Player Matchup

Rama
Rama
DASP00k
Rama
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,283 Elo+
Solo
Charon
Charon
ElectricDragon13
Charon
Level 140
God Stats
4W - 6L
1,538 SR
Queue Stats
223W - 215L
1,543 Elo+
Solo
Sobek
Sobek
SmirkyPython831
Sobek
Level 68
God Stats
1W - 2L
1,518 SR
Queue Stats
5W - 10L
1,381 Elo+
Party 2
Athena
Athena
YoMegaFresh
Athena
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,531 Elo+
Solo
Thanatos
Thanatos
rHINOiSasTUD
Thanatos
Level 158
God Stats
1W - 1L
1,699 SR
Queue Stats
23W - 31L
1,434 Elo+
Party 2
Team Averages
Level 108
1,551 SR
1,434 Elo+

VS

Team Averages
Level 139
1,542 SR
1,484 Elo+
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Coolaidrizz
Chiron
Level 187
God Stats
14W - 5L
1,592 SR
Queue Stats
765W - 804L
1,494 Elo+
Solo
Freya
Freya
TlxShadow
Freya
Level 97
God Stats
2W - 3L
1,829 SR
Queue Stats
48W - 60L
1,422 Elo+
Party 1
Scylla
Scylla
Xbawkz420
Scylla
Level 127
God Stats
4W - 10L
1,223 SR
Queue Stats
591W - 625L
1,470 Elo+
Solo
Chronos
Chronos
tkaber
Chronos
Level 158
God Stats
9W - 4L
1,569 SR
Queue Stats
480W - 497L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DASP00k
Rama
10
0 / 3 / 1
5,135
856
3,346
5,748
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
5,212
869
5,135
6,479
5,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 3
5,792
965
2,248
6,262
6,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
8
0 / 2 / 2
4,861
810
1,951
3,350
1,875
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
rHINOiSasTUD
Thanatos
11
3 / 3 / 0
5,800
967
5,762
6,377
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 7
6,550
1,092
3,535
8,357
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
14
8 / 0 / 3
7,518
1,253
8,148
3,786
1,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
TlxShadow
Freya
11
2 / 1 / 4
6,306
1,051
3,108
3,527
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Xbawkz420
Scylla
11
1 / 1 / 6
6,370
1,062
5,060
4,690
2,228
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos
tkaber
Chronos
11
1 / 0 / 6
6,660
1,110
4,988
5,116
1,931
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
13
13
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
7
2.25
W
Chiron
8
0
3
9.5
L
Rama
DASP00k
Rama
0
3
1
0.17
L
0
3
1
0.17
L
1
2
3
1.25
W
Freya
TlxShadow
Freya
2
1
4
4
W
Scylla
Xbawkz420
Scylla
1
1
6
4
L
Athena
0
2
2
0.5
L
Thanatos
rHINOiSasTUD
Thanatos
3
3
0
1
W
Chronos
tkaber
Chronos
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,442
Damage
24,839
28,216
Taken
25,476
18,814
Mitigated
17,713
6,215
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,535
482
836
1,476
8,357
10,441
0
1,822
6,452
4,949
0
W
Chiron
8,148
2,670
630
1,887
3,786
1,575
396
1,401
2,341
0
16,913
L
Rama
DASP00k
Rama
3,346
1,779
0
593
5,748
1,989
0
3,277
2,471
0
8,485
L
5,135
404
722
558
6,479
5,407
0
3,169
3,310
13,187
254
L
2,248
184
217
1,102
6,262
6,923
0
3,053
3,209
3,552
42
W
Freya
TlxShadow
Freya
3,108
992
175
806
3,527
1,538
170
1,683
1,794
10,131
802
W
Scylla
Xbawkz420
Scylla
5,060
637
236
931
4,690
2,228
1
1,526
3,118
10,648
418
L
Athena
1,951
311
161
122
3,350
1,875
0
2,877
473
2,732
0
L
Thanatos
rHINOiSasTUD
Thanatos
5,762
327
0
2,740
6,377
2,620
0
3,828
2,549
0
11,272
W
Chronos
tkaber
Chronos
4,988
1,152
1,697
1,477
5,116
1,931
440
2,562
2,554
12,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
33,404
40
Minions Killed
62
0
Camps Cleared
0
514,910
Distance Traveled
641,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,550
1,092
1
0
0
138,572
0
W
Chiron
7,518
1,253
13
2
0
117,035
0
L
Rama
5,135
856
10
2
0
100,971
0
L
Charon
5,212
869
16
3
0
125,371
0
L
Sobek
5,792
965
3
1
0
109,976
0
W
Freya
6,306
1,051
15
3
0
110,097
0
W
Scylla
6,370
1,062
19
3
0
140,569
0
L
Athena
4,861
810
1
0
0
59,819
0
L
Thanatos
5,800
967
10
2
0
118,773
0
W
Chronos
6,660
1,110
14
2
0
135,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role