Player Matchup

Arachne
Arachne
IICRAKII1
Arachne
Level 144
God Stats
25W - 19L
1,624 SR
Queue Stats
505W - 519L
1,506 Elo+
Solo
Martichoras
Martichoras
Krugenn
Martichoras
Level 171
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 124L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
LadySwagga06
Nu Wa
Level 87
God Stats
2W - 3L
1,647 SR
Queue Stats
14W - 17L
1,465 Elo+
Party 2
Serqet
Serqet
Sahyas
Serqet
Level 129
God Stats
12W - 14L
1,544 SR
Queue Stats
295W - 214L
1,608 Elo+
Party 1
Charybdis
Charybdis
XI DBZ XI
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,447 Elo+
Party 2
Team Averages
Level 124
1,563 SR
1,521 Elo+

VS

Team Averages
Level 133
1,531 SR
1,564 Elo+
Freya
Freya
BreakingCereal
Freya
Level 147
God Stats
74W - 65L
1,557 SR
Queue Stats
630W - 632L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Fear6k
Jormungandr
Level 66
God Stats
3W - 1L
1,711 SR
Queue Stats
3W - 1L
1,810 Elo+
Solo
Surtr
Surtr
HastyGosling339
Surtr
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
281W - 284L
1,547 Elo+
Solo
Yu Huang
Yu Huang
HurtHunnidBands
Yu Huang
Level 124
God Stats
1W - 0L
1,291 SR
Queue Stats
51W - 66L
1,411 Elo+
Solo
Achilles
Achilles
Shinji_012
Achilles
Level 181
God Stats
9W - 16L
1,598 SR
Queue Stats
826W - 789L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IICRAKII1
Arachne
9
0 / 2 / 0
5,550
396
1,186
9,833
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Krugenn
Martichoras
14
2 / 2 / 2
8,081
577
10,516
11,776
6,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 3 / 0
5,672
405
4,999
8,076
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Sahyas
Serqet
12
3 / 1 / 2
7,600
543
4,565
11,366
8,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
XI DBZ XI
Charybdis
10
0 / 4 / 1
6,356
454
4,306
9,600
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,884
563
7,436
11,416
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Fear6k
Jormungandr
15
2 / 0 / 1
8,655
618
5,754
8,197
5,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 3
7,774
555
3,974
13,364
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
13
3 / 1 / 2
7,828
559
7,593
6,761
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Shinji_012
Achilles
12
2 / 1 / 4
7,565
540
6,046
10,121
11,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Jormungandr
Fear6k
Jormungandr
2
0
1
2.5
W
4
1
3
5.5
W
Yu Huang
3
1
2
4
L
Arachne
IICRAKII1
Arachne
0
2
0
0
L
Martichoras
Krugenn
Martichoras
2
2
2
1.5
L
0
3
0
0
L
Serqet
Sahyas
Serqet
3
1
2
4
W
Achilles
Shinji_012
Achilles
2
1
4
4
L
Charybdis
XI DBZ XI
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
30,803
50,651
Taken
49,859
25,860
Mitigated
31,873
11,729
Healing
22,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,436
2,192
0
7,099
11,416
5,082
208
168
11,100
67,372
4,421
W
Jormungandr
Fear6k
Jormungandr
5,754
1,229
0
2,875
8,197
5,751
125
281
7,860
63,037
2,402
W
3,974
1,517
0
7,830
13,364
7,427
35
808
12,366
1,411
58,630
W
Yu Huang
7,593
739
0
2,280
6,761
2,530
317
2,261
4,242
56,719
2,089
L
Arachne
IICRAKII1
Arachne
1,186
935
0
1,063
9,833
4,062
0
1,579
8,254
0
36,232
L
Martichoras
Krugenn
Martichoras
10,516
6,523
0
3,252
11,776
6,152
0
5,979
5,797
0
89,459
L
4,999
1,232
0
1,791
8,076
2,901
0
4,362
3,714
30,076
747
L
Serqet
Sahyas
Serqet
4,565
1,143
0
2,796
11,366
8,887
0
4,176
7,190
0
18,695
W
Achilles
Shinji_012
Achilles
6,046
1,101
0
2,647
10,121
11,083
0
734
9,166
5,741
20,481
L
Charybdis
XI DBZ XI
Charybdis
4,306
1,892
0
2,827
9,600
3,858
0
5,572
4,028
0
41,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
39,706
353
Minions Killed
464
0
Camps Cleared
0
1,206,659
Distance Traveled
1,387,707
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,884
563
105
8
0
275,658
2
W
Jormungandr
8,655
618
114
8
0
248,679
1
W
Surtr
7,774
555
104
7
0
300,490
2
W
Yu Huang
7,828
559
112
8
0
261,468
0
L
Arachne
5,550
396
58
4
0
255,906
0
L
Martichoras
8,081
577
138
10
0
237,268
2
L
Nu Wa
5,672
405
55
4
0
214,465
4
L
Serqet
7,600
543
26
2
0
320,839
3
W
Achilles
7,565
540
29
2
0
301,412
4
L
Charybdis
6,356
454
76
5
0
178,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role