Player Matchup

Kuzenbo
Kuzenbo
FurryJosh24
Kuzenbo
Level 14
God Stats
1W - 4L
1,190 SR
Queue Stats
2W - 11L
1,126 Elo+
Party 1
Cupid
Cupid
Tjhdz
Cupid
Level 28
God Stats
2W - 6L
1,319 SR
Queue Stats
2W - 14L
1,126 Elo+
Party 1
Hun Batz
Hun Batz
Zatatata
Hun Batz
Level 100
God Stats
1W - 1L
1,299 SR
Queue Stats
2W - 16L
1,126 Elo+
Party 1
Zeus
Zeus
sphdz
Zeus
Level 7
God Stats
1W - 1L
1,301 SR
Queue Stats
1W - 9L
1,059 Elo+
Party 1
Sun Wukong
Sun Wukong
vavyyy
Sun Wukong
Level 8
God Stats
1W - 6L
1,013 SR
Queue Stats
2W - 13L
1,126 Elo+
Party 1
Team Averages
Level 31
1,224 SR
1,113 Elo+

VS

Team Averages
Level 26
1,492 SR
1,290 Elo+
Baron Samedi
Baron Samedi
Batman2124v3
Baron Samedi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,161 Elo+
Party 3
Skadi
Skadi
Erp07
Skadi
Level 46
God Stats
1W - 5L
1,459 SR
Queue Stats
107W - 125L
1,278 Elo+
Solo
Bacchus
Bacchus
Plumwisp
Bacchus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,010 Elo+
Party 3
Scylla
Scylla
TP-_-Suetekh
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
the_burninator3
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FurryJosh24
Kuzenbo
11
3 / 2 / 1
8,363
440
5,329
17,503
21,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
Tjhdz
Cupid
12
4 / 2 / 3
8,156
429
9,578
9,109
4,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hun Batz
Zatatata
Hun Batz
17
8 / 1 / 4
10,753
566
12,116
12,815
6,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
sphdz
Zeus
12
0 / 5 / 3
8,342
439
6,941
8,295
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
vavyyy
Sun Wukong
16
4 / 2 / 0
9,966
525
5,203
11,907
11,579
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Batman2124v3
Baron Samedi
17
5 / 2 / 4
10,871
572
10,874
12,298
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Erp07
Skadi
15
3 / 3 / 0
9,163
482
11,167
11,904
4,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Plumwisp
Bacchus
11
0 / 7 / 0
7,174
378
4,350
18,556
14,517
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Scylla
13
2 / 6 / 0
8,362
440
3,623
11,680
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 9 / 0
6,763
356
164
19,701
7,476
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
19
Kills
10
12
Deaths
27
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Batman2124v3
Baron Samedi
5
2
4
3.5
L
Skadi
Erp07
Skadi
3
3
0
1
W
Kuzenbo
FurryJosh24
Kuzenbo
3
2
1
1.75
L
Bacchus
Plumwisp
Bacchus
0
7
0
0
L
Scylla
2
6
0
0.33
W
Cupid
Tjhdz
Cupid
4
2
3
2.75
W
Hun Batz
Zatatata
Hun Batz
8
1
4
10
W
Zeus
sphdz
Zeus
0
5
3
0.3
L
0
9
0
0
W
Sun Wukong
vavyyy
Sun Wukong
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,167
Damage
30,178
59,629
Taken
74,139
47,386
Mitigated
37,189
5,953
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Batman2124v3
Baron Samedi
10,874
1,578
0
3,995
12,298
6,270
1,903
3,330
8,968
71,089
1,120
L
Skadi
Erp07
Skadi
11,167
3,570
0
551
11,904
4,996
740
3,182
8,722
0
79,894
W
Kuzenbo
FurryJosh24
Kuzenbo
5,329
2,430
0
2,614
17,503
21,959
280
5,392
12,111
24,896
0
L
Bacchus
Plumwisp
Bacchus
4,350
367
0
914
18,556
14,517
0
5,343
12,783
24,226
808
L
Scylla
3,623
762
0
80
11,680
3,930
0
919
10,287
35,061
2,129
W
Cupid
Tjhdz
Cupid
9,578
3,363
1,057
976
9,109
4,226
0
3,297
5,812
0
53,805
W
Hun Batz
Zatatata
Hun Batz
12,116
4,496
0
570
12,815
6,404
0
3,098
9,717
0
93,830
W
Zeus
sphdz
Zeus
6,941
1,029
0
0
8,295
3,218
0
5,480
2,815
46,784
0
L
164
26
0
3,055
19,701
7,476
0
0
19,701
34,518
387
W
Sun Wukong
vavyyy
Sun Wukong
5,203
1,995
0
736
11,907
11,579
772
2,848
9,059
0
67,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,580
Gold Earned
42,333
411
Minions Killed
372
0
Camps Cleared
0
1,868,297
Distance Traveled
1,584,727
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,871
572
125
7
0
328,399
0
L
Skadi
9,163
482
132
7
0
312,310
0
W
Kuzenbo
8,363
440
31
2
0
384,656
0
L
Bacchus
7,174
378
17
1
0
358,798
0
L
Scylla
8,362
440
61
3
0
335,101
0
W
Cupid
8,156
429
68
4
0
338,750
0
W
Hun Batz
10,753
566
130
7
0
435,647
5
W
Zeus
8,342
439
75
4
0
331,073
0
L
Hades
6,763
356
37
2
0
250,119
0
W
Sun Wukong
9,966
525
107
6
0
378,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role