Player Matchup

Thanatos
Thanatos
DCMERKS
Thanatos
Level 150
God Stats
1W - 4L
1,500 SR
Queue Stats
246W - 287L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
LordRamiel
Kumbhakarna
Level 92
God Stats
5W - 2L
1,932 SR
Queue Stats
126W - 126L
1,536 Elo+
Party 1
Chang'e
Chang'e
brunorcrdo
Chang'e
Level 215
God Stats
16W - 13L
1,611 SR
Queue Stats
254W - 239L
1,511 Elo+
Solo
Apollo
Apollo
predawn2
Apollo
Level 115
God Stats
7W - 5L
1,337 SR
Queue Stats
166W - 172L
1,554 Elo+
Party 1
Nemesis
Nemesis
ryanmci
Nemesis
Level 88
God Stats
3W - 8L
1,527 SR
Queue Stats
156W - 143L
1,554 Elo+
Solo
Team Averages
Level 132
1,581 SR
1,509 Elo+

VS

Team Averages
Level 89
1,358 SR
1,478 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
SilverHokage8
Kali
Level 105
God Stats
1W - 2L
1,326 SR
Queue Stats
99W - 89L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
TheAnkleBully23
Gilgamesh
Level 121
God Stats
1W - 1L
1,442 SR
Queue Stats
102W - 94L
1,485 Elo+
Party 2
Cupid
Cupid
UpsetAve
Cupid
Level 30
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Williford
Anubis
Level 41
God Stats
16W - 10L
1,225 SR
Queue Stats
166W - 173L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DCMERKS
Thanatos
12
0 / 0 / 0
6,175
475
5,729
13,181
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
LordRamiel
Kumbhakarna
9
0 / 0 / 1
5,590
430
1,375
10,679
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
brunorcrdo
Chang'e
12
0 / 4 / 1
6,115
470
5,573
11,768
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
predawn2
Apollo
11
0 / 2 / 0
6,248
481
3,740
7,505
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ryanmci
Nemesis
11
1 / 3 / 0
6,098
469
5,237
12,368
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 2
6,802
523
4,062
6,271
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 2
6,747
519
2,953
10,034
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheAnkleBully23
Gilgamesh
14
0 / 0 / 1
8,519
655
10,551
12,249
8,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cupid
UpsetAve
Cupid
13
2 / 0 / 1
7,945
611
5,836
6,178
2,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Williford
Anubis
15
5 / 0 / 2
9,369
721
15,968
10,206
5,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
9
9
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
2
2
L
Thanatos
DCMERKS
Thanatos
0
0
0
0
L
Kumbhakarna
LordRamiel
Kumbhakarna
0
0
1
0.5
W
1
1
2
2
W
Gilgamesh
TheAnkleBully23
Gilgamesh
0
0
1
0.5
W
Cupid
UpsetAve
Cupid
2
0
1
2.5
W
Anubis
Williford
Anubis
5
0
2
6
L
Chang'e
brunorcrdo
Chang'e
0
4
1
0.13
L
Apollo
predawn2
Apollo
0
2
0
0
L
Nemesis
ryanmci
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,654
Damage
39,370
55,501
Taken
44,938
24,576
Mitigated
26,219
20,265
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,062
482
0
2,406
6,271
5,864
0
780
5,491
17,454
1,038
L
Thanatos
DCMERKS
Thanatos
5,729
2,118
0
10,842
13,181
7,777
0
0
12,338
0
40,561
L
Kumbhakarna
LordRamiel
Kumbhakarna
1,375
119
0
2,208
10,679
6,772
0
5,835
4,844
13,046
0
W
2,953
1,105
0
5,140
10,034
3,821
0
1,846
8,143
0
42,955
W
Gilgamesh
TheAnkleBully23
Gilgamesh
10,551
3,809
0
6,231
12,249
8,800
40
0
11,521
0
67,522
W
Cupid
UpsetAve
Cupid
5,836
3,500
0
3,345
6,178
2,312
743
220
5,958
0
65,045
W
Anubis
Williford
Anubis
15,968
1,162
0
6,348
10,206
5,422
0
4,743
5,463
86,964
3,551
L
Chang'e
brunorcrdo
Chang'e
5,573
495
666
3,418
11,768
2,670
0
8,573
3,195
48,879
0
L
Apollo
predawn2
Apollo
3,740
2,351
0
2,144
7,505
2,543
0
1,030
6,475
0
49,168
L
Nemesis
ryanmci
Nemesis
5,237
2,294
0
987
12,368
4,814
0
4,052
8,228
0
49,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
39,382
334
Minions Killed
462
0
Camps Cleared
0
1,329,462
Distance Traveled
1,314,837
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,802
523
24
2
0
284,429
4
L
Thanatos
6,175
475
68
5
0
268,290
0
L
Kumbhakarna
5,590
430
13
1
0
272,732
5
W
Kali
6,747
519
63
5
0
291,296
0
W
Gilgamesh
8,519
655
117
9
0
251,247
2
W
Cupid
7,945
611
115
9
0
250,790
0
W
Anubis
9,369
721
143
11
0
237,075
6
L
Chang'e
6,115
470
95
7
0
239,378
0
L
Apollo
6,248
481
88
7
0
242,000
2
L
Nemesis
6,098
469
70
5
0
307,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role