Player Matchup

Scylla
Scylla
Gold IV
BrokenSolitude
Scylla
Gold IV
Level 129
God Stats
2W - 1L
1,182 SR
Queue Stats
37W - 37L
1,552 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
TwisYT
Gilgamesh
Gold III
Level 88
God Stats
4W - 3L
1,594 SR
Queue Stats
37W - 38L
1,581 MMR
Party 1
Hou Yi
Hou Yi
Gold III
dloon
Hou Yi
Gold III
Level 105
God Stats
1W - 1L
1,366 SR
Queue Stats
30W - 29L
1,654 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,380 SR
1,596 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,569 SR
1,455 MMR
Shiva
Shiva
Silver II
Chutoy44
Shiva
Silver II
Level 89
God Stats
2W - 1L
1,706 SR
Queue Stats
8W - 6L
1,541 MMR
Party 2
Ymir
Ymir
Bronze III
QewDaMenace
Ymir
Bronze III
Level 59
God Stats
1W - 2L
1,495 SR
Queue Stats
97W - 98L
1,323 MMR
Solo
Sol
Sol
Silver II
oc fishes
Sol
Silver II
Level 109
God Stats
1W - 1L
1,508 SR
Queue Stats
10W - 10L
1,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,362
760
10,591
5,417
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
TwisYT
Gilgamesh
13
3 / 0 / 3
8,115
738
10,251
9,354
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
dloon
Hou Yi
14
2 / 0 / 4
8,062
733
7,334
6,886
3,024
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BacchusCthulhuKuzenboAchillesHercules

VS

Bans
VulcanPeleHorusMedusaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Chutoy44
Shiva
11
0 / 3 / 0
6,572
597
5,424
14,890
8,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 3 / 0
6,467
588
3,644
10,579
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 1 / 0
6,932
630
5,992
6,440
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Shiva
Chutoy44
Shiva
0
3
0
0
L
0
3
0
0
W
Gilgamesh
TwisYT
Gilgamesh
3
0
3
4.5
W
Hou Yi
dloon
Hou Yi
2
0
4
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,176
Damage
15,060
21,657
Taken
31,909
12,574
Mitigated
17,901
5,157
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,591
1,019
0
786
5,417
2,129
180
2,780
2,399
42,501
740
L
Shiva
Chutoy44
Shiva
5,424
910
217
4,655
14,890
8,599
0
3,359
11,175
0
20,198
L
3,644
472
0
1,355
10,579
7,266
0
4,687
5,667
12,039
0
W
Gilgamesh
TwisYT
Gilgamesh
10,251
3,797
0
1,677
9,354
7,421
177
2,869
5,745
0
24,143
W
Hou Yi
dloon
Hou Yi
7,334
4,330
0
2,694
6,886
3,024
1,096
3,317
3,436
0
28,581
L
5,992
962
0
2,119
6,440
2,036
0
2,584
3,751
32,117
1,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
19,971
161
Minions Killed
118
0
Camps Cleared
0
644,824
Distance Traveled
591,416
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,362
760
66
6
0
205,180
0
L
Shiva
6,572
597
26
2
0
217,192
0
L
Ymir
6,467
588
31
3
0
185,008
0
W
Gilgamesh
8,115
738
40
4
0
239,496
8
W
Hou Yi
8,062
733
55
5
0
200,148
4
L
Sol
6,932
630
61
6
0
189,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role