Player Matchup

Charon
Charon
CELTHEWOLF
Charon
Level 65
God Stats
3W - 5L
1,496 SR
Queue Stats
9W - 9L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
PhilyCollins
Danzaburou
Level 63
God Stats
9W - 4L
1,520 SR
Queue Stats
18W - 19L
1,426 Elo+
Party 1
Camazotz
Camazotz
big_kicker_JR
Camazotz
Level 138
God Stats
0W - 2L
1,257 SR
Queue Stats
55W - 63L
1,493 Elo+
Party 3
Sol
Sol
deuceNAhaff
Sol
Level 105
God Stats
0W - 3L
1,444 SR
Queue Stats
36W - 43L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
prudi_88
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,412 Elo+
Party 3
Team Averages
Level 84
1,444 SR
1,421 Elo+

VS

Team Averages
Level 114
1,457 SR
1,358 Elo+
Cabrakan
Cabrakan
HorseEater676
Cabrakan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,171 Elo+
Party 2
Anubis
Anubis
KNIGHTWOLFS14
Anubis
Level 149
God Stats
3W - 1L
1,757 SR
Queue Stats
7W - 16L
1,328 Elo+
Solo
Bellona
Bellona
Lynka Tony
Bellona
Level 117
God Stats
13W - 10L
1,492 SR
Queue Stats
41W - 35L
1,469 Elo+
Solo
Loki
Loki
TheRayven7
Loki
Level 97
God Stats
23W - 24L
1,133 SR
Queue Stats
254W - 270L
1,405 Elo+
Solo
Neith
Neith
jd0gg36
Neith
Level 98
God Stats
7W - 7L
1,400 SR
Queue Stats
25W - 21L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CELTHEWOLF
Charon
9
0 / 3 / 1
5,509
394
6,812
12,899
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
PhilyCollins
Danzaburou
10
2 / 2 / 1
6,553
468
5,864
7,328
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Camazotz
big_kicker_JR
Camazotz
12
2 / 1 / 0
6,483
463
3,063
12,806
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 2
6,896
493
4,966
11,150
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
prudi_88
Sun Wukong
11
0 / 2 / 0
6,321
452
2,375
10,483
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HorseEater676
Cabrakan
10
0 / 1 / 5
6,887
492
4,944
9,881
11,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 3 / 3
8,940
639
11,697
11,223
5,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Lynka Tony
Bellona
15
2 / 0 / 0
8,734
624
7,249
8,393
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 3
7,567
541
4,359
11,472
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
jd0gg36
Neith
11
2 / 2 / 0
6,752
482
8,264
8,933
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
13
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
CELTHEWOLF
Charon
0
3
1
0.17
W
Cabrakan
HorseEater676
Cabrakan
0
1
5
2.5
W
6
3
3
2.5
W
Bellona
Lynka Tony
Bellona
2
0
0
2
L
Danzaburou
PhilyCollins
Danzaburou
2
2
1
1.25
W
3
1
3
4.5
L
Camazotz
big_kicker_JR
Camazotz
2
1
0
2
L
1
5
2
0.4
W
Neith
jd0gg36
Neith
2
2
0
1
L
Sun Wukong
prudi_88
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
36,513
54,666
Taken
49,902
28,694
Mitigated
32,883
13,637
Healing
20,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
CELTHEWOLF
Charon
6,812
770
0
749
12,899
10,549
0
3,308
9,591
17,879
3,259
W
Cabrakan
HorseEater676
Cabrakan
4,944
1,079
0
863
9,881
11,244
0
2,073
7,320
13,043
594
W
11,697
619
0
5,678
11,223
5,976
619
4,312
6,876
58,380
2,983
W
Bellona
Lynka Tony
Bellona
7,249
593
0
4,367
8,393
7,475
609
0
7,854
0
65,203
L
Danzaburou
PhilyCollins
Danzaburou
5,864
2,327
0
1,069
7,328
2,999
0
1,981
5,347
0
30,782
W
4,359
1,166
0
7,460
11,472
4,354
276
927
10,475
0
55,462
L
Camazotz
big_kicker_JR
Camazotz
3,063
339
0
8,577
12,806
4,418
0
2,793
10,013
0
46,288
L
4,966
2,085
0
1,746
11,150
2,988
683
7,553
3,597
36,839
876
W
Neith
jd0gg36
Neith
8,264
3,712
0
1,899
8,933
3,834
350
1,956
6,504
0
45,064
L
Sun Wukong
prudi_88
Sun Wukong
2,375
303
0
1,496
10,483
7,740
0
666
9,817
0
34,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,762
Gold Earned
38,880
254
Minions Killed
366
0
Camps Cleared
0
1,339,539
Distance Traveled
1,386,786
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,509
394
18
1
0
277,307
1
W
Cabrakan
6,887
492
13
1
0
284,005
0
W
Anubis
8,940
639
96
7
0
252,397
1
W
Bellona
8,734
624
105
8
0
284,287
2
L
Danzaburou
6,553
468
45
3
0
268,287
0
W
Loki
7,567
541
81
6
0
322,281
2
L
Camazotz
6,483
463
76
5
0
322,792
0
L
Sol
6,896
493
53
4
0
240,899
0
W
Neith
6,752
482
71
5
0
243,816
0
L
Sun Wukong
6,321
452
62
4
0
230,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role