Player Matchup

Neith
Neith
DanHack
Neith
Level 107
God Stats
5W - 16L
1,347 SR
Queue Stats
268W - 239L
1,518 Elo+
Solo
Sobek
Sobek
Frenchtoastfan
Sobek
Level 157
God Stats
3W - 11L
1,193 SR
Queue Stats
198W - 177L
1,600 Elo+
Party 1
Agni
Agni
Kowamy
Agni
Level 109
God Stats
2W - 4L
1,657 SR
Queue Stats
143W - 122L
1,627 Elo+
Solo
Anhur
Anhur
minotar685
Anhur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 98L
1,561 Elo+
Party 1
Ravana
Ravana
speddyyy
Ravana
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 71L
1,445 Elo+
Solo
Team Averages
Level 124
1,440 SR
1,550 Elo+

VS

Team Averages
Level 144
1,373 SR
1,615 Elo+
Ne Zha
Ne Zha
AnG3lzPet
Ne Zha
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,649 Elo+
Party 2
Bellona
Bellona
ItsYxmil
Bellona
Level 111
God Stats
1W - 1L
1,334 SR
Queue Stats
132W - 113L
1,511 Elo+
Solo
Rama
Rama
MissHerBad
Rama
Level 161
God Stats
1W - 0L
1,285 SR
Queue Stats
28W - 11L
1,744 Elo+
Party 2
Sylvanus
Sylvanus
Spikejolteon
Sylvanus
Level 162
God Stats
3W - 4L
1,153 SR
Queue Stats
431W - 376L
1,601 Elo+
Solo
Chang'e
Chang'e
davis1920
Chang'e
Level 129
God Stats
75W - 57L
1,595 SR
Queue Stats
505W - 481L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DanHack
Neith
14
1 / 6 / 3
8,767
548
9,122
13,218
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 5
7,438
465
6,650
19,675
16,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Kowamy
Agni
15
6 / 5 / 2
8,853
553
13,886
7,769
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
14
0 / 5 / 2
7,679
480
5,912
12,507
4,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
speddyyy
Ravana
14
2 / 4 / 3
7,876
492
11,015
11,487
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AnG3lzPet
Ne Zha
16
6 / 3 / 10
9,242
578
12,497
16,314
7,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
ItsYxmil
Bellona
15
5 / 1 / 6
9,714
607
9,969
17,768
17,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 0 / 0
10,712
670
11,873
9,635
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Spikejolteon
Sylvanus
12
1 / 1 / 9
8,213
513
6,377
16,611
11,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
davis1920
Chang'e
14
3 / 5 / 7
8,448
528
8,879
15,223
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
10
Kills
24
24
Deaths
10
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AnG3lzPet
Ne Zha
6
3
10
3.67
L
Neith
DanHack
Neith
1
6
3
0.42
L
1
4
5
0.88
W
Bellona
ItsYxmil
Bellona
5
1
6
8
L
Agni
Kowamy
Agni
6
5
2
1.4
W
9
0
0
9
W
Sylvanus
Spikejolteon
Sylvanus
1
1
9
5.5
W
Chang'e
davis1920
Chang'e
3
5
7
1.3
L
Anhur
0
5
2
0.2
L
Ravana
speddyyy
Ravana
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,585
Damage
49,595
64,656
Taken
75,551
34,478
Mitigated
46,890
18,871
Healing
35,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AnG3lzPet
Ne Zha
12,497
3,446
0
7,409
16,314
7,673
0
2,820
13,494
0
73,235
L
Neith
DanHack
Neith
9,122
4,076
0
4,063
13,218
5,451
0
1,092
12,064
0
70,436
L
6,650
353
0
6,627
19,675
16,352
0
5,463
13,850
21,090
0
W
Bellona
ItsYxmil
Bellona
9,969
2,136
0
8,491
17,768
17,776
742
3,777
13,991
0
70,870
L
Agni
Kowamy
Agni
13,886
1,502
0
603
7,769
2,928
0
3,792
3,645
57,701
1,187
W
11,873
9,452
0
4,584
9,635
3,784
0
1,754
7,881
0
93,538
W
Sylvanus
Spikejolteon
Sylvanus
6,377
1,533
4,587
5,782
16,611
11,972
0
5,979
10,632
21,694
1,454
W
Chang'e
davis1920
Chang'e
8,879
578
1,425
3,019
15,223
5,685
156
6,457
8,766
50,816
0
L
Anhur
5,912
3,113
0
3,606
12,507
4,234
0
1,173
11,286
0
71,820
L
Ravana
speddyyy
Ravana
11,015
2,880
0
3,972
11,487
5,513
0
2,648
8,643
0
64,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
46,329
459
Minions Killed
467
0
Camps Cleared
0
1,411,952
Distance Traveled
1,553,636
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,242
578
94
6
0
339,402
2
L
Neith
8,767
548
129
8
0
242,480
0
L
Sobek
7,438
465
26
2
0
310,591
6
W
Bellona
9,714
607
104
7
0
312,970
0
L
Agni
8,853
553
92
6
0
311,378
2
W
Rama
10,712
670
155
10
0
292,413
0
W
Sylvanus
8,213
513
26
2
0
293,245
3
W
Chang'e
8,448
528
88
6
0
315,606
0
L
Anhur
7,679
480
114
7
0
262,784
0
L
Ravana
7,876
492
98
6
0
284,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role