Player Matchup

Bellona
Bellona
Badua
Bellona
Level 36
God Stats
14W - 14L
1,550 SR
Queue Stats
126W - 112L
1,485 Elo+
Party 1
Ymir
Ymir
Hjelmet
Ymir
Level 5
God Stats
1W - 4L
1,173 SR
Queue Stats
7W - 11L
1,172 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Matthodical
Morgan Le Fay
Level 130
God Stats
35W - 18L
1,698 SR
Queue Stats
176W - 127L
1,608 Elo+
Party 1
Olorun
Olorun
OGTriscuit
Olorun
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 60L
1,462 Elo+
Party 4
Thor
Thor
Waaspek
Thor
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,472 Elo+
Party 4
Team Averages
Level 77
1,484 SR
1,440 Elo+

VS

Team Averages
Level 91
1,548 SR
1,472 Elo+
Bacchus
Bacchus
FocusKill21
Bacchus
Level 15
God Stats
6W - 9L
1,490 SR
Queue Stats
7W - 13L
1,359 Elo+
Party 2
Cu Chulainn
Cu Chulainn
N-o-t-y-p-e-
Cu Chulainn
Level 148
God Stats
2W - 1L
1,471 SR
Queue Stats
212W - 206L
1,540 Elo+
Party 3
Ishtar
Ishtar
SnailyWater
Ishtar
Level 48
God Stats
19W - 19L
1,504 SR
Queue Stats
87W - 94L
1,440 Elo+
Party 3
Neith
Neith
XxStonewallJax
Neith
Level 141
God Stats
4W - 1L
1,783 SR
Queue Stats
79W - 70L
1,521 Elo+
Party 2
Poseidon
Poseidon
nickhurts
Poseidon
Level 103
God Stats
1W - 0L
1,491 SR
Queue Stats
70W - 61L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Badua
Bellona
14
0 / 4 / 1
8,677
457
7,051
16,437
18,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Hjelmet
Ymir
13
2 / 4 / 3
8,485
447
10,272
18,108
20,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Matthodical
Morgan Le Fay
16
3 / 3 / 1
9,628
507
12,572
12,068
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
OGTriscuit
Olorun
17
4 / 2 / 1
10,361
545
10,530
11,650
5,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Waaspek
Thor
14
0 / 3 / 2
8,357
440
4,038
16,841
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FocusKill21
Bacchus
13
1 / 4 / 5
8,838
465
3,683
13,046
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
N-o-t-y-p-e-
Cu Chulainn
19
7 / 0 / 3
12,460
656
15,192
12,884
13,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ishtar
16
1 / 2 / 4
9,963
524
8,541
13,434
5,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 1 / 5
10,993
579
13,735
16,303
6,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
nickhurts
Poseidon
17
2 / 4 / 6
10,059
529
8,645
14,092
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
16
16
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Badua
Bellona
0
4
1
0.13
W
Bacchus
FocusKill21
Bacchus
1
4
5
0.88
L
Ymir
Hjelmet
Ymir
2
4
3
0.88
L
Morgan Le Fay
Matthodical
Morgan Le Fay
3
3
1
1.17
W
Cu Chulainn
N-o-t-y-p-e-
Cu Chulainn
7
0
3
8.5
L
Olorun
OGTriscuit
Olorun
4
2
1
2.25
W
Ishtar
1
2
4
1.5
L
Thor
Waaspek
Thor
0
3
2
0.33
W
5
1
5
7.5
W
Poseidon
nickhurts
Poseidon
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,463
Damage
49,796
75,104
Taken
69,759
58,700
Mitigated
41,578
9,488
Healing
21,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Badua
Bellona
7,051
2,364
0
2,836
16,437
18,972
0
3,116
13,321
0
59,179
W
Bacchus
FocusKill21
Bacchus
3,683
288
0
1,987
13,046
10,437
170
7,994
5,052
16,853
502
L
Ymir
Hjelmet
Ymir
10,272
3,187
0
1,028
18,108
20,334
0
4,473
13,635
26,326
0
L
Morgan Le Fay
Matthodical
Morgan Le Fay
12,572
482
0
1,459
12,068
5,455
0
2,076
9,992
87,702
914
W
Cu Chulainn
N-o-t-y-p-e-
Cu Chulainn
15,192
2,150
0
2,891
12,884
13,748
0
1,204
10,853
18,785
94,155
L
Olorun
OGTriscuit
Olorun
10,530
6,522
228
3,089
11,650
5,715
2,250
3,090
8,560
100,080
735
W
Ishtar
8,541
4,432
0
5,431
13,434
5,595
590
8,927
4,507
0
79,434
L
Thor
Waaspek
Thor
4,038
515
0
848
16,841
8,224
0
3,383
13,458
0
61,650
W
13,735
2,502
0
6,113
16,303
6,848
700
9,264
6,842
0
98,198
W
Poseidon
nickhurts
Poseidon
8,645
1,805
0
4,751
14,092
4,950
0
5,781
8,311
94,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
52,313
521
Minions Killed
612
0
Camps Cleared
0
1,824,515
Distance Traveled
1,850,476
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,677
457
115
6
0
336,764
6
W
Bacchus
8,838
465
23
1
0
375,037
0
L
Ymir
8,485
447
22
1
0
385,631
0
L
Morgan Le Fay
9,628
507
135
7
0
359,404
7
W
Cu Chulainn
12,460
656
179
9
0
363,605
0
L
Olorun
10,361
545
148
8
0
340,819
2
W
Ishtar
9,963
524
143
8
0
363,924
2
L
Thor
8,357
440
101
5
0
401,897
2
W
Neith
10,993
579
149
8
0
357,698
0
W
Poseidon
10,059
529
118
6
0
390,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role