Player Matchup

Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
ItsBumbleBree
Cthulhu
Gold II
Level 225
God Stats
5W - 4L
1,618 SR
Queue Stats
65W - 69L
1,668 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 184
1,539 SR
1,556 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,604 SR
1,352 MMR
Odin
Odin
Bronze III
Bo Putasos
Odin
Bronze III
Level 158
God Stats
2W - 4L
1,559 SR
Queue Stats
11W - 16L
1,352 MMR
Party 1
Hera
Hera
Bronze III
Ziphyll
Hera
Bronze III
Level 149
God Stats
1W - 2L
1,676 SR
Queue Stats
11W - 16L
1,352 MMR
Party 1
Geb
Geb
Bronze III
iTerpss
Geb
Bronze III
Level 129
God Stats
2W - 2L
1,576 SR
Queue Stats
11W - 16L
1,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
7 / 1 / 3
8,147
815
8,390
11,327
12,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
 
Baron Samedi
13
2 / 1 / 8
7,625
763
6,917
6,507
5,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
12
2 / 0 / 9
7,553
755
7,056
7,441
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
AgniAresOsirisZeusThoth

VS

Bans
MartichorasVulcanHadesBaba YagaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,046
705
4,034
8,712
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
Ziphyll
Hera
11
0 / 4 / 1
6,278
628
6,326
5,840
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
10
0 / 4 / 1
6,092
609
3,894
9,994
8,455
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
1
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
3
8.5
W
Baron Samedi
 
Baron Samedi
2
1
8
6
L
1
3
1
0.5
W
Cthulhu
2
0
9
6.5
L
Hera
Ziphyll
Hera
0
4
1
0.13
L
Geb
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,363
Damage
14,254
25,275
Taken
24,546
24,593
Mitigated
16,487
9,924
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,390
1,641
0
2,911
11,327
12,349
0
4,540
6,617
903
20,181
W
Baron Samedi
 
Baron Samedi
6,917
398
1,043
2,863
6,507
5,042
601
3,359
3,148
26,647
0
L
4,034
462
0
701
8,712
6,089
0
5,416
2,588
1,047
14,390
W
Cthulhu
7,056
263
413
2,694
7,441
7,202
308
2,419
4,889
28,288
2,740
L
Hera
Ziphyll
Hera
6,326
1,786
0
450
5,840
1,943
0
3,374
2,160
26,695
431
L
Geb
3,894
126
0
583
9,994
8,455
0
4,846
4,423
10,743
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
19,416
119
Minions Killed
91
0
Camps Cleared
0
549,985
Distance Traveled
545,654
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,147
815
25
3
0
190,295
0
W
Baron Samedi
7,625
763
43
4
0
174,308
0
L
Odin
7,046
705
23
2
0
195,451
5
W
Cthulhu
7,553
755
51
5
0
185,382
1
L
Hera
6,278
628
58
6
0
175,434
0
L
Geb
6,092
609
10
1
0
174,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role