Player Matchup

Bastet
Bastet
Silver IV
 
Bastet
Silver IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver III
BLUNTEDGOON187
Zeus
Silver III
Level 164
God Stats
4W - 6L
1,291 SR
Queue Stats
409W - 435L
825 MMR
Solo
Bacchus
Bacchus
Silver III
El_Chori102
Bacchus
Silver III
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 161L
751 MMR
Solo
Danzaburou
Danzaburou
Silver III
Gambit4643
Danzaburou
Silver III
Level 149
God Stats
100W - 81L
1,504 SR
Queue Stats
287W - 314L
815 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
StankNasty13189
Sun Wukong
Silver IV
Level 65
God Stats
33W - 30L
1,324 SR
Queue Stats
362W - 404L
702 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,424 SR
919 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,541 SR
761 MMR
Poseidon
Poseidon
Silver IV
Dumbdragon69
Poseidon
Silver IV
Level 136
God Stats
5W - 13L
1,425 SR
Queue Stats
331W - 369L
799 MMR
Solo
Chaac
Chaac
Silver IV
JBFxBubbles
Chaac
Silver IV
Level 80
God Stats
38W - 35L
1,505 SR
Queue Stats
129W - 158L
807 MMR
Solo
Izanami
Izanami
Silver IV
Time4Twice
Izanami
Silver IV
Level 89
God Stats
6W - 4L
1,648 SR
Queue Stats
86W - 107L
718 MMR
Party 1
Cerberus
Cerberus
Silver IV
jklmpz
Cerberus
Silver IV
Level 74
God Stats
9W - 12L
1,624 SR
Queue Stats
476W - 525L
678 MMR
Solo
Hun Batz
Hun Batz
Silver IV
restlyss
Hun Batz
Silver IV
Level 79
God Stats
1W - 4L
1,504 SR
Queue Stats
93W - 112L
804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
9 / 0 / 2
10,003
625
10,379
17,326
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 3 / 5
8,849
553
6,982
6,219
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
El_Chori102
Bacchus
14
1 / 2 / 7
8,550
534
5,076
11,704
10,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Gambit4643
Danzaburou
15
5 / 1 / 2
9,160
573
11,711
10,764
4,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
StankNasty13189
Sun Wukong
16
0 / 0 / 2
9,153
572
10,352
15,093
13,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
JormungandrAnubisThanatosAthena

VS

Bans
Ao KuangKing ArthurArachneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dumbdragon69
Poseidon
13
2 / 3 / 0
7,886
493
4,607
7,262
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 1
8,396
525
8,234
18,211
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Time4Twice
Izanami
13
0 / 2 / 1
7,047
440
4,390
8,845
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
jklmpz
Cerberus
14
0 / 2 / 0
7,761
485
9,698
15,389
18,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
restlyss
Hun Batz
14
2 / 4 / 2
7,861
491
9,376
16,113
6,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
6
6
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
0
2
10
W
0
3
5
0.83
L
Poseidon
Dumbdragon69
Poseidon
2
3
0
0.67
W
Bacchus
El_Chori102
Bacchus
1
2
7
2.25
W
Danzaburou
Gambit4643
Danzaburou
5
1
2
6
L
2
4
1
0.63
W
Sun Wukong
StankNasty13189
Sun Wukong
0
0
2
1
L
Izanami
Time4Twice
Izanami
0
2
1
0.25
L
Cerberus
jklmpz
Cerberus
0
2
0
0
L
Hun Batz
restlyss
Hun Batz
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,500
Damage
36,305
61,106
Taken
65,820
38,488
Mitigated
46,423
29,173
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,379
3,056
0
12,158
17,326
7,632
0
796
16,530
0
83,479
W
6,982
686
0
840
6,219
2,051
1,060
2,907
3,312
63,627
444
L
Poseidon
Dumbdragon69
Poseidon
4,607
474
0
715
7,262
2,650
0
3,258
3,630
56,167
0
W
Bacchus
El_Chori102
Bacchus
5,076
616
0
3,972
11,704
10,896
219
818
10,886
32,779
0
W
Danzaburou
Gambit4643
Danzaburou
11,711
4,608
0
6,104
10,764
4,394
1,277
680
10,084
0
62,315
L
8,234
1,759
489
7,644
18,211
15,335
136
4,104
14,053
0
49,382
W
Sun Wukong
StankNasty13189
Sun Wukong
10,352
2,480
0
6,099
15,093
13,515
381
9,343
5,750
0
72,178
L
Izanami
Time4Twice
Izanami
4,390
2,321
0
1,298
8,845
3,219
1,244
1,702
7,077
0
54,811
L
Cerberus
jklmpz
Cerberus
9,698
1,069
0
5,892
15,389
18,494
0
74
14,094
66,290
1,985
L
Hun Batz
restlyss
Hun Batz
9,376
2,895
0
5,593
16,113
6,725
0
2,314
13,609
0
71,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
38,951
486
Minions Killed
528
0
Camps Cleared
0
1,582,430
Distance Traveled
1,490,532
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,003
625
113
7
0
353,621
2
W
Zeus
8,849
553
116
7
0
298,780
2
L
Poseidon
7,886
493
95
6
0
259,011
1
W
Bacchus
8,550
534
31
2
0
295,913
4
W
Danzaburou
9,160
573
102
6
0
312,764
3
L
Chaac
8,396
525
67
4
0
320,737
4
W
Sun Wukong
9,153
572
124
8
0
321,352
0
L
Izanami
7,047
440
105
7
0
300,954
2
L
Cerberus
7,761
485
157
10
0
283,096
1
L
Hun Batz
7,861
491
104
7
0
326,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role