Player Matchup

Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
RenegadeBobcat
Hercules
Level 108
God Stats
4W - 7L
1,439 SR
Queue Stats
72W - 75L
1,431 Elo+
Party 3
Atlas
Atlas
hawkeyes132
Atlas
Level 125
God Stats
6W - 2L
1,579 SR
Queue Stats
231W - 217L
1,515 Elo+
Party 3
Odin
Odin
immigrant36
Odin
Level 65
God Stats
2W - 3L
1,206 SR
Queue Stats
52W - 71L
1,369 Elo+
Party 1
Arachne
Arachne
xnKE7
Arachne
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 125L
1,493 Elo+
Solo
Team Averages
Level 99
1,445 SR
1,462 Elo+

VS

Team Averages
Level 54
1,418 SR
1,445 Elo+
Hades
Hades
MARVELMASTER917
Hades
Level 8
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
RayanEvenor
Cthulhu
Level 3
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Skadi
Skadi
SovlZxdiac
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
masterguns284
Hun Batz
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,524 Elo+
Party 2
Osiris
Osiris
piinenaple
Osiris
Level 107
God Stats
3W - 3L
1,493 SR
Queue Stats
193W - 204L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 1 / 2
7,204
600
7,041
7,905
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
12
7 / 0 / 4
7,297
608
7,271
9,268
7,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 2 / 7
7,056
588
6,506
9,403
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 1 / 0
5,036
420
2,769
6,113
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
xnKE7
Arachne
12
4 / 0 / 1
6,627
552
4,096
9,923
4,421
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,195
433
3,968
10,316
3,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RayanEvenor
Cthulhu
8
0 / 5 / 1
5,108
426
6,873
8,703
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Skadi
8
0 / 7 / 0
5,039
420
2,743
8,479
2,696
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
masterguns284
Hun Batz
11
3 / 0 / 1
6,485
540
4,377
8,192
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
piinenaple
Osiris
12
1 / 1 / 0
7,242
604
3,829
10,625
9,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
19
Kills
4
4
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
2
4
L
0
6
1
0.08
L
Cthulhu
RayanEvenor
Cthulhu
0
5
1
0.1
W
Hercules
7
0
4
9
L
Skadi
0
7
0
0
W
5
2
7
4.25
W
0
1
0
0
L
Hun Batz
masterguns284
Hun Batz
3
0
1
3.5
L
Osiris
piinenaple
Osiris
1
1
0
1
W
Arachne
xnKE7
Arachne
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
21,790
42,612
Taken
46,315
24,250
Mitigated
24,967
8,606
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,041
899
0
750
7,905
2,807
144
3,520
4,385
49,553
963
L
3,968
482
0
1,488
10,316
3,873
198
3,777
6,079
21,262
0
L
Cthulhu
RayanEvenor
Cthulhu
6,873
828
0
577
8,703
5,846
0
2,807
5,595
26,649
130
W
Hercules
7,271
3,808
0
3,176
9,268
7,561
0
3,405
5,357
0
37,353
L
Skadi
2,743
1,415
0
301
8,479
2,696
0
2,881
5,294
0
18,373
W
6,506
1,613
0
1,030
9,403
4,636
0
2,640
6,441
43,636
0
W
2,769
1,001
0
0
6,113
4,825
0
0
6,113
0
21,099
L
Hun Batz
masterguns284
Hun Batz
4,377
1,080
0
2,988
8,192
3,104
0
1,444
6,530
0
34,150
L
Osiris
piinenaple
Osiris
3,829
1,733
0
4,509
10,625
9,448
57
1,178
9,393
0
53,942
W
Arachne
xnKE7
Arachne
4,096
3,093
0
3,650
9,923
4,421
870
448
9,475
0
47,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
29,069
306
Minions Killed
251
0
Camps Cleared
0
1,142,365
Distance Traveled
1,180,624
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,204
600
88
7
0
226,432
0
L
Hades
5,195
433
28
2
0
213,243
0
L
Cthulhu
5,108
426
44
4
0
260,325
0
W
Hercules
7,297
608
46
4
0
235,902
0
L
Skadi
5,039
420
30
3
0
222,587
0
W
Atlas
7,056
588
68
6
0
233,426
0
W
Odin
5,036
420
32
3
0
185,122
1
L
Hun Batz
6,485
540
64
5
0
289,212
4
L
Osiris
7,242
604
85
7
0
195,257
0
W
Arachne
6,627
552
72
6
0
261,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role