Player Matchup

Osiris
Osiris
BoJoCool
Osiris
Level 108
God Stats
1W - 1L
1,849 SR
Queue Stats
34W - 17L
1,735 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Darkmoon_2805
Morgan Le Fay
Level 156
God Stats
3W - 3L
1,541 SR
Queue Stats
385W - 381L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
OriginalDogger
Baron Samedi
Level 129
God Stats
1W - 6L
1,150 SR
Queue Stats
208W - 188L
1,671 Elo+
Party 1
Hou Yi
Hou Yi
RonnieBoi
Hou Yi
Level 134
God Stats
32W - 14L
1,766 SR
Queue Stats
92W - 96L
1,534 Elo+
Solo
Pele
Pele
bousha10
Pele
Level 105
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 4L
1,752 Elo+
Party 1
Team Averages
Level 126
1,607 SR
1,647 Elo+

VS

Team Averages
Level 138
1,527 SR
1,550 Elo+
Chernobog
Chernobog
D3vil205
Chernobog
Level 150
God Stats
5W - 12L
1,356 SR
Queue Stats
451W - 414L
1,593 Elo+
Solo
Lancelot
Lancelot
Helbrecht7
Lancelot
Level 110
God Stats
12W - 12L
1,612 SR
Queue Stats
245W - 225L
1,553 Elo+
Solo
Bacchus
Bacchus
Speoke
Bacchus
Level 129
God Stats
3W - 1L
1,656 SR
Queue Stats
19W - 25L
1,515 Elo+
Party 2
Yu Huang
Yu Huang
TheLegendGuccii
Yu Huang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,550 Elo+
Party 2
Bellona
Bellona
TheLegendMonkey
Bellona
Level 144
God Stats
3W - 1L
1,511 SR
Queue Stats
58W - 44L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BoJoCool
Osiris
12
0 / 2 / 0
7,286
486
10,451
21,799
24,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Darkmoon_2805
Morgan Le Fay
14
0 / 1 / 0
7,683
512
8,401
6,521
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
OriginalDogger
Baron Samedi
10
0 / 4 / 0
6,566
438
3,517
12,632
9,129
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
RonnieBoi
Hou Yi
13
0 / 3 / 0
7,104
474
1,924
11,255
3,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
0 / 3 / 0
6,814
454
4,481
14,117
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
D3vil205
Chernobog
16
5 / 0 / 3
9,442
629
8,663
7,098
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
Helbrecht7
Lancelot
16
4 / 0 / 4
8,661
577
9,195
12,532
7,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Speoke
Bacchus
12
1 / 0 / 5
7,792
519
6,386
11,125
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
15
1 / 0 / 6
9,082
605
8,959
5,658
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 0 / 1
9,497
633
14,050
17,457
18,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
13
13
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
BoJoCool
Osiris
0
2
0
0
W
Chernobog
D3vil205
Chernobog
5
0
3
6.5
L
Morgan Le Fay
Darkmoon_2805
Morgan Le Fay
0
1
0
0
W
Lancelot
Helbrecht7
Lancelot
4
0
4
6
L
Baron Samedi
OriginalDogger
Baron Samedi
0
4
0
0
L
Hou Yi
RonnieBoi
Hou Yi
0
3
0
0
W
Bacchus
Speoke
Bacchus
1
0
5
3.5
W
Yu Huang
1
0
6
4
W
2
0
1
2.5
L
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,774
Damage
47,253
66,324
Taken
53,870
45,027
Mitigated
43,305
24,045
Healing
25,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BoJoCool
Osiris
10,451
4,238
0
8,893
21,799
24,670
0
875
19,438
0
57,159
W
Chernobog
D3vil205
Chernobog
8,663
3,608
0
3,787
7,098
3,549
1,577
1,559
5,409
0
83,978
L
Morgan Le Fay
Darkmoon_2805
Morgan Le Fay
8,401
673
0
1,874
6,521
2,712
0
1,576
4,791
67,020
1,078
W
Lancelot
Helbrecht7
Lancelot
9,195
1,241
0
7,504
12,532
7,310
0
2,543
9,700
0
80,971
L
Baron Samedi
OriginalDogger
Baron Samedi
3,517
240
654
3,977
12,632
9,129
0
7,145
5,312
21,918
0
L
Hou Yi
RonnieBoi
Hou Yi
1,924
934
0
2,667
11,255
3,607
0
1,980
9,177
0
55,132
W
Bacchus
Speoke
Bacchus
6,386
724
0
2,894
11,125
11,399
0
4,431
6,335
19,799
2,796
W
Yu Huang
8,959
630
0
250
5,658
2,405
0
2,418
2,964
81,118
528
W
14,050
5,728
0
11,250
17,457
18,642
0
0
16,352
0
82,807
L
Pele
4,481
1,252
0
5,980
14,117
4,909
0
2,765
11,076
0
58,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,453
Gold Earned
44,474
481
Minions Killed
587
0
Camps Cleared
0
1,528,787
Distance Traveled
1,695,949
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,286
486
99
7
0
294,971
0
W
Chernobog
9,442
629
146
10
0
321,426
0
L
Morgan Le Fay
7,683
512
141
9
0
307,541
1
W
Lancelot
8,661
577
112
7
0
379,122
0
L
Baron Samedi
6,566
438
15
1
0
288,544
4
L
Hou Yi
7,104
474
124
8
0
283,503
0
W
Bacchus
7,792
519
19
1
0
346,454
8
W
Yu Huang
9,082
605
175
12
0
330,067
0
W
Bellona
9,497
633
135
9
0
318,880
2
L
Pele
6,814
454
102
7
0
354,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role