Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AfricanHustler
Arachne
Level 128
God Stats
3W - 7L
1,417 SR
Queue Stats
48W - 56L
1,464 Elo+
Party 1
Ix Chel
Ix Chel
MuchLongDino
Ix Chel
Level 144
God Stats
5W - 5L
1,592 SR
Queue Stats
146W - 146L
1,459 Elo+
Party 1
Shiva
Shiva
MuchLongRhino
Shiva
Level 101
God Stats
4W - 3L
1,723 SR
Queue Stats
97W - 109L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
RQ TriggerHappy
Kukulkan
Level 133
God Stats
1W - 2L
1,527 SR
Queue Stats
18W - 30L
1,445 Elo+
Party 1
Team Averages
Level 127
1,552 SR
1,469 Elo+

VS

Team Averages
Level 131
1,464 SR
1,514 Elo+
Discordia
Discordia
BigNuttsMan
Discordia
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 87L
1,542 Elo+
Party 2
Bellona
Bellona
Dahlobster
Bellona
Level 129
God Stats
3W - 2L
1,512 SR
Queue Stats
37W - 12L
1,562 Elo+
Solo
Nemesis
Nemesis
L-Orpheus
Nemesis
Level 106
God Stats
11W - 11L
1,277 SR
Queue Stats
58W - 58L
1,485 Elo+
Party 2
Ix Chel
Ix Chel
Paradøxical
Ix Chel
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 36L
1,421 Elo+
Solo
Medusa
Medusa
weckmon
Medusa
Level 166
God Stats
18W - 11L
1,532 SR
Queue Stats
370W - 349L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 7 / 0
4,239
424
2,848
9,715
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 0
4,947
495
3,015
9,745
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
MuchLongDino
Ix Chel
6
0 / 5 / 0
4,134
413
2,169
6,813
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 0
4,552
455
3,394
9,727
5,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
10
0 / 1 / 1
5,712
571
2,467
3,489
1,345
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigNuttsMan
Discordia
11
4 / 1 / 0
6,031
603
3,401
3,086
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Dahlobster
Bellona
11
3 / 0 / 1
6,361
636
6,982
8,241
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nemesis
L-Orpheus
Nemesis
11
1 / 0 / 3
5,564
556
1,863
6,104
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Paradøxical
Ix Chel
10
4 / 0 / 9
6,998
700
5,329
4,876
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
weckmon
Medusa
12
7 / 0 / 5
7,354
735
9,230
6,839
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
19
19
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
7
0
0
L
1
2
0
0.5
W
Discordia
BigNuttsMan
Discordia
4
1
0
4
W
Bellona
Dahlobster
Bellona
3
0
1
3.5
W
Nemesis
L-Orpheus
Nemesis
1
0
3
2.5
L
Ix Chel
MuchLongDino
Ix Chel
0
5
0
0
L
0
4
0
0
W
Ix Chel
Paradøxical
Ix Chel
4
0
9
8.5
L
Kukulkan
0
1
1
0.5
W
Medusa
weckmon
Medusa
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,893
Damage
26,805
39,489
Taken
29,146
17,754
Mitigated
17,482
8,698
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,848
1,584
0
1,392
9,715
3,240
0
2,022
7,693
0
23,704
L
3,015
1,954
0
4,223
9,745
3,394
0
1,467
7,996
0
27,983
W
Discordia
BigNuttsMan
Discordia
3,401
373
0
625
3,086
1,018
0
1,081
2,005
34,177
794
W
Bellona
Dahlobster
Bellona
6,982
1,769
0
3,032
8,241
8,398
0
0
8,241
0
45,616
W
Nemesis
L-Orpheus
Nemesis
1,863
682
0
49
6,104
2,514
0
955
5,149
0
37,681
L
Ix Chel
MuchLongDino
Ix Chel
2,169
441
337
873
6,813
4,099
0
2,455
4,358
9,501
0
L
3,394
745
169
953
9,727
5,676
0
903
8,215
0
25,577
W
Ix Chel
Paradøxical
Ix Chel
5,329
1,047
2,474
3,411
4,876
2,923
157
1,343
3,533
24,875
0
L
Kukulkan
2,467
0
0
751
3,489
1,345
0
1,735
1,754
43,939
222
W
Medusa
weckmon
Medusa
9,230
4,516
0
1,173
6,839
2,629
2,702
1,203
5,636
0
58,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,584
Gold Earned
32,308
236
Minions Killed
335
0
Camps Cleared
0
890,743
Distance Traveled
999,224
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,239
424
43
4
0
156,522
0
L
Arachne
4,947
495
56
6
0
204,774
0
W
Discordia
6,031
603
56
6
0
199,731
0
W
Bellona
6,361
636
75
8
0
168,879
0
W
Nemesis
5,564
556
69
7
0
240,926
0
L
Ix Chel
4,134
413
10
1
0
172,186
2
L
Shiva
4,552
455
43
4
0
185,372
0
W
Ix Chel
6,998
700
39
4
0
201,051
2
L
Kukulkan
5,712
571
84
8
0
171,889
0
W
Medusa
7,354
735
96
10
0
188,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role