Player Matchup

Chaac
Chaac
ACrazyBandit
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,702 Elo+
Solo
Merlin
Merlin
KING GAY BOY
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ishtar
Ishtar
bigrag2008
Ishtar
Level 128
God Stats
4W - 6L
1,344 SR
Queue Stats
74W - 79L
1,343 Elo+
Solo
Izanami
Izanami
intencexe
Izanami
Level 14
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 7L
1,223 Elo+
Solo
Mercury
Mercury
solidyeti296298
Mercury
Level 49
God Stats
32W - 39L
1,538 SR
Queue Stats
373W - 467L
1,422 Elo+
Solo
Team Averages
Level 62
1,439 SR
1,438 Elo+

VS

Team Averages
Level 39
1,345 SR
1,447 Elo+
Morgan Le Fay
Morgan Le Fay
EternlDragon680
Morgan Le Fay
Level 27
God Stats
7W - 6L
1,197 SR
Queue Stats
155W - 155L
1,435 Elo+
Solo
Cernunnos
Cernunnos
GarotaCosmicaa
Cernunnos
Level 14
God Stats
1W - 3L
1,283 SR
Queue Stats
9W - 25L
1,546 Elo+
Solo
Ullr
Ullr
Jayjizy
Ullr
Level 43
God Stats
6W - 7L
1,407 SR
Queue Stats
96W - 115L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
Reyhovah
Kuzenbo
Level 42
God Stats
6W - 8L
1,387 SR
Queue Stats
198W - 215L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
WildingCoder3
Sun Wukong
Level 69
God Stats
18W - 21L
1,451 SR
Queue Stats
304W - 359L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,633
719
10,968
9,974
11,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
16
1 / 3 / 2
9,225
769
3,725
7,038
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ishtar
bigrag2008
Ishtar
15
2 / 3 / 2
8,839
737
8,551
13,453
5,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Izanami
intencexe
Izanami
14
1 / 3 / 2
8,240
687
7,201
10,063
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 1
9,156
763
3,615
9,298
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EternlDragon680
Morgan Le Fay
16
2 / 1 / 6
9,650
804
13,443
10,127
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cernunnos
GarotaCosmicaa
Cernunnos
17
0 / 1 / 2
9,457
788
3,078
6,929
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Jayjizy
Ullr
16
4 / 3 / 4
9,554
796
9,509
10,209
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Reyhovah
Kuzenbo
16
3 / 3 / 2
9,255
771
9,866
14,505
19,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
WildingCoder3
Sun Wukong
17
4 / 0 / 3
9,729
811
6,850
8,514
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
13
13
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Morgan Le Fay
EternlDragon680
Morgan Le Fay
2
1
6
5
W
Cernunnos
GarotaCosmicaa
Cernunnos
0
1
2
1
W
Ullr
Jayjizy
Ullr
4
3
4
2
L
Merlin
1
3
2
0.67
W
Kuzenbo
Reyhovah
Kuzenbo
3
3
2
1.33
W
Sun Wukong
WildingCoder3
Sun Wukong
4
0
3
5.5
L
Ishtar
bigrag2008
Ishtar
2
3
2
1
L
Izanami
intencexe
Izanami
1
3
2
0.67
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,060
Damage
42,746
49,826
Taken
50,284
27,781
Mitigated
40,484
7,135
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,968
1,000
0
3,359
9,974
11,330
0
3,958
5,675
2,099
19,877
W
Morgan Le Fay
EternlDragon680
Morgan Le Fay
13,443
1,219
0
680
10,127
4,644
975
798
9,075
36,170
992
W
Cernunnos
GarotaCosmicaa
Cernunnos
3,078
702
0
878
6,929
3,137
1,863
1,285
5,522
0
33,005
W
Ullr
Jayjizy
Ullr
9,509
3,135
0
692
10,209
4,553
791
1,215
8,701
0
24,954
L
Merlin
3,725
268
0
67
7,038
3,056
0
1,918
4,885
33,085
0
W
Kuzenbo
Reyhovah
Kuzenbo
9,866
2,798
0
1,741
14,505
19,365
179
1,060
13,010
23,324
900
W
Sun Wukong
WildingCoder3
Sun Wukong
6,850
1,189
0
1,900
8,514
8,785
908
656
7,778
0
25,807
L
Ishtar
bigrag2008
Ishtar
8,551
5,165
0
2,975
13,453
5,463
320
7,416
5,666
0
25,767
L
Izanami
intencexe
Izanami
7,201
4,470
0
734
10,063
4,062
0
3,460
6,424
0
19,063
L
3,615
1,150
0
0
9,298
3,870
0
5,283
3,761
0
18,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
47,645
191
Minions Killed
239
0
Camps Cleared
0
1,036,900
Distance Traveled
1,247,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,633
719
33
3
0
234,570
0
W
Morgan Le Fay
9,650
804
56
5
0
258,321
0
W
Cernunnos
9,457
788
69
6
0
245,590
0
W
Ullr
9,554
796
30
3
0
246,601
0
L
Merlin
9,225
769
58
5
0
176,793
0
W
Kuzenbo
9,255
771
41
3
0
244,780
0
W
Sun Wukong
9,729
811
43
4
0
252,310
0
L
Ishtar
8,839
737
33
3
0
196,973
0
L
Izanami
8,240
687
26
2
0
198,864
0
L
Mercury
9,156
763
41
3
0
229,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role