Player Matchup

Agni
Agni
Featheredmilk
Agni
Level 34
God Stats
1W - 0L
1,687 SR
Queue Stats
20W - 26L
1,436 Elo+
Party 3
Hachiman
Hachiman
Marcuz_Kenway
Hachiman
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 45L
1,299 Elo+
Party 2
Arachne
Arachne
SiqoSucksAtLife
Arachne
Level 30
God Stats
9W - 8L
1,640 SR
Queue Stats
22W - 34L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
Sledhead108
Sun Wukong
Level 23
God Stats
1W - 1L
1,281 SR
Queue Stats
14W - 24L
1,436 Elo+
Party 3
Surtr
Surtr
王Rook
Surtr
Level 7
God Stats
8W - 13L
1,464 SR
Queue Stats
9W - 16L
1,392 Elo+
Party 2
Team Averages
Level 40
1,514 SR
1,376 Elo+

VS

Team Averages
Level 38
1,500 SR
1,456 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Blantiii
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BlazeYE444
Jing Wei
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 88L
1,500 Elo+
Party 1
Yemoja
Yemoja
PlumaMing
Yemoja
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 19L
1,500 Elo+
Party 1
Thanatos
Thanatos
lovescarsveraa
Thanatos
Level 122
God Stats
4W - 7L
1,500 SR
Queue Stats
73W - 81L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,286
529
2,951
3,703
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Marcuz_Kenway
Hachiman
11
2 / 0 / 1
6,105
611
1,213
2,879
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 2 / 4
5,784
578
2,736
7,850
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Sledhead108
Sun Wukong
10
2 / 1 / 1
6,127
613
3,377
4,176
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
王Rook
Surtr
10
3 / 2 / 1
5,995
600
4,625
8,246
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
5 / 2 / 0
6,053
605
6,365
9,277
3,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Blantiii
Gilgamesh
9
1 / 2 / 0
5,071
507
2,081
6,589
3,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
BlazeYE444
Jing Wei
2
0 / 0 / 0
3,534
353
0
793
131
Yemoja
PlumaMing
Yemoja
7
0 / 0 / 0
4,294
429
1,445
3,014
1,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
1 / 5 / 2
4,978
498
2,203
8,963
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
7
7
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
2
0
2.5
L
Gilgamesh
Blantiii
Gilgamesh
1
2
0
0.5
L
Jing Wei
BlazeYE444
Jing Wei
0
0
0
0
W
1
2
3
1.25
W
Hachiman
Marcuz_Kenway
Hachiman
2
0
1
2.5
L
Yemoja
PlumaMing
Yemoja
0
0
0
0
W
1
2
4
1.5
W
Sun Wukong
Sledhead108
Sun Wukong
2
1
1
2.5
L
Thanatos
1
5
2
0.4
W
Surtr
王Rook
Surtr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,902
Damage
12,094
26,854
Taken
28,636
11,552
Mitigated
11,198
8,382
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,365
862
330
3,896
9,277
3,715
0
1,598
7,679
41,715
1,220
L
Gilgamesh
Blantiii
Gilgamesh
2,081
485
0
1,203
6,589
3,018
0
0
6,126
0
21,488
L
Jing Wei
BlazeYE444
Jing Wei
0
0
0
0
793
131
0
0
793
0
1,474
W
2,951
460
0
399
3,703
1,413
0
2,548
1,155
27,161
0
W
Hachiman
Marcuz_Kenway
Hachiman
1,213
493
0
1,270
2,879
922
904
429
2,450
0
34,083
L
Yemoja
PlumaMing
Yemoja
1,445
495
1,019
432
3,014
1,251
0
471
2,543
8,554
0
W
2,736
1,436
0
2,461
7,850
3,008
0
1,666
6,184
0
45,020
W
Sun Wukong
Sledhead108
Sun Wukong
3,377
594
0
1,218
4,176
2,291
88
106
3,618
0
34,820
L
Thanatos
2,203
377
0
3,499
8,963
3,083
0
1,181
7,782
0
23,515
W
Surtr
王Rook
Surtr
4,625
1,823
31
3,003
8,246
3,918
421
2,931
5,315
660
33,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
23,930
277
Minions Killed
161
0
Camps Cleared
0
979,985
Distance Traveled
786,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,053
605
67
7
0
214,758
0
L
Gilgamesh
5,071
507
33
3
0
179,593
0
L
Jing Wei
3,534
353
5
1
0
34,403
0
W
Agni
5,286
529
46
5
0
200,195
0
W
Hachiman
6,105
611
61
6
0
204,286
0
L
Yemoja
4,294
429
11
1
0
138,957
0
W
Arachne
5,784
578
73
7
0
223,547
0
W
Sun Wukong
6,127
613
51
5
0
180,117
0
L
Thanatos
4,978
498
45
5
0
218,489
0
W
Surtr
5,995
600
46
5
0
171,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role