Player Matchup

Kali
Kali
 
Kali
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ByKalos
Aphrodite
Level 67
God Stats
5W - 2L
1,802 SR
Queue Stats
167W - 148L
1,492 Elo+
Party 3
Ah Puch
Ah Puch
Krenkee
Ah Puch
Level 65
God Stats
13W - 16L
1,630 SR
Queue Stats
371W - 325L
1,509 Elo+
Party 1
Neith
Neith
himarsin
Neith
Level 38
God Stats
25W - 13L
1,706 SR
Queue Stats
86W - 55L
1,523 Elo+
Party 3
Osiris
Osiris
pookiegeb
Osiris
Level 69
God Stats
1W - 4L
1,239 SR
Queue Stats
539W - 492L
1,427 Elo+
Party 1
Team Averages
Level 65
1,575 SR
1,490 Elo+

VS

Team Averages
Level 122
1,609 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Ks Outgoing
Xing Tian
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 124L
1,411 Elo+
Solo
Arachne
Arachne
Olvys
Arachne
Level 104
God Stats
110W - 66L
1,597 SR
Queue Stats
490W - 451L
1,467 Elo+
Solo
Vulcan
Vulcan
anagrt13
Vulcan
Level 134
God Stats
13W - 14L
1,758 SR
Queue Stats
299W - 287L
1,554 Elo+
Party 2
Medusa
Medusa
uZ_ReDzone
Medusa
Level 147
God Stats
8W - 5L
1,689 SR
Queue Stats
259W - 248L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
1 / 1 / 1
3,920
653
3,302
4,602
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
ByKalos
Aphrodite
7
0 / 1 / 0
3,524
587
2,528
5,642
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
Krenkee
Ah Puch
7
2 / 1 / 0
4,045
674
2,619
3,727
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
himarsin
Neith
1
0 / 0 / 0
2,664
444
0
0
0
Osiris
pookiegeb
Osiris
6
0 / 4 / 1
3,689
615
2,898
8,308
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
4 / 1 / 0
5,092
849
4,834
6,243
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Ks Outgoing
Xing Tian
6
1 / 0 / 1
4,228
705
1,603
4,335
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Olvys
Arachne
6
0 / 2 / 1
3,468
578
1,930
4,991
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
anagrt13
Vulcan
8
1 / 0 / 0
4,207
701
2,046
2,004
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
uZ_ReDzone
Medusa
7
1 / 0 / 1
3,821
637
2,790
3,571
1,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
7
7
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
1
1
1.5
W
Cu Chulainn
 
Cu Chulainn
4
1
0
4
L
Aphrodite
ByKalos
Aphrodite
0
1
0
0
L
Ah Puch
Krenkee
Ah Puch
2
1
0
2
W
Xing Tian
Ks Outgoing
Xing Tian
1
0
1
1.5
W
Arachne
Olvys
Arachne
0
2
1
0.25
W
Vulcan
anagrt13
Vulcan
1
0
0
1
L
Neith
himarsin
Neith
0
0
0
0
L
Osiris
pookiegeb
Osiris
0
4
1
0.13
W
Medusa
uZ_ReDzone
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,347
Damage
13,203
22,279
Taken
21,144
9,819
Mitigated
10,178
9,187
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,302
1,433
0
1,537
4,602
1,807
0
683
3,919
0
19,538
W
Cu Chulainn
 
Cu Chulainn
4,834
1,049
0
2,048
6,243
4,571
0
0
6,243
0
30,087
L
Aphrodite
ByKalos
Aphrodite
2,528
415
150
3,556
5,642
2,431
0
1,155
4,487
19,521
0
L
Ah Puch
Krenkee
Ah Puch
2,619
156
0
1,524
3,727
1,209
0
1,652
2,075
20,118
0
W
Xing Tian
Ks Outgoing
Xing Tian
1,603
115
195
1,637
4,335
2,429
0
1,269
3,066
7,865
237
W
Arachne
Olvys
Arachne
1,930
1,163
0
1,720
4,991
1,450
0
1,028
3,775
0
17,081
W
Vulcan
anagrt13
Vulcan
2,046
600
0
250
2,004
622
0
1,185
601
20,731
1,380
L
Neith
himarsin
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
pookiegeb
Osiris
2,898
1,345
0
2,420
8,308
4,372
0
0
8,308
0
20,192
W
Medusa
uZ_ReDzone
Medusa
2,790
1,025
0
959
3,571
1,106
0
1,259
2,312
0
26,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,842
Gold Earned
20,816
141
Minions Killed
181
0
Camps Cleared
0
483,880
Distance Traveled
619,409
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,920
653
45
8
0
137,163
0
W
Cu Chulainn
5,092
849
52
9
0
114,626
0
L
Aphrodite
3,524
587
19
3
0
118,528
0
L
Ah Puch
4,045
674
45
8
0
125,615
0
W
Xing Tian
4,228
705
12
2
0
117,353
0
W
Arachne
3,468
578
37
6
0
139,923
0
W
Vulcan
4,207
701
37
6
0
134,271
0
L
Neith
2,664
444
0
0
0
0
0
L
Osiris
3,689
615
32
5
0
102,574
1
W
Medusa
3,821
637
43
7
0
113,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role