Player Matchup

Lancelot
Lancelot
Gold III
Jhere21F
Lancelot
Gold III
Level 158
God Stats
12W - 11L
1,684 SR
Queue Stats
497W - 502L
1,372 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Lessinx1
Morgan Le Fay
Gold III
Level 143
God Stats
2W - 3L
1,604 SR
Queue Stats
64W - 58L
1,632 MMR
Solo
Sobek
Sobek
Silver I
Nix10dbzgt
Sobek
Silver I
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,512 MMR
Party 1
Rama
Rama
Silver I
SanTii51
Rama
Silver I
Level 174
God Stats
0W - 1L
1,726 SR
Queue Stats
32W - 33L
1,314 MMR
Party 1
Chaac
Chaac
Gold III
Zreket
Chaac
Gold III
Level 185
God Stats
3W - 4L
1,432 SR
Queue Stats
82W - 73L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,589 SR
1,470 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 167
1,572 SR
1,475 MMR
Sun Wukong
Sun Wukong
Platinum IV
Bokita
Sun Wukong
Platinum IV
Level 222
God Stats
2W - 4L
1,699 SR
Queue Stats
66W - 61L
1,632 MMR
Solo
Sylvanus
Sylvanus
Gold II
JeanTryHardBR
Sylvanus
Gold II
Level 143
God Stats
51W - 36L
1,571 SR
Queue Stats
433W - 431L
1,502 MMR
Solo
Eset
Eset
Silver I
LeMonPriMe
Eset
Silver I
Level 181
God Stats
1W - 1L
1,726 SR
Queue Stats
142W - 139L
1,361 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Uliize
Hou Yi
Gold IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,577 MMR
Solo
Thor
Thor
Gold IV
tobicfc
Thor
Gold IV
Level 158
God Stats
8W - 14L
1,364 SR
Queue Stats
250W - 257L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jhere21F
Lancelot
20
7 / 5 / 2
11,625
554
17,031
20,528
11,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Lessinx1
Morgan Le Fay
16
2 / 6 / 7
9,627
458
11,241
13,855
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
12
0 / 5 / 1
8,067
384
5,267
26,373
26,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
16
2 / 6 / 3
9,778
466
8,872
16,633
6,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Zreket
Chaac
15
1 / 8 / 2
9,707
462
21,605
30,138
26,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Bake KujiraNeithThothOsirisKukulkan

VS

Bans
ThanatosAgniBellonaTyrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bokita
Sun Wukong
18
5 / 2 / 7
11,686
556
21,232
25,775
24,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
JeanTryHardBR
Sylvanus
15
0 / 2 / 8
9,706
462
10,336
22,032
22,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
5 / 3 / 3
11,459
546
13,972
13,475
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Uliize
Hou Yi
19
11 / 2 / 6
12,332
587
21,015
15,588
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
tobicfc
Thor
20
8 / 3 / 11
11,887
566
15,081
19,062
9,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
12
Kills
29
30
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bokita
Sun Wukong
5
2
7
4.25
W
Sylvanus
JeanTryHardBR
Sylvanus
0
2
8
2
L
Lancelot
Jhere21F
Lancelot
7
5
2
1.6
W
5
3
3
2.17
L
Morgan Le Fay
Lessinx1
Morgan Le Fay
2
6
7
0.92
L
Sobek
0
5
1
0.1
L
Rama
2
6
3
0.58
W
Hou Yi
Uliize
Hou Yi
11
2
6
7
L
Chaac
Zreket
Chaac
1
8
2
0.25
W
Thor
tobicfc
Thor
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,016
Damage
81,636
107,527
Taken
95,932
77,411
Mitigated
69,939
25,586
Healing
42,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bokita
Sun Wukong
21,232
5,618
0
9,951
25,775
24,038
0
511
25,264
0
96,520
W
Sylvanus
JeanTryHardBR
Sylvanus
10,336
3,154
7,491
7,705
22,032
22,746
26
8,634
13,398
36,244
0
L
Lancelot
Jhere21F
Lancelot
17,031
3,516
0
5,650
20,528
11,775
0
3,660
16,650
0
118,815
W
13,972
714
739
1,525
13,475
6,348
0
4,594
8,881
83,094
3,692
L
Morgan Le Fay
Lessinx1
Morgan Le Fay
11,241
569
0
1,579
13,855
5,154
129
4,160
9,419
73,448
1,401
L
Sobek
5,267
356
0
6,629
26,373
26,740
0
10,021
15,870
30,964
740
L
Rama
8,872
6,125
0
3,110
16,633
6,916
690
1,479
15,130
0
75,353
W
Hou Yi
Uliize
Hou Yi
21,015
12,768
0
5,559
15,588
7,406
1,020
1,097
14,491
0
107,433
L
Chaac
Zreket
Chaac
21,605
3,646
0
8,618
30,138
26,826
0
3,077
26,907
0
88,865
W
Thor
tobicfc
Thor
15,081
3,724
0
9,041
19,062
9,401
0
1,266
17,796
0
106,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,804
Gold Earned
57,070
569
Minions Killed
602
0
Camps Cleared
0
1,990,336
Distance Traveled
1,961,289
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,686
556
152
7
0
409,380
5
W
Sylvanus
9,706
462
33
2
0
335,059
4
L
Lancelot
11,625
554
167
8
0
487,385
0
W
Eset
11,459
546
148
7
0
396,739
2
L
Morgan Le Fay
9,627
458
123
6
0
379,605
2
L
Sobek
8,067
384
31
1
0
401,048
0
L
Rama
9,778
466
114
5
0
345,287
0
W
Hou Yi
12,332
587
133
6
0
387,760
4
L
Chaac
9,707
462
134
6
0
377,011
0
W
Thor
11,887
566
136
6
0
432,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role