Player Matchup

Loki
Loki
BeSt__LoKi
Loki
Level 169
God Stats
10W - 5L
1,741 SR
Queue Stats
44W - 86L
1,484 Elo+
Solo
Rama
Rama
ElQuetza2892
Rama
Level 135
God Stats
3W - 0L
1,749 SR
Queue Stats
254W - 234L
1,527 Elo+
Solo
Bellona
Bellona
Rakescar
Bellona
Level 121
God Stats
45W - 24L
1,683 SR
Queue Stats
238W - 204L
1,582 Elo+
Party 1
Scylla
Scylla
SnowieGinja
Scylla
Level 127
God Stats
10W - 15L
1,494 SR
Queue Stats
337W - 310L
1,537 Elo+
Party 1
Athena
Athena
lbakalbakal
Athena
Level 165
God Stats
14W - 8L
1,525 SR
Queue Stats
440W - 428L
1,477 Elo+
Solo
Team Averages
Level 143
1,639 SR
1,521 Elo+

VS

Team Averages
Level 68
1,550 SR
1,526 Elo+
Bacchus
Bacchus
FocusKill21
Bacchus
Level 14
God Stats
6W - 9L
1,549 SR
Queue Stats
7W - 13L
1,412 Elo+
Party 3
Ne Zha
Ne Zha
SWiFTV0iD
Ne Zha
Level 40
God Stats
5W - 4L
1,746 SR
Queue Stats
35W - 34L
1,539 Elo+
Party 2
Zeus
Zeus
Task_SaW
Zeus
Level 44
God Stats
3W - 5L
1,432 SR
Queue Stats
70W - 71L
1,580 Elo+
Party 2
Achilles
Achilles
XxStonewallJax
Achilles
Level 141
God Stats
0W - 1L
1,374 SR
Queue Stats
79W - 70L
1,560 Elo+
Party 3
Danzaburou
Danzaburou
nickhurts
Danzaburou
Level 103
God Stats
2W - 2L
1,650 SR
Queue Stats
70W - 61L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 3
6,484
648
8,241
8,218
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 1
6,280
628
5,108
5,400
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Rakescar
Bellona
11
8 / 0 / 0
7,144
714
9,863
9,165
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
10
2 / 2 / 4
5,777
578
1,486
4,370
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
3 / 0 / 8
6,022
602
4,821
7,148
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FocusKill21
Bacchus
8
0 / 3 / 0
4,822
482
1,515
7,273
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
SWiFTV0iD
Ne Zha
8
0 / 7 / 0
4,844
484
4,211
10,688
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
10
1 / 5 / 2
5,635
564
4,313
6,502
1,888
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Achilles
8
1 / 5 / 0
4,813
481
4,320
10,466
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
nickhurts
Danzaburou
10
2 / 2 / 0
5,853
585
4,880
7,065
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
22
Kills
4
4
Deaths
22
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
2
1
1
2.5
L
Bacchus
FocusKill21
Bacchus
0
3
0
0
W
Bellona
Rakescar
Bellona
8
0
0
8
L
Ne Zha
SWiFTV0iD
Ne Zha
0
7
0
0
W
Scylla
2
2
4
2
L
Zeus
1
5
2
0.4
L
Achilles
1
5
0
0.2
W
Athena
3
0
8
7
L
Danzaburou
nickhurts
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
19,239
34,301
Taken
41,994
20,582
Mitigated
20,848
12,983
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,241
2,900
0
3,004
8,218
3,066
0
1,622
6,596
0
47,322
W
5,108
4,186
0
2,327
5,400
2,099
671
755
4,645
0
47,558
L
Bacchus
FocusKill21
Bacchus
1,515
91
0
1,104
7,273
5,793
0
771
6,369
8,810
0
W
Bellona
Rakescar
Bellona
9,863
3,114
0
4,590
9,165
7,587
0
451
8,000
1,393
46,619
L
Ne Zha
SWiFTV0iD
Ne Zha
4,211
1,125
0
3,301
10,688
5,065
0
788
9,336
0
27,461
W
Scylla
1,486
254
0
625
4,370
1,439
0
1,336
3,034
36,515
579
L
Zeus
4,313
527
0
1,434
6,502
1,888
0
1,610
4,892
38,338
548
L
Achilles
4,320
1,279
0
3,078
10,466
5,470
0
1,902
8,552
0
23,329
W
Athena
4,821
1,821
0
2,437
7,148
6,391
16
1,531
5,617
13,389
201
L
Danzaburou
nickhurts
Danzaburou
4,880
2,406
0
2,081
7,065
2,632
0
1,480
5,585
0
33,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
25,967
305
Minions Killed
234
0
Camps Cleared
0
1,083,483
Distance Traveled
945,219
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,484
648
68
7
0
263,423
0
W
Rama
6,280
628
80
8
0
167,848
0
L
Bacchus
4,822
482
15
2
0
208,243
0
W
Bellona
7,144
714
71
7
0
230,504
0
L
Ne Zha
4,844
484
40
4
0
184,306
0
W
Scylla
5,777
578
72
7
0
190,660
0
L
Zeus
5,635
564
85
9
0
175,561
0
L
Achilles
4,813
481
38
4
0
198,360
0
W
Athena
6,022
602
14
1
0
231,048
2
L
Danzaburou
5,853
585
56
6
0
178,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role