Player Matchup

Persephone
Persephone
Chicknattack
Persephone
Level 140
God Stats
7W - 4L
1,564 SR
Queue Stats
470W - 211L
1,563 Elo+
Solo
Bakasura
Bakasura
Jszin
Bakasura
Level 26
God Stats
7W - 2L
1,500 SR
Queue Stats
57W - 54L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
lICRlI
Gilgamesh
Level 43
God Stats
32W - 29L
1,495 SR
Queue Stats
136W - 147L
1,306 Elo+
Party 2
Team Averages
Level 70
1,520 SR
1,414 Elo+

VS

Team Averages
Level 97
1,366 SR
1,448 Elo+
Horus
Horus
Kung Pow Ginger
Horus
Level 82
God Stats
11W - 11L
1,284 SR
Queue Stats
43W - 48L
1,500 Elo+
Party 1
Chiron
Chiron
Littledude4242
Chiron
Level 61
God Stats
3W - 4L
1,426 SR
Queue Stats
53W - 58L
1,406 Elo+
Party 1
Anubis
Anubis
THAUMATURGE3022
Anubis
Level 148
God Stats
97W - 139L
1,388 SR
Queue Stats
764W - 922L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chicknattack
Persephone
14
7 / 1 / 7
8,750
875
8,143
5,993
1,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Jszin
Bakasura
12
5 / 2 / 8
8,000
800
7,108
10,246
6,513
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
lICRlI
Gilgamesh
12
3 / 1 / 10
7,639
764
9,170
10,513
7,557
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,177
718
7,555
13,285
7,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
2 / 3 / 1
7,473
747
5,734
6,662
2,389
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 8 / 1
6,656
666
6,359
10,885
4,808
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
Chicknattack
Persephone
7
1
7
10.5
W
Bakasura
Jszin
Bakasura
5
2
8
4.5
L
1
5
3
0.5
L
2
3
1
0.83
L
1
8
1
0.19
W
Gilgamesh
lICRlI
Gilgamesh
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,421
Damage
19,648
26,752
Taken
30,832
15,673
Mitigated
15,014
4,877
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Chicknattack
Persephone
8,143
398
0
852
5,993
1,603
0
1,249
4,743
28,159
0
W
Bakasura
Jszin
Bakasura
7,108
4,178
0
1,501
10,246
6,513
0
1,988
8,178
0
14,589
L
7,555
3,869
408
4,049
13,285
7,817
0
4,582
7,434
0
19,965
L
5,734
1,994
238
1,172
6,662
2,389
162
1,910
4,153
0
25,435
L
6,359
93
0
1,231
10,885
4,808
205
1,669
8,173
23,079
0
W
Gilgamesh
lICRlI
Gilgamesh
9,170
2,716
0
2,524
10,513
7,557
0
3,152
7,275
0
14,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,389
Gold Earned
21,306
96
Minions Killed
105
0
Camps Cleared
0
592,942
Distance Traveled
501,701
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,750
875
41
4
0
177,393
0
W
Bakasura
8,000
800
37
4
0
202,780
0
L
Horus
7,177
718
26
3
0
169,789
0
L
Chiron
7,473
747
39
4
0
169,934
3
L
Anubis
6,656
666
40
4
0
161,978
0
W
Gilgamesh
7,639
764
18
2
0
212,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role