Player Matchup

Kukulkan
Kukulkan
Bucalar92
Kukulkan
Level 26
God Stats
8W - 8L
1,543 SR
Queue Stats
101W - 134L
1,393 Elo+
Party 1
Bellona
Bellona
Navi_Orgaz
Bellona
Level 156
God Stats
10W - 9L
1,631 SR
Queue Stats
205W - 232L
1,486 Elo+
Party 1
Charybdis
Charybdis
XxUndeadShadow
Charybdis
Level 97
God Stats
9W - 6L
1,510 SR
Queue Stats
53W - 46L
1,464 Elo+
Solo
Team Averages
Level 93
1,562 SR
1,447 Elo+

VS

Team Averages
Level 134
1,630 SR
1,479 Elo+
Yemoja
Yemoja
 
Yemoja
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
InsaneBoy1
Yu Huang
Level 86
God Stats
1W - 5L
1,720 SR
Queue Stats
298W - 287L
1,495 Elo+
Solo
Camazotz
Camazotz
Nacx96
Camazotz
Level 100
God Stats
23W - 18L
1,671 SR
Queue Stats
539W - 547L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bucalar92
Kukulkan
16
6 / 3 / 7
11,621
775
12,150
10,472
4,551
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Navi_Orgaz
Bellona
17
5 / 0 / 10
11,432
762
17,006
21,596
23,823
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
XxUndeadShadow
Charybdis
16
5 / 3 / 8
11,290
753
14,461
11,616
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 4 / 4
9,062
604
10,599
24,607
20,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
InsaneBoy1
Yu Huang
14
3 / 5 / 1
9,965
664
10,761
9,947
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Nacx96
Camazotz
15
2 / 7 / 3
10,317
688
10,187
19,497
8,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
6
6
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
4
0.75
W
Kukulkan
Bucalar92
Kukulkan
6
3
7
3.17
L
Yu Huang
InsaneBoy1
Yu Huang
3
5
1
0.7
L
Camazotz
Nacx96
Camazotz
2
7
3
0.5
W
Bellona
Navi_Orgaz
Bellona
5
0
10
10
W
Charybdis
XxUndeadShadow
Charybdis
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,617
Damage
31,547
43,684
Taken
54,051
33,006
Mitigated
32,846
10,240
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,599
1,245
1,132
7,288
24,607
20,361
42
6,801
17,757
24,985
928
W
Kukulkan
Bucalar92
Kukulkan
12,150
3,064
0
738
10,472
4,551
1,173
5,890
4,582
41,452
1,060
L
Yu Huang
InsaneBoy1
Yu Huang
10,761
1,808
0
665
9,947
4,161
231
2,158
7,755
31,975
2,541
L
Camazotz
Nacx96
Camazotz
10,187
1,656
0
3,965
19,497
8,324
0
3,206
16,279
0
51,590
W
Bellona
Navi_Orgaz
Bellona
17,006
4,839
0
5,824
21,596
23,823
0
8,218
13,378
61
43,424
W
Charybdis
XxUndeadShadow
Charybdis
14,461
7,224
0
3,678
11,616
4,632
1,352
6,707
4,909
0
52,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
29,344
170
Minions Killed
136
0
Camps Cleared
0
835,995
Distance Traveled
757,371
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,062
604
27
2
0
249,402
1
W
Kukulkan
11,621
775
67
4
0
256,584
0
L
Yu Huang
9,965
664
46
3
0
238,350
2
L
Camazotz
10,317
688
63
4
0
269,619
0
W
Bellona
11,432
762
38
3
0
321,318
0
W
Charybdis
11,290
753
65
4
0
258,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role