Player Matchup

Vulcan
Vulcan
BIG CHIEF TEX
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,435 Elo+
Party 1
Geb
Geb
BootyMagnet6049
Geb
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 60L
1,405 Elo+
Party 1
Nemesis
Nemesis
IC3COLD24
Nemesis
Level 69
God Stats
2W - 0L
1,769 SR
Queue Stats
68W - 63L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
Kisho78
Heimdallr
Level 95
God Stats
18W - 14L
1,618 SR
Queue Stats
218W - 217L
1,471 Elo+
Solo
King Arthur
King Arthur
SmokeDank4200
King Arthur
Level 67
God Stats
5W - 11L
1,308 SR
Queue Stats
49W - 42L
1,453 Elo+
Party 1
Team Averages
Level 83
1,539 SR
1,436 Elo+

VS

Team Averages
Level 91
1,554 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
Get Pigeoned
Morgan Le Fay
Level 128
God Stats
3W - 7L
1,500 SR
Queue Stats
97W - 108L
1,466 Elo+
Solo
Charon
Charon
GladGLic
Charon
Level 60
God Stats
1W - 1L
1,761 SR
Queue Stats
18W - 21L
1,484 Elo+
Party 2
Bellona
Bellona
Pycies
Bellona
Level 57
God Stats
130W - 116L
1,508 SR
Queue Stats
255W - 251L
1,431 Elo+
Party 2
Serqet
Serqet
PyschMeDaddy
Serqet
Level 123
God Stats
1W - 7L
1,500 SR
Queue Stats
138W - 137L
1,624 Elo+
Solo
Izanami
Izanami
Ryne3687
Izanami
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 262L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,488
499
5,401
5,663
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 0 / 7
6,825
525
4,757
9,758
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
IC3COLD24
Nemesis
12
2 / 2 / 4
6,413
493
5,217
11,073
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
Kisho78
Heimdallr
12
6 / 0 / 3
7,311
562
7,454
9,691
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
SmokeDank4200
King Arthur
11
1 / 3 / 2
6,445
496
6,345
9,746
7,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Get Pigeoned
Morgan Le Fay
13
2 / 0 / 2
7,506
577
5,251
6,336
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
GladGLic
Charon
10
0 / 3 / 0
6,020
463
2,723
8,409
5,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Pycies
Bellona
12
2 / 1 / 0
7,046
542
3,771
9,282
8,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
11
2 / 6 / 3
6,364
490
5,706
13,365
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Ryne3687
Izanami
10
0 / 4 / 0
5,870
452
7,347
9,296
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
6
6
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
2
0
7
5.5
L
Morgan Le Fay
Get Pigeoned
Morgan Le Fay
2
0
2
3
L
Charon
GladGLic
Charon
0
3
0
0
W
Nemesis
IC3COLD24
Nemesis
2
2
4
2
W
Heimdallr
Kisho78
Heimdallr
6
0
3
7.5
L
Bellona
Pycies
Bellona
2
1
0
2
L
Serqet
2
6
3
0.58
L
Izanami
Ryne3687
Izanami
0
4
0
0
W
King Arthur
SmokeDank4200
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,174
Damage
24,798
45,931
Taken
46,688
25,701
Mitigated
25,598
12,480
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,401
1,710
0
600
5,663
2,061
0
2,588
2,841
46,122
0
W
4,757
711
0
2,455
9,758
7,488
0
1,364
8,394
20,998
718
L
Morgan Le Fay
Get Pigeoned
Morgan Le Fay
5,251
330
0
1,658
6,336
2,668
0
3,739
2,597
53,341
1,391
L
Charon
GladGLic
Charon
2,723
665
0
576
8,409
5,720
189
1,196
7,213
18,034
0
W
Nemesis
IC3COLD24
Nemesis
5,217
1,416
0
4,732
11,073
4,183
350
1,863
9,210
0
49,366
W
Heimdallr
Kisho78
Heimdallr
7,454
4,018
0
4,169
9,691
4,165
578
1,433
8,258
0
53,900
L
Bellona
Pycies
Bellona
3,771
860
76
4,140
9,282
8,506
702
238
9,044
12
43,375
L
Serqet
5,706
1,270
0
3,274
13,365
5,495
0
2,904
10,461
0
34,320
L
Izanami
Ryne3687
Izanami
7,347
5,297
111
2,448
9,296
3,209
907
1,843
7,453
0
47,486
W
King Arthur
SmokeDank4200
King Arthur
6,345
465
0
524
9,746
7,804
144
694
8,470
0
41,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
32,806
301
Minions Killed
327
0
Camps Cleared
0
1,352,003
Distance Traveled
1,097,888
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,488
499
77
6
0
253,181
0
W
Geb
6,825
525
14
1
0
287,967
0
L
Morgan Le Fay
7,506
577
101
8
0
208,006
0
L
Charon
6,020
463
26
2
0
229,526
0
W
Nemesis
6,413
493
73
6
0
309,931
5
W
Heimdallr
7,311
562
89
7
0
253,942
0
L
Bellona
7,046
542
70
5
0
195,541
2
L
Serqet
6,364
490
53
4
0
253,527
0
L
Izanami
5,870
452
77
6
0
211,288
1
W
King Arthur
6,445
496
48
4
0
246,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role