.3
W
10
2
15
8.75
W
King Arthur
PoggerClaps
King Arthur
5
3
22
5.33
W
Morgan Le Fay
Rasputin1917192
Morgan Le Fay
7
2
21
8.75
L
The Morrigan
luruku1024
The Morrigan
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,593
Damage
62,998
94,282
Taken
86,046
74,514
Mitigated
75,018
52,222
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,964
2,804
25,889
14,494
19,692
11,334
1,970
11,708
7,984
40,648
1,776
L
Morgan Le Fay
IchigoLink
Morgan Le Fay
17,704
1,716
310
766
16,435
8,340
0
10,226
6,209
36,752
711
L
Ah Muzen Cab
IonicLILKEV89
Ah Muzen Cab
14,002
6,739
38
1,096
14,615
7,510
0
10,103
4,512
0
32,962
L
Kuzenbo
Joesleftoe
Kuzenbo
13,542
3,984
2,305
6,410
27,082
46,290
51
14,070
12,877
27,835
0
L
Ix Chel
Martinez9247
Ix Chel
11,495
1,378
3,566
2,771
14,948
6,969
0
10,983
3,888
24,832
0
W
14,272
1,316
619
2,399
20,943
20,755
542
9,829
11,114
0
23,624
W
17,803
588
1,224
1,644
14,699
7,038
2,267
7,230
7,055
33,487
424
W
King Arthur
PoggerClaps
King Arthur
11,437
689
1,610
1,739
23,728
26,772
331
9,403
14,325
0
29,354
W
Morgan Le Fay
Rasputin1917192
Morgan Le Fay
23,117
2,523
503
2,101
15,220
8,615
2,354
6,692
8,528
57,962
0
L
The Morrigan
luruku1024
The Morrigan
6,255
607
145
394
12,966
5,909
0
8,456
4,503
8,290
4,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,174
Gold Earned
48,774
242
Minions Killed
135
0
Camps Cleared
0
1,434,183
Distance Traveled
1,061,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,400
893
58
4
0
293,996
0
L
Morgan Le Fay
9,377
625
34
2
0
247,193
0
L
Ah Muzen Cab
10,003
667
42
3
0
226,593
0
L
Kuzenbo
11,439
763
20
1
0
251,165
0
L
Ix Chel
9,252
617
30
2
0
192,493
0
W
Nike
10,355
690
20
1
0
267,610
0
W
Janus
12,075
805
43
3
0
293,394
0
W
King Arthur
11,421
761
34
2
0
291,630
0
W
Morgan Le Fay
11,923
795
87
6
0
287,553
0
L
The Morrigan
8,703
580
9
1
0
143,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role