Player Matchup

Janus
Janus
KurtRambis55
Janus
Level 126
God Stats
594W - 607L
1,487 SR
Queue Stats
601W - 615L
1,415 Elo+
Solo
Baba Yaga
Baba Yaga
M_D_Ace212
Baba Yaga
Level 156
God Stats
2W - 10L
1,387 SR
Queue Stats
284W - 295L
1,418 Elo+
Solo
Khepri
Khepri
Omni-Limited
Khepri
Level 86
God Stats
7W - 11L
1,472 SR
Queue Stats
73W - 56L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
Yuqii_vZv
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,451 Elo+
Party 2
Bellona
Bellona
doctoru944
Bellona
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,411 Elo+
Solo
Team Averages
Level 97
1,469 SR
1,431 Elo+

VS

Team Averages
Level 70
1,498 SR
1,403 Elo+
Amaterasu
Amaterasu
FCmerlusSupermaX
Amaterasu
Level 67
God Stats
7W - 4L
1,501 SR
Queue Stats
68W - 73L
1,405 Elo+
Party 1
Zeus
Zeus
Hammerboi32
Zeus
Level 63
God Stats
11W - 15L
1,354 SR
Queue Stats
120W - 131L
1,423 Elo+
Solo
Chaac
Chaac
LiLDemonEmperor
Chaac
Level 62
God Stats
13W - 11L
1,504 SR
Queue Stats
100W - 108L
1,345 Elo+
Solo
Sol
Sol
TheeFiddleKid
Sol
Level 84
God Stats
18W - 12L
1,628 SR
Queue Stats
144W - 132L
1,439 Elo+
Solo
Thanatos
Thanatos
manuarii56
Thanatos
Level 72
God Stats
12W - 9L
1,503 SR
Queue Stats
46W - 39L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,816
427
6,566
11,716
4,169
Baba Yaga
M_D_Ace212
Baba Yaga
2
0 / 2 / 1
6,502
283
0
2,297
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
16
2 / 6 / 3
10,681
464
6,148
27,586
40,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Yuqii_vZv
Gilgamesh
17
4 / 9 / 2
10,710
466
11,555
31,163
18,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
doctoru944
Bellona
18
0 / 3 / 2
10,635
462
14,357
31,417
30,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
19
2 / 1 / 5
12,611
548
11,904
23,976
22,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 3 / 9
13,731
597
27,583
10,318
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 1 / 9
13,250
576
10,621
23,652
29,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 3 / 11
12,561
546
16,886
16,198
7,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
manuarii56
Thanatos
18
5 / 1 / 11
11,617
505
16,321
19,189
9,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
8
Kills
23
23
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
2
1
5
4.5
W
8
3
9
4.17
L
2
3
0
0.67
W
5
1
9
9.5
L
Baba Yaga
M_D_Ace212
Baba Yaga
0
2
1
0.25
L
Khepri
2
6
3
0.58
W
3
3
11
2.83
L
Gilgamesh
Yuqii_vZv
Gilgamesh
4
9
2
0.56
L
Bellona
doctoru944
Bellona
0
3
2
0.33
W
Thanatos
manuarii56
Thanatos
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,626
Damage
83,315
104,179
Taken
93,333
94,974
Mitigated
73,761
22,486
Healing
51,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
11,904
5,307
0
10,602
23,976
22,716
1,369
367
21,204
0
93,982
W
27,583
2,522
0
1,316
10,318
4,628
3,059
2,457
7,861
124,609
1,776
L
6,566
418
0
250
11,716
4,169
620
3,392
8,324
68,263
0
W
10,621
1,576
157
13,254
23,652
29,267
749
4,656
18,722
689
90,332
L
Baba Yaga
M_D_Ace212
Baba Yaga
0
0
0
0
2,297
188
0
143
2,154
0
0
L
Khepri
6,148
728
2,772
3,180
27,586
40,878
72
17,546
10,040
34,891
0
W
16,886
6,540
0
7,891
16,198
7,823
6,379
3,341
12,601
106,065
3,133
L
Gilgamesh
Yuqii_vZv
Gilgamesh
11,555
3,478
456
3,215
31,163
18,847
78
16,275
14,888
0
54,493
L
Bellona
doctoru944
Bellona
14,357
6,308
0
12,613
31,417
30,892
0
7,062
24,355
0
90,310
W
Thanatos
manuarii56
Thanatos
16,321
2,217
0
18,190
19,189
9,327
32
2,274
16,827
0
77,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,344
Gold Earned
63,770
355
Minions Killed
635
0
Camps Cleared
0
1,633,699
Distance Traveled
2,291,187
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,611
548
136
6
0
419,675
0
W
Zeus
13,731
597
179
8
0
439,404
0
L
Janus
9,816
427
129
6
0
425,245
11
W
Chaac
13,250
576
88
4
0
511,862
6
L
Baba Yaga
6,502
283
0
0
0
0
0
L
Khepri
10,681
464
46
2
0
397,391
0
W
Sol
12,561
546
149
6
0
435,539
0
L
Gilgamesh
10,710
466
64
3
0
397,974
2
L
Bellona
10,635
462
116
5
0
413,089
0
W
Thanatos
11,617
505
83
4
0
484,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role