Player Matchup

Danzaburou
Danzaburou
IDRATHERBEBLIND
Danzaburou
Level 24
God Stats
45W - 36L
1,575 SR
Queue Stats
88W - 89L
1,406 Elo+
Party 1
Thanatos
Thanatos
MadnessYui
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,207 Elo+
Party 3
Nu Wa
Nu Wa
MarksHyuuga
Nu Wa
Level 124
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
PBadSmitah
Cthulhu
Level 28
God Stats
35W - 34L
1,596 SR
Queue Stats
80W - 80L
1,505 Elo+
Party 1
Arachne
Arachne
RunninRaces
Arachne
Level 49
God Stats
5W - 1L
1,677 SR
Queue Stats
150W - 145L
1,462 Elo+
Party 1
Team Averages
Level 49
1,555 SR
1,416 Elo+

VS

Team Averages
Level 32
1,545 SR
1,490 Elo+
Ganesha
Ganesha
DomepopshotTTV
Ganesha
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GingerUzumakiTTV
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Thoth
Thoth
Mugiwara9188
Thoth
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,456 Elo+
Party 2
Bellona
Bellona
Radicalsumo8
Bellona
Level 11
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 4L
1,593 Elo+
Party 2
Medusa
Medusa
stenzito
Medusa
Level 38
God Stats
1W - 5L
1,502 SR
Queue Stats
111W - 122L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IDRATHERBEBLIND
Danzaburou
8
0 / 4 / 0
4,795
480
3,086
7,345
2,474
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MadnessYui
Thanatos
8
1 / 3 / 0
4,955
496
1,193
7,118
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,328
533
2,377
3,663
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PBadSmitah
Cthulhu
8
0 / 0 / 1
4,766
477
6,834
8,670
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
RunninRaces
Arachne
11
0 / 3 / 1
5,469
547
1,755
8,375
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,662
566
3,783
6,967
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
GingerUzumakiTTV
Cu Chulainn
11
3 / 0 / 0
6,583
658
5,529
6,167
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 0
6,271
627
1,896
4,154
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Radicalsumo8
Bellona
9
1 / 1 / 3
5,257
526
2,262
7,572
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
stenzito
Medusa
10
4 / 0 / 1
5,975
598
6,011
7,500
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Cu Chulainn
GingerUzumakiTTV
Cu Chulainn
3
0
0
3
L
Danzaburou
IDRATHERBEBLIND
Danzaburou
0
4
0
0
L
Thanatos
MadnessYui
Thanatos
1
3
0
0.33
L
1
2
0
0.5
W
2
1
0
2
L
Cthulhu
PBadSmitah
Cthulhu
0
0
1
0.5
W
Bellona
Radicalsumo8
Bellona
1
1
3
2.5
L
Arachne
RunninRaces
Arachne
0
3
1
0.17
W
Medusa
stenzito
Medusa
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,245
Damage
19,481
35,171
Taken
32,360
13,691
Mitigated
17,559
11,007
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,783
231
0
1,422
6,967
4,343
0
2,465
3,830
16,552
0
W
Cu Chulainn
GingerUzumakiTTV
Cu Chulainn
5,529
431
0
1,769
6,167
4,591
293
88
6,079
0
51,203
L
Danzaburou
IDRATHERBEBLIND
Danzaburou
3,086
1,896
0
1,845
7,345
2,474
774
2,217
5,128
0
32,246
L
Thanatos
MadnessYui
Thanatos
1,193
147
0
3,120
7,118
2,798
0
0
7,118
0
18,350
L
2,377
508
0
240
3,663
1,181
0
1,504
2,159
28,059
0
W
1,896
206
0
625
4,154
1,331
0
1,305
2,849
51,342
0
L
Cthulhu
PBadSmitah
Cthulhu
6,834
901
65
2,335
8,670
4,256
261
1,566
7,104
26,167
425
W
Bellona
Radicalsumo8
Bellona
2,262
660
392
1,839
7,572
4,653
0
979
6,515
0
29,675
L
Arachne
RunninRaces
Arachne
1,755
1,198
0
3,402
8,375
2,982
20
392
7,983
0
44,316
W
Medusa
stenzito
Medusa
6,011
2,384
0
2,093
7,500
2,641
0
2,674
4,112
0
44,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,313
Gold Earned
29,748
261
Minions Killed
307
0
Camps Cleared
0
1,024,629
Distance Traveled
958,390
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,662
566
4
0
0
179,482
2
W
Cu Chulainn
6,583
658
80
8
0
156,834
0
L
Danzaburou
4,795
480
47
5
0
185,426
0
L
Thanatos
4,955
496
31
3
0
195,672
0
L
Nu Wa
5,328
533
55
6
0
201,953
0
W
Thoth
6,271
627
85
9
0
197,790
1
L
Cthulhu
4,766
477
44
4
0
204,825
0
W
Bellona
5,257
526
57
6
0
237,036
0
L
Arachne
5,469
547
84
8
0
236,753
0
W
Medusa
5,975
598
81
8
0
187,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role