Player Matchup

Bastet
Bastet
Hitomichan71
Bastet
Level 79
God Stats
16W - 14L
1,504 SR
Queue Stats
259W - 239L
1,438 Elo+
Solo
Anubis
Anubis
Sosnar67
Anubis
Level 102
God Stats
1W - 0L
1,761 SR
Queue Stats
9W - 12L
1,385 Elo+
Party 2
Izanami
Izanami
TRXXcouch3
Izanami
Level 63
God Stats
3W - 1L
1,568 SR
Queue Stats
51W - 37L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
benfootball63
Morgan Le Fay
Level 120
God Stats
8W - 6L
1,524 SR
Queue Stats
21W - 19L
1,701 Elo+
Solo
Bacchus
Bacchus
crxste
Bacchus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 251L
1,518 Elo+
Party 2
Team Averages
Level 94
1,571 SR
1,500 Elo+

VS

Team Averages
Level 77
1,509 SR
1,464 Elo+
Bakasura
Bakasura
Choche_Dms
Bakasura
Level 64
God Stats
33W - 33L
1,564 SR
Queue Stats
33W - 33L
1,499 Elo+
Party 1
Ymir
Ymir
Krassenex
Ymir
Level 81
God Stats
15W - 10L
1,466 SR
Queue Stats
100W - 87L
1,460 Elo+
Solo
Vulcan
Vulcan
PANDAH850
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 120L
1,319 Elo+
Solo
Cabrakan
Cabrakan
Thejoker_ym
Cabrakan
Level 109
God Stats
6W - 7L
1,476 SR
Queue Stats
41W - 35L
1,512 Elo+
Party 1
Apollo
Apollo
Tony_N16
Apollo
Level 82
God Stats
29W - 31L
1,538 SR
Queue Stats
121W - 103L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 2 / 7
7,860
491
9,322
11,577
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
Sosnar67
Anubis
16
2 / 2 / 1
9,792
612
9,321
8,392
4,487
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TRXXcouch3
Izanami
16
1 / 0 / 2
9,207
575
7,585
8,248
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
benfootball63
Morgan Le Fay
14
4 / 3 / 5
8,320
520
9,894
7,732
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Bacchus
crxste
Bacchus
13
3 / 1 / 4
8,483
530
4,853
11,280
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Choche_Dms
Bakasura
15
4 / 0 / 2
7,933
496
2,605
13,049
6,932
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
15
2 / 2 / 1
8,768
548
5,064
12,553
8,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
PANDAH850
Vulcan
11
1 / 6 / 5
7,108
444
3,379
9,470
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Thejoker_ym
Cabrakan
10
0 / 4 / 2
6,640
415
4,506
17,178
15,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Tony_N16
Apollo
14
1 / 1 / 0
7,754
485
4,307
7,936
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
8
8
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Choche_Dms
Bakasura
4
0
2
5
W
Bastet
3
2
7
3.25
L
Ymir
2
2
1
1.25
L
Vulcan
PANDAH850
Vulcan
1
6
5
0.58
W
Anubis
Sosnar67
Anubis
2
2
1
1.25
W
Izanami
TRXXcouch3
Izanami
1
0
2
2
L
Cabrakan
Thejoker_ym
Cabrakan
0
4
2
0.25
L
Apollo
Tony_N16
Apollo
1
1
0
1
W
Morgan Le Fay
benfootball63
Morgan Le Fay
4
3
5
2.17
W
Bacchus
crxste
Bacchus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,975
Damage
19,861
47,229
Taken
60,186
27,006
Mitigated
37,913
17,038
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Choche_Dms
Bakasura
2,605
2,331
312
9,017
13,049
6,932
0
3,343
9,706
0
43,792
W
Bastet
9,322
3,163
0
4,966
11,577
4,325
220
2,481
9,026
0
46,072
L
Ymir
5,064
990
0
3,880
12,553
8,562
0
7,564
4,989
61,154
0
L
Vulcan
PANDAH850
Vulcan
3,379
1,838
0
796
9,470
3,561
0
5,419
4,051
32,423
460
W
Anubis
Sosnar67
Anubis
9,321
183
0
4,699
8,392
4,487
494
3,064
5,054
80,341
3,319
W
Izanami
TRXXcouch3
Izanami
7,585
5,341
0
3,535
8,248
3,414
2,813
1,757
6,491
0
91,179
L
Cabrakan
Thejoker_ym
Cabrakan
4,506
966
280
3,456
17,178
15,292
0
5,858
11,320
24,918
0
L
Apollo
Tony_N16
Apollo
4,307
2,482
0
697
7,936
3,566
348
1,167
6,769
0
72,537
W
Morgan Le Fay
benfootball63
Morgan Le Fay
9,894
974
0
1,644
7,732
3,417
421
3,579
4,105
64,482
1,521
W
Bacchus
crxste
Bacchus
4,853
631
0
2,194
11,280
11,363
0
1,666
9,490
25,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
38,203
481
Minions Killed
432
0
Camps Cleared
0
1,490,712
Distance Traveled
1,492,825
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,933
496
97
6
0
362,613
0
W
Bastet
7,860
491
53
3
0
357,854
0
L
Ymir
8,768
548
129
8
0
269,072
0
L
Vulcan
7,108
444
61
4
0
281,578
0
W
Anubis
9,792
612
144
9
0
255,610
0
W
Izanami
9,207
575
147
9
0
278,378
0
L
Cabrakan
6,640
415
32
2
0
290,871
0
L
Apollo
7,754
485
113
7
0
288,691
2
W
Morgan Le Fay
8,320
520
106
7
0
271,295
2
W
Bacchus
8,483
530
31
2
0
327,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role