Player Matchup

He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Cantoonmonkey
Hou Yi
Level 124
God Stats
4W - 4L
1,480 SR
Queue Stats
139W - 135L
1,455 Elo+
Party 2
Zhong Kui
Zhong Kui
DanielRE
Zhong Kui
Level 46
God Stats
5W - 1L
1,776 SR
Queue Stats
78W - 82L
1,522 Elo+
Party 1
Osiris
Osiris
KraKusGoW
Osiris
Level 125
God Stats
1W - 1L
1,309 SR
Queue Stats
76W - 69L
1,519 Elo+
Party 1
Cupid
Cupid
halplo
Cupid
Level 124
God Stats
4W - 0L
1,742 SR
Queue Stats
166W - 163L
1,456 Elo+
Party 2
Team Averages
Level 108
1,561 SR
1,490 Elo+

VS

Team Averages
Level 100
1,723 SR
1,497 Elo+
Geb
Geb
DarrenSayz
Geb
Level 155
God Stats
12W - 7L
1,653 SR
Queue Stats
498W - 474L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Defcon15
Nu Wa
Level 56
God Stats
6W - 2L
1,849 SR
Queue Stats
108W - 89L
1,545 Elo+
Party 3
Olorun
Olorun
Kaerosx
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,545 Elo+
Party 3
Hou Yi
Hou Yi
RelativeTrain49
Hou Yi
Level 118
God Stats
2W - 2L
1,717 SR
Queue Stats
310W - 302L
1,470 Elo+
Solo
Izanami
Izanami
TulyoHUNTER23
Izanami
Level 125
God Stats
2W - 1L
1,894 SR
Queue Stats
23W - 37L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 3 / 12
6,890
984
2,755
6,885
2,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 9
7,036
1,005
5,884
6,426
2,674
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DanielRE
Zhong Kui
13
4 / 1 / 8
7,762
1,109
10,642
8,865
7,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
KraKusGoW
Osiris
13
6 / 1 / 4
7,780
1,111
7,103
7,376
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
halplo
Cupid
12
2 / 2 / 9
6,938
991
1,582
5,299
2,264
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
7,414
1,059
6,372
8,918
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Defcon15
Nu Wa
14
2 / 2 / 2
7,368
1,053
9,713
4,996
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Kaerosx
Olorun
13
2 / 3 / 3
6,925
989
6,806
7,173
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
1,962
280
0
0
0
Izanami
12
3 / 5 / 4
6,943
992
3,965
8,471
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
13
Kills
9
9
Deaths
13
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
3
12
2
W
1
2
9
2.75
W
Zhong Kui
DanielRE
Zhong Kui
4
1
8
8
L
2
3
6
1.67
L
Nu Wa
Defcon15
Nu Wa
2
2
2
1.5
L
Olorun
Kaerosx
Olorun
2
3
3
1.17
W
Osiris
KraKusGoW
Osiris
6
1
4
8
L
0
0
0
0
L
Izanami
3
5
4
1
W
Cupid
halplo
Cupid
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
26,856
34,851
Taken
29,558
21,534
Mitigated
18,380
14,901
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,755
101
656
675
6,885
2,723
0
4,808
2,077
13,550
0
W
5,884
1,495
350
1,092
6,426
2,674
282
3,427
2,999
0
11,349
W
Zhong Kui
DanielRE
Zhong Kui
10,642
1,177
1,551
4,683
8,865
7,454
0
6,020
2,845
27,547
564
L
6,372
164
410
1,555
8,918
8,892
0
3,087
5,479
12,708
0
L
Nu Wa
Defcon15
Nu Wa
9,713
1,506
533
1,072
4,996
2,255
0
2,087
2,729
22,817
0
L
Olorun
Kaerosx
Olorun
6,806
2,463
240
979
7,173
3,604
0
4,118
2,877
15,887
237
W
Osiris
KraKusGoW
Osiris
7,103
1,676
258
2,923
7,376
6,419
440
4,364
3,012
0
9,465
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
3,965
2,996
210
571
8,471
3,629
0
3,867
4,477
0
8,482
W
Cupid
halplo
Cupid
1,582
1,047
1,675
1,038
5,299
2,264
767
4,255
1,044
0
9,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
30,612
102
Minions Killed
71
0
Camps Cleared
0
729,222
Distance Traveled
559,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,890
984
19
3
0
144,291
0
W
Hou Yi
7,036
1,005
10
1
0
138,041
0
W
Zhong Kui
7,762
1,109
44
6
0
142,373
0
L
Geb
7,414
1,059
7
1
0
140,004
0
L
Nu Wa
7,368
1,053
19
3
0
154,283
0
L
Olorun
6,925
989
32
5
0
134,805
0
W
Osiris
7,780
1,111
9
1
0
165,290
0
L
Hou Yi
1,962
280
0
0
0
0
0
L
Izanami
6,943
992
13
2
0
130,739
0
W
Cupid
6,938
991
20
3
0
139,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role