Player Matchup

Anubis
Anubis
Bronze III
UziMadara
Anubis
Bronze III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,390 MMR
Party 1
Bellona
Bellona
Platinum III
YXVXY
Bellona
Platinum III
Level 127
God Stats
43W - 44L
1,587 SR
Queue Stats
90W - 103L
1,415 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
kiswadu
Gilgamesh
Bronze III
Level 158
God Stats
1W - 2L
1,788 SR
Queue Stats
63W - 65L
1,390 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,625 SR
1,398 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,527 SR
1,400 MMR
Osiris
Osiris
Gold IV
Milenko420816
Osiris
Gold IV
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,376 MMR
Solo
Kukulkan
Kukulkan
Bronze III
NicotineBeast
Kukulkan
Bronze III
Level 104
God Stats
17W - 10L
1,582 SR
Queue Stats
26W - 21L
1,425 MMR
Solo
Arachne
Arachne
Bronze III
carloslopram2
Arachne
Bronze III
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
UziMadara
Anubis
13
0 / 6 / 3
8,325
640
8,563
9,748
5,532
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
YXVXY
Bellona
15
5 / 3 / 1
10,401
800
11,797
17,935
16,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
kiswadu
Gilgamesh
11
1 / 7 / 3
8,123
625
8,613
18,236
17,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusAthenaAtlasKuzenboAchilles

VS

Bans
PoseidonHorusSobekCthulhuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
10,670
821
15,134
15,176
18,794
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
NicotineBeast
Kukulkan
16
3 / 2 / 12
10,306
793
10,137
8,059
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
16
6 / 3 / 5
10,949
842
14,805
16,505
8,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
16
16
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Kukulkan
NicotineBeast
Kukulkan
3
2
12
4.5
L
Anubis
UziMadara
Anubis
0
6
3
0.25
L
Bellona
YXVXY
Bellona
5
3
1
1.83
W
Arachne
6
3
5
2.83
L
Gilgamesh
kiswadu
Gilgamesh
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,973
Damage
40,076
45,919
Taken
39,740
39,784
Mitigated
29,956
5,414
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,134
4,573
0
5,665
15,176
18,794
162
3,500
10,800
1,107
29,577
W
Kukulkan
NicotineBeast
Kukulkan
10,137
974
0
1,013
8,059
3,017
1,250
1,617
5,993
52,630
312
L
Anubis
UziMadara
Anubis
8,563
748
0
1,615
9,748
5,532
0
2,556
6,786
35,741
0
L
Bellona
YXVXY
Bellona
11,797
2,959
0
1,999
17,935
16,782
0
4,217
13,086
0
34,228
W
Arachne
14,805
10,496
0
7,934
16,505
8,145
482
3,689
12,004
0
54,507
L
Gilgamesh
kiswadu
Gilgamesh
8,613
1,974
0
1,800
18,236
17,470
0
3,925
13,780
0
23,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
31,925
155
Minions Killed
184
0
Camps Cleared
0
585,404
Distance Traveled
743,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,670
821
24
2
0
253,305
0
W
Kukulkan
10,306
793
90
7
0
226,413
0
L
Anubis
8,325
640
62
5
0
155,204
0
L
Bellona
10,401
800
49
4
0
227,000
0
W
Arachne
10,949
842
70
5
0
264,072
0
L
Gilgamesh
8,123
625
44
3
0
203,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role