Player Matchup

Charybdis
Charybdis
Diamond IV
 
Charybdis
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond II
Amοtti
Ravana
Diamond II
Level 164
God Stats
19W - 9L
1,735 SR
Queue Stats
268W - 255L
2,327 MMR
Solo
Nox
Nox
Masters
CrystalMat
Nox
Masters
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 256L
2,324 MMR
Solo
Hercules
Hercules
Diamond II
Jeαn
Hercules
Diamond II
Level 169
God Stats
1W - 3L
1,503 SR
Queue Stats
157W - 143L
2,327 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Skpeso
Gilgamesh
Masters
Level 151
God Stats
5W - 2L
1,742 SR
Queue Stats
492W - 456L
2,311 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,596 SR
2,158 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,665 SR
2,386 MMR
The Morrigan
The Morrigan
Diamond I
Chobyyy
The Morrigan
Diamond I
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 54L
2,521 MMR
Party 1
Sobek
Sobek
Diamond II
GebBushPlsClap
Sobek
Diamond II
Level 156
God Stats
52W - 39L
1,685 SR
Queue Stats
133W - 115L
2,357 MMR
Party 2
Maman Brigitte
Maman Brigitte
Diamond III
GrandCBD
Maman Brigitte
Diamond III
Level 124
God Stats
6W - 4L
1,566 SR
Queue Stats
183W - 170L
2,303 MMR
Solo
Izanami
Izanami
Diamond V
PavlovsBar
Izanami
Diamond V
Level 133
God Stats
43W - 23L
1,749 SR
Queue Stats
184W - 174L
2,227 MMR
Party 2
Neith
Neith
Diamond I
cabrona
Neith
Diamond I
Level 159
God Stats
5W - 1L
1,824 SR
Queue Stats
84W - 54L
2,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
7 / 0 / 3
12,587
662
18,637
14,398
6,291
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Amοtti
Ravana
18
6 / 0 / 5
10,654
561
12,078
8,688
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

19
4 / 0 / 2
11,521
606
10,812
7,263
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hercules
Jeαn
Hercules
18
3 / 1 / 3
11,584
610
8,767
21,653
20,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Skpeso
Gilgamesh
15
3 / 3 / 10
9,113
480
13,731
22,401
14,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
OsirisKuzenboThanatosLancelot

VS

Bans
ThothSurtrBellonaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chobyyy
The Morrigan
15
0 / 4 / 1
9,124
480
12,392
13,551
13,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 2
8,338
439
9,646
19,658
19,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Maman Brigitte
GrandCBD
Maman Brigitte
16
3 / 3 / 0
8,669
456
6,699
17,537
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Izanami
PavlovsBar
Izanami
15
0 / 7 / 0
8,734
460
6,313
17,611
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Neith
cabrona
Neith
15
0 / 5 / 2
8,847
466
4,706
13,973
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
23
Kills
4
4
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
0
3
8.5
W
Ravana
Amοtti
Ravana
6
0
5
8.5
L
The Morrigan
Chobyyy
The Morrigan
0
4
1
0.13
W
4
0
2
5
L
1
4
2
0.5
L
Maman Brigitte
GrandCBD
Maman Brigitte
3
3
0
1
W
Hercules
Jeαn
Hercules
3
1
3
4.5
L
Izanami
PavlovsBar
Izanami
0
7
0
0
W
Gilgamesh
Skpeso
Gilgamesh
3
3
10
2.67
L
Neith
cabrona
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,025
Damage
39,756
74,403
Taken
82,330
50,093
Mitigated
51,916
19,174
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,637
11,800
0
6,895
14,398
6,291
2,810
3,145
11,253
0
129,947
W
Ravana
Amοtti
Ravana
12,078
4,093
0
1,746
8,688
4,868
395
2,040
6,648
0
95,811
L
The Morrigan
Chobyyy
The Morrigan
12,392
2,946
0
3,832
13,551
13,074
0
1,353
11,029
69,383
4,689
W
10,812
2,125
0
1,030
7,263
3,724
611
2,494
4,769
102,697
0
L
9,646
1,027
0
5,044
19,658
19,377
0
6,124
13,480
29,430
1,381
L
Maman Brigitte
GrandCBD
Maman Brigitte
6,699
511
0
6,665
17,537
7,179
0
1,143
16,394
79,574
811
W
Hercules
Jeαn
Hercules
8,767
3,350
0
8,236
21,653
20,657
927
11,587
9,941
0
97,638
L
Izanami
PavlovsBar
Izanami
6,313
3,836
0
2,431
17,611
6,722
0
0
17,611
0
85,743
W
Gilgamesh
Skpeso
Gilgamesh
13,731
4,894
0
1,267
22,401
14,553
0
7,721
14,680
539
53,292
L
Neith
cabrona
Neith
4,706
1,929
0
1,534
13,973
5,564
110
2,731
11,242
0
80,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
43,712
719
Minions Killed
572
0
Camps Cleared
0
1,959,174
Distance Traveled
1,767,161
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,587
662
201
11
0
354,068
4
W
Ravana
10,654
561
117
6
0
423,123
0
L
The Morrigan
9,124
480
135
7
0
308,016
0
W
Nox
11,521
606
188
10
0
393,530
4
L
Sobek
8,338
439
38
2
0
393,131
1
L
Maman Brigitte
8,669
456
117
6
0
430,304
4
W
Hercules
11,584
610
159
8
0
374,733
1
L
Izanami
8,734
460
150
8
0
328,922
1
W
Gilgamesh
9,113
480
54
3
0
413,720
1
L
Neith
8,847
466
132
7
0
306,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role