Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LLRNR
Ra
Level 110
God Stats
1W - 0L
1,770 SR
Queue Stats
39W - 29L
1,580 Elo+
Party 3
Ao Kuang
Ao Kuang
TTV Aerico34
Ao Kuang
Level 149
God Stats
2W - 1L
1,713 SR
Queue Stats
39W - 25L
1,613 Elo+
Party 3
Bastet
Bastet
TheJin
Bastet
Level 136
God Stats
61W - 24L
1,731 SR
Queue Stats
451W - 413L
1,482 Elo+
Solo
Cupid
Cupid
kapadonne
Cupid
Level 136
God Stats
6W - 0L
1,826 SR
Queue Stats
464W - 472L
1,462 Elo+
Solo
Team Averages
Level 143
1,708 SR
1,528 Elo+

VS

Team Averages
Level 72
1,576 SR
1,492 Elo+
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Clain939
Janus
Level 108
God Stats
2W - 3L
1,605 SR
Queue Stats
18W - 13L
1,556 Elo+
Party 2
Bastet
Bastet
Medagamer64
Bastet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,582 Elo+
Party 2
Charybdis
Charybdis
ghost-soldier240
Charybdis
Level 35
God Stats
0W - 4L
1,500 SR
Queue Stats
88W - 89L
1,399 Elo+
Party 1
Charon
Charon
ikertxu20
Charon
Level 15
God Stats
1W - 1L
1,773 SR
Queue Stats
5W - 9L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 2 / 3
7,312
609
6,423
10,102
6,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
13
1 / 1 / 5
7,077
590
6,829
5,965
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
TTV Aerico34
Ao Kuang
10
3 / 1 / 3
6,316
526
4,975
10,286
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
TheJin
Bastet
14
5 / 0 / 2
7,302
609
7,419
9,951
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
kapadonne
Cupid
10
0 / 1 / 2
5,825
485
2,701
6,016
2,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 2 / 0
5,640
470
3,219
7,355
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Clain939
Janus
11
2 / 4 / 1
6,661
555
8,822
9,478
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
11
0 / 2 / 2
5,916
493
3,537
12,066
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
10
1 / 1 / 1
5,969
497
5,379
4,986
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
ikertxu20
Charon
9
1 / 2 / 2
6,128
511
4,542
9,704
6,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
5
5
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
3
1.75
L
Bellona
 
Bellona
1
2
0
0.5
L
Janus
Clain939
Janus
2
4
1
0.63
W
Ra
1
1
5
3.5
L
Bastet
0
2
2
0.5
W
Ao Kuang
TTV Aerico34
Ao Kuang
3
1
3
4.5
W
Bastet
TheJin
Bastet
5
0
2
6
L
Charybdis
1
1
1
1.5
L
Charon
ikertxu20
Charon
1
2
2
1
W
Cupid
kapadonne
Cupid
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,347
Damage
25,499
42,320
Taken
43,589
19,400
Mitigated
21,417
19,023
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,423
1,102
0
3,110
10,102
6,352
420
1,341
8,679
0
50,709
L
Bellona
 
Bellona
3,219
1,431
0
3,096
7,355
4,679
0
175
6,735
0
29,332
L
Janus
Clain939
Janus
8,822
807
0
802
9,478
3,403
265
4,204
5,150
48,698
1,300
W
Ra
6,829
153
848
3,198
5,965
2,311
0
2,692
2,969
60,216
0
L
Bastet
3,537
1,131
0
3,473
12,066
4,868
0
1,726
10,056
0
54,068
W
Ao Kuang
TTV Aerico34
Ao Kuang
4,975
1,423
0
2,615
10,286
4,566
0
3,373
6,747
22,097
0
W
Bastet
TheJin
Bastet
7,419
918
0
7,004
9,951
4,070
0
3,120
6,575
0
57,129
L
Charybdis
5,379
2,773
0
2,330
4,986
1,668
0
1,619
3,276
0
42,219
L
Charon
ikertxu20
Charon
4,542
442
0
1,042
9,704
6,799
0
3,513
5,981
12,214
2,408
W
Cupid
kapadonne
Cupid
2,701
1,297
243
2,005
6,016
2,101
0
1,828
4,148
0
32,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
30,314
374
Minions Killed
298
0
Camps Cleared
0
1,265,414
Distance Traveled
1,228,847
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,312
609
87
7
0
247,757
0
L
Bellona
5,640
470
53
4
0
157,530
1
L
Janus
6,661
555
84
7
0
259,189
1
W
Ra
7,077
590
112
9
0
258,700
0
L
Bastet
5,916
493
89
7
0
293,057
0
W
Ao Kuang
6,316
526
40
3
0
233,199
0
W
Bastet
7,302
609
83
7
0
330,118
0
L
Charybdis
5,969
497
65
5
0
248,186
0
L
Charon
6,128
511
7
1
0
270,885
0
W
Cupid
5,825
485
52
4
0
195,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role