Player Matchup

Thor
Thor
BUILDAWALL44
Thor
Level 109
God Stats
0W - 2L
1,855 SR
Queue Stats
25W - 32L
1,497 Elo+
Party 1
Thoth
Thoth
Can-a-duh
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,451 Elo+
Party 1
Achilles
Achilles
Gorillalui
Achilles
Level 146
God Stats
4W - 5L
1,485 SR
Queue Stats
309W - 285L
1,549 Elo+
Solo
Charybdis
Charybdis
Jermslv
Charybdis
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,478 Elo+
Solo
Vulcan
Vulcan
SliccVicc
Vulcan
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 81L
1,623 Elo+
Solo
Team Averages
Level 112
1,568 SR
1,520 Elo+

VS

Team Averages
Level 143
1,549 SR
1,495 Elo+
Atlas
Atlas
EL icPixels
Atlas
Level 129
God Stats
4W - 0L
1,895 SR
Queue Stats
102W - 104L
1,545 Elo+
Solo
Thor
Thor
IMPULSZE916
Thor
Level 154
God Stats
11W - 6L
1,605 SR
Queue Stats
268W - 273L
1,422 Elo+
Solo
Hercules
Hercules
Kingcheeba83
Hercules
Level 191
God Stats
2W - 1L
1,285 SR
Queue Stats
160W - 158L
1,465 Elo+
Solo
Jormungandr
Jormungandr
Ornatewater
Jormungandr
Level 85
God Stats
1W - 1L
1,814 SR
Queue Stats
234W - 209L
1,547 Elo+
Solo
Skadi
Skadi
iClozter
Skadi
Level 155
God Stats
6W - 3L
1,145 SR
Queue Stats
430W - 384L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 8
8,317
1,040
10,380
7,531
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Can-a-duh
Thoth
11
1 / 2 / 7
6,959
870
6,216
4,166
1,617
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Gorillalui
Achilles
15
4 / 3 / 9
8,230
1,029
6,777
13,489
17,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Jermslv
Charybdis
13
4 / 4 / 4
7,957
995
6,149
7,601
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
SliccVicc
Vulcan
13
3 / 4 / 7
8,083
1,010
10,733
8,540
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 11
8,037
1,005
4,660
9,757
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 7
8,860
1,108
5,192
6,451
2,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Kingcheeba83
Hercules
15
2 / 3 / 10
7,849
981
6,979
12,335
10,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Ornatewater
Jormungandr
14
4 / 4 / 8
8,100
1,013
9,434
9,951
7,704
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
iClozter
Skadi
14
5 / 3 / 3
7,966
996
9,447
9,394
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
17
Kills
17
17
Deaths
17
35
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
4
8
2.25
L
Thoth
Can-a-duh
Thoth
1
2
7
2.25
W
1
4
11
1.63
L
Achilles
Gorillalui
Achilles
4
3
9
2.83
W
5
3
7
2.83
L
Charybdis
Jermslv
Charybdis
4
4
4
1.5
W
Hercules
Kingcheeba83
Hercules
2
3
10
2.33
W
Jormungandr
Ornatewater
Jormungandr
4
4
8
2
L
Vulcan
SliccVicc
Vulcan
3
4
7
1.63
W
Skadi
iClozter
Skadi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,255
Damage
35,712
41,327
Taken
47,888
29,273
Mitigated
34,476
10,836
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,380
2,100
407
594
7,531
3,080
0
2,058
5,273
0
12,943
L
Thoth
Can-a-duh
Thoth
6,216
359
302
705
4,166
1,617
422
1,878
2,185
12,093
125
W
4,660
1,504
649
1,103
9,757
9,283
0
2,477
7,043
12,471
0
L
Achilles
Gorillalui
Achilles
6,777
1,339
314
4,299
13,489
17,715
7
3,990
9,119
0
14,680
W
5,192
477
591
1,002
6,451
2,732
98
3,011
3,401
0
15,906
L
Charybdis
Jermslv
Charybdis
6,149
3,239
54
952
7,601
3,183
705
2,738
4,705
0
15,260
W
Hercules
Kingcheeba83
Hercules
6,979
797
809
2,702
12,335
10,884
58
3,637
8,435
0
10,659
W
Jormungandr
Ornatewater
Jormungandr
9,434
1,641
514
1,535
9,951
7,704
0
3,910
5,773
22,820
0
L
Vulcan
SliccVicc
Vulcan
10,733
4,585
1,163
2,046
8,540
3,678
110
2,250
5,951
21,972
0
W
Skadi
iClozter
Skadi
9,447
2,438
503
1,273
9,394
3,873
458
3,818
5,410
0
17,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
40,812
74
Minions Killed
105
0
Camps Cleared
0
742,195
Distance Traveled
814,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,317
1,040
7
1
0
140,575
0
L
Thoth
6,959
870
12
2
0
118,212
0
W
Atlas
8,037
1,005
16
2
0
147,799
0
L
Achilles
8,230
1,029
13
2
0
181,458
0
W
Thor
8,860
1,108
23
3
0
169,042
0
L
Charybdis
7,957
995
19
2
0
131,152
0
W
Hercules
7,849
981
15
2
0
175,072
0
W
Jormungandr
8,100
1,013
23
3
0
176,405
0
L
Vulcan
8,083
1,010
23
3
0
170,798
0
W
Skadi
7,966
996
28
4
0
146,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role