Player Matchup

Da Ji
Da Ji
Boos92
Da Ji
Level 150
God Stats
2W - 3L
1,449 SR
Queue Stats
179W - 152L
1,554 Elo+
Party 1
Ymir
Ymir
Danaerious
Ymir
Level 69
God Stats
5W - 6L
1,436 SR
Queue Stats
66W - 52L
1,611 Elo+
Solo
Cliodhna
Cliodhna
Snowflurry12345
Cliodhna
Level 94
God Stats
16W - 6L
1,707 SR
Queue Stats
294W - 266L
1,580 Elo+
Solo
Yu Huang
Yu Huang
Trixsture
Yu Huang
Level 58
God Stats
1W - 1L
1,341 SR
Queue Stats
196W - 169L
1,549 Elo+
Party 1
Skadi
Skadi
issaMattyBoy
Skadi
Level 108
God Stats
2W - 1L
1,316 SR
Queue Stats
80W - 65L
1,544 Elo+
Solo
Team Averages
Level 96
1,450 SR
1,567 Elo+

VS

Team Averages
Level 143
1,570 SR
1,537 Elo+
Chaac
Chaac
 
Chaac
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GERAMUN
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 60L
1,549 Elo+
Solo
Sol
Sol
LittleGravity
Sol
Level 183
God Stats
2W - 1L
1,768 SR
Queue Stats
239W - 244L
1,496 Elo+
Solo
Ra
Ra
bros9
Ra
Level 143
God Stats
6W - 10L
1,445 SR
Queue Stats
390W - 381L
1,554 Elo+
Solo
Bellona
Bellona
wickedxdino
Bellona
Level 148
God Stats
113W - 77L
1,639 SR
Queue Stats
131W - 119L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Boos92
Da Ji
11
2 / 1 / 5
6,237
567
6,318
7,686
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 8
6,815
620
5,153
6,963
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
13
3 / 2 / 1
7,727
702
8,172
10,694
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Trixsture
Yu Huang
14
6 / 0 / 1
7,893
718
7,471
5,015
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 1
6,482
589
5,438
7,078
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 3 / 0
6,581
598
6,573
12,199
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
GERAMUN
Bakasura
12
2 / 2 / 1
6,264
569
4,200
12,744
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,494
499
4,109
7,313
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ra
11
0 / 4 / 1
6,229
566
4,243
8,124
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
wickedxdino
Bellona
8
1 / 4 / 1
5,004
455
3,720
8,876
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
0
0.67
W
Da Ji
Boos92
Da Ji
2
1
5
4.5
W
1
0
8
5
L
Bakasura
GERAMUN
Bakasura
2
2
1
1.25
L
0
2
1
0.25
W
Cliodhna
3
2
1
1.75
W
Yu Huang
Trixsture
Yu Huang
6
0
1
6.5
L
Ra
0
4
1
0.13
W
3
2
1
1.75
L
Bellona
wickedxdino
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,552
Damage
22,845
37,436
Taken
49,256
16,825
Mitigated
27,019
10,281
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,573
2,443
0
3,541
12,199
8,086
0
0
12,199
0
50,576
W
Da Ji
Boos92
Da Ji
6,318
1,688
0
2,046
7,686
2,957
240
914
6,219
0
38,079
W
5,153
824
0
2,249
6,963
5,228
426
2,894
3,725
22,672
2,709
L
Bakasura
GERAMUN
Bakasura
4,200
3,266
0
3,969
12,744
6,376
0
1,827
10,917
0
37,883
L
4,109
1,265
0
2,984
7,313
2,352
0
1,805
5,508
32,318
7,086
W
Cliodhna
8,172
1,879
0
3,812
10,694
4,450
0
0
10,694
0
57,078
W
Yu Huang
Trixsture
Yu Huang
7,471
624
0
500
5,015
1,767
1,020
2,435
1,962
57,134
1,211
L
Ra
4,243
314
144
1,496
8,124
2,913
0
4,763
3,361
51,918
0
W
5,438
1,340
0
1,674
7,078
2,423
717
1,341
5,565
0
52,392
L
Bellona
wickedxdino
Bellona
3,720
1,524
0
1,150
8,876
7,292
0
4,019
4,857
394
20,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,154
Gold Earned
29,572
384
Minions Killed
377
0
Camps Cleared
0
1,217,166
Distance Traveled
1,117,641
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,581
598
96
9
0
219,895
0
W
Da Ji
6,237
567
47
4
0
294,602
0
W
Ymir
6,815
620
32
3
0
246,944
0
L
Bakasura
6,264
569
87
8
0
265,468
0
L
Sol
5,494
499
62
6
0
198,390
0
W
Cliodhna
7,727
702
111
10
0
232,848
4
W
Yu Huang
7,893
718
114
10
0
226,611
3
L
Ra
6,229
566
96
9
0
224,842
0
W
Skadi
6,482
589
80
7
0
216,161
2
L
Bellona
5,004
455
36
3
0
209,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role