Player Matchup

Odin
Odin
Silver II
 
Odin
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold I
agmorokei
Charon
Gold I
Level 204
God Stats
13W - 7L
1,745 SR
Queue Stats
209W - 205L
1,599 MMR
Solo
Chang'e
Chang'e
Gold V
fainerr
Chang'e
Gold V
Level 140
God Stats
0W - 1L
1,441 SR
Queue Stats
6W - 3L
1,619 MMR
Solo
Mercury
Mercury
Gold I
fuppaa
Mercury
Gold I
Level 120
God Stats
9W - 5L
1,517 SR
Queue Stats
215W - 203L
1,725 MMR
Party 1
Neith
Neith
Gold II
stickboy45
Neith
Gold II
Level 117
God Stats
22W - 23L
1,640 SR
Queue Stats
190W - 193L
1,617 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,568 SR
1,612 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,552 SR
1,585 MMR
Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
 
Ares
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
MaDmAsHeR1
Erlang Shen
Platinum IV
Level 159
God Stats
4W - 2L
1,534 SR
Queue Stats
68W - 60L
1,701 MMR
Party 2
Ra
Ra
Platinum V
RoccoIsNice
Ra
Platinum V
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 108L
1,595 MMR
Solo
Awilix
Awilix
Gold II
Viridian75
Awilix
Gold II
Level 158
God Stats
4W - 4L
1,726 SR
Queue Stats
30W - 22L
1,631 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 5 / 0
6,488
463
2,372
9,588
8,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
agmorokei
Charon
11
0 / 1 / 0
6,517
466
2,980
9,322
6,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
fainerr
Chang'e
13
2 / 3 / 0
7,339
524
8,910
10,375
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
fuppaa
Mercury
12
1 / 4 / 1
6,635
474
3,481
11,391
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
12
0 / 3 / 1
6,893
492
5,810
6,951
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
BellonaThothThanatosArachne

VS

Bans
SurtrAo KuangOsirisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 2 / 3
8,486
606
4,769
7,377
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
 
Ares
13
2 / 0 / 6
8,095
578
5,718
8,875
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
MaDmAsHeR1
Erlang Shen
16
5 / 0 / 2
10,057
718
8,054
10,875
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
0 / 1 / 4
8,423
602
4,195
6,119
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Viridian75
Awilix
14
8 / 0 / 3
8,633
617
9,736
11,084
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
16
16
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
0
0
W
Chronos
 
Chronos
1
2
3
1.25
W
Ares
 
Ares
2
0
6
5
W
Erlang Shen
MaDmAsHeR1
Erlang Shen
5
0
2
6
W
0
1
4
2
W
Awilix
Viridian75
Awilix
8
0
3
9.5
L
Charon
agmorokei
Charon
0
1
0
0
L
Chang'e
fainerr
Chang'e
2
3
0
0.67
L
Mercury
fuppaa
Mercury
1
4
1
0.38
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
32,472
47,627
Taken
44,330
26,352
Mitigated
25,381
9,335
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,372
1,237
0
1,195
9,588
8,440
0
0
9,588
0
38,819
W
Chronos
 
Chronos
4,769
1,063
0
3,107
7,377
3,130
0
662
6,715
75,234
2,058
W
Ares
 
Ares
5,718
229
0
2,423
8,875
8,431
0
4,523
4,352
15,947
0
W
Erlang Shen
MaDmAsHeR1
Erlang Shen
8,054
4,856
0
6,760
10,875
5,876
650
0
10,875
0
87,396
W
4,195
647
1,140
2,033
6,119
2,487
36
4,312
1,807
70,479
236
W
Awilix
Viridian75
Awilix
9,736
3,480
0
3,186
11,084
5,457
0
2,368
8,716
0
72,795
L
Charon
agmorokei
Charon
2,980
554
0
1,435
9,322
6,763
0
4,325
4,821
22,218
0
L
Chang'e
fainerr
Chang'e
8,910
633
1,284
3,543
10,375
3,936
0
3,535
6,484
55,436
452
L
Mercury
fuppaa
Mercury
3,481
1,442
0
614
11,391
4,760
0
3,350
7,937
0
48,591
L
Neith
5,810
1,786
0
1,264
6,951
2,453
0
2,524
4,427
0
63,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
43,694
409
Minions Killed
547
0
Camps Cleared
0
1,429,310
Distance Traveled
1,528,090
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,488
463
69
5
0
248,411
5
W
Chronos
8,486
606
135
10
0
261,262
2
W
Ares
8,095
578
27
2
0
300,727
6
W
Erlang Shen
10,057
718
148
11
0
288,683
1
W
Ra
8,423
602
148
11
0
312,472
4
W
Awilix
8,633
617
89
6
0
364,946
2
L
Charon
6,517
466
35
3
0
296,335
3
L
Chang'e
7,339
524
114
8
0
287,912
3
L
Mercury
6,635
474
88
6
0
343,229
1
L
Neith
6,893
492
103
7
0
253,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role