Player Matchup

Cthulhu
Cthulhu
ChaddyMonkey1
Cthulhu
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 24L
1,417 Elo+
Party 2
Ullr
Ullr
HastaLaByBye
Ullr
Level 129
God Stats
9W - 7L
1,872 SR
Queue Stats
284W - 259L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
HotGirlFartzYUM
Erlang Shen
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 114L
1,552 Elo+
Party 2
Olorun
Olorun
Sarotic
Olorun
Level 114
God Stats
4W - 2L
1,566 SR
Queue Stats
113W - 114L
1,468 Elo+
Party 2
Surtr
Surtr
Wailnoot
Surtr
Level 60
God Stats
24W - 17L
1,535 SR
Queue Stats
121W - 122L
1,532 Elo+
Party 2
Team Averages
Level 88
1,595 SR
1,508 Elo+

VS

Team Averages
Level 99
1,466 SR
1,510 Elo+
Ix Chel
Ix Chel
CaUsAl_DiNo_BaNa
Ix Chel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,489 Elo+
Party 3
Thanatos
Thanatos
Kaiju_2K
Thanatos
Level 112
God Stats
2W - 6L
1,381 SR
Queue Stats
163W - 153L
1,502 Elo+
Party 1
Neith
Neith
NachoCheeseKing
Neith
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 3
Khepri
Khepri
Tatsumaki_Szn
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 93L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
sadthebonegod
Sun Wukong
Level 145
God Stats
8W - 6L
1,448 SR
Queue Stats
89W - 80L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 1 / 0
3,167
633
668
3,464
1,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
984
197
0
0
0
Erlang Shen
HotGirlFartzYUM
Erlang Shen
7
1 / 1 / 0
3,539
708
1,917
4,719
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Sarotic
Olorun
6
0 / 0 / 0
3,274
655
2,503
1,529
421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
Wailnoot
Surtr
7
0 / 0 / 0
3,867
773
2,022
3,447
1,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,654
731
337
858
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Kaiju_2K
Thanatos
6
1 / 1 / 1
3,680
736
1,163
4,721
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

6
1 / 0 / 1
3,519
704
1,637
1,974
649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 0 / 2
3,385
677
901
3,134
1,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
sadthebonegod
Sun Wukong
7
0 / 0 / 0
3,884
777
1,041
3,412
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
2
2
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Cthulhu
0
1
0
0
L
0
0
0
0
L
Erlang Shen
HotGirlFartzYUM
Erlang Shen
1
1
0
1
W
Thanatos
Kaiju_2K
Thanatos
1
1
1
1.5
W
1
0
1
1.5
L
Olorun
Sarotic
Olorun
0
0
0
0
W
0
0
2
1
L
Surtr
Wailnoot
Surtr
0
0
0
0
W
Sun Wukong
sadthebonegod
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,110
Damage
5,079
13,159
Taken
14,099
5,459
Mitigated
5,657
5,691
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
337
85
50
481
858
232
56
0
858
15,641
1,595
L
Cthulhu
668
288
275
557
3,464
1,664
0
336
3,128
10,264
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
HotGirlFartzYUM
Erlang Shen
1,917
1,321
0
1,651
4,719
1,678
0
807
3,912
0
19,861
W
Thanatos
Kaiju_2K
Thanatos
1,163
519
0
2,920
4,721
1,812
0
663
4,058
0
19,171
W
1,637
553
0
389
1,974
649
0
1,039
935
0
15,571
L
Olorun
Sarotic
Olorun
2,503
1,260
180
1,022
1,529
421
0
80
1,449
21,527
246
W
901
306
0
1,409
3,134
1,567
0
1,469
1,665
6,539
0
L
Surtr
Wailnoot
Surtr
2,022
1,117
0
2,006
3,447
1,696
0
0
3,447
391
22,859
W
Sun Wukong
sadthebonegod
Sun Wukong
1,041
102
0
1,268
3,412
1,397
0
93
3,108
0
23,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,831
Gold Earned
18,122
140
Minions Killed
153
0
Camps Cleared
0
424,857
Distance Traveled
521,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
3,654
731
37
7
0
84,513
0
L
Cthulhu
3,167
633
7
1
0
98,193
0
L
Ullr
984
197
0
0
0
0
0
L
Erlang Shen
3,539
708
42
8
0
133,829
0
W
Thanatos
3,680
736
31
6
0
112,522
0
W
Neith
3,519
704
24
5
0
100,451
0
L
Olorun
3,274
655
38
8
0
95,587
0
W
Khepri
3,385
677
7
1
0
114,415
2
L
Surtr
3,867
773
53
11
0
97,248
0
W
Sun Wukong
3,884
777
54
11
0
109,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role