Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Alzero12
Fenrir
Level 139
God Stats
5W - 2L
1,642 SR
Queue Stats
292W - 277L
1,559 Elo+
Solo
Ra
Ra
L8M87
Ra
Level 185
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 0L
1,500 Elo+
Party 2
Eset
Eset
Spuhb
Eset
Level 175
God Stats
1W - 0L
1,901 SR
Queue Stats
46W - 41L
1,577 Elo+
Party 2
Charybdis
Charybdis
YAKUUUUUUUUUUULT
Charybdis
Level 220
God Stats
3W - 0L
1,789 SR
Queue Stats
28W - 12L
1,621 Elo+
Party 2
Team Averages
Level 175
1,709 SR
1,552 Elo+

VS

Team Averages
Level 149
1,474 SR
1,606 Elo+
Mercury
Mercury
Armaansachdeva
Mercury
Level 168
God Stats
8W - 9L
1,307 SR
Queue Stats
226W - 220L
1,544 Elo+
Solo
Hades
Hades
Fozzax80
Hades
Level 159
God Stats
0W - 5L
1,170 SR
Queue Stats
91W - 65L
1,632 Elo+
Party 1
Hera
Hera
JJMASTER69
Hera
Level 198
God Stats
6W - 6L
1,453 SR
Queue Stats
258W - 132L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
Viriuss
Danzaburou
Level 153
God Stats
1W - 1L
1,717 SR
Queue Stats
174W - 136L
1,576 Elo+
Party 1
Xing Tian
Xing Tian
blackbear94
Xing Tian
Level 69
God Stats
1W - 1L
1,724 SR
Queue Stats
70W - 63L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 1 / 0
7,496
750
8,691
9,779
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Alzero12
Fenrir
10
2 / 1 / 3
5,556
556
6,099
7,857
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
13
4 / 0 / 0
6,731
673
4,696
4,929
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
Spuhb
Eset
10
0 / 0 / 5
5,855
586
2,537
6,709
4,429
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
12
2 / 0 / 2
6,796
680
7,519
7,107
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,680
468
2,441
8,863
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Fozzax80
Hades
11
1 / 3 / 0
5,974
597
5,457
11,637
6,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 3 / 0
5,953
595
5,650
6,041
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Viriuss
Danzaburou
9
0 / 2 / 0
4,830
483
2,337
7,395
2,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
blackbear94
Xing Tian
7
0 / 2 / 0
4,579
458
2,480
9,820
4,435
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
0
4
W
Fenrir
Alzero12
Fenrir
2
1
3
3.5
L
0
2
1
0.25
L
Hades
Fozzax80
Hades
1
3
0
0.33
L
1
3
0
0.33
W
Ra
4
0
0
4
W
Eset
Spuhb
Eset
0
0
5
2.5
L
Danzaburou
Viriuss
Danzaburou
0
2
0
0
W
Charybdis
2
0
2
3
L
Xing Tian
blackbear94
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,542
Damage
18,365
36,381
Taken
43,756
16,657
Mitigated
18,133
21,809
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,691
2,640
0
9,653
9,779
4,059
0
5,269
4,510
0
64,749
W
Fenrir
Alzero12
Fenrir
6,099
1,571
0
1,785
7,857
3,629
0
2,069
5,788
0
38,083
L
2,441
1,430
0
899
8,863
2,978
0
676
8,079
0
23,805
L
Hades
Fozzax80
Hades
5,457
1,061
163
6,876
11,637
6,153
0
0
11,637
43,333
0
L
5,650
1,877
0
822
6,041
2,122
0
2,039
3,757
52,186
0
W
Ra
4,696
255
1,221
1,785
4,929
1,882
0
2,980
1,949
56,962
2,234
W
Eset
Spuhb
Eset
2,537
675
331
2,362
6,709
4,429
69
2,514
4,195
16,435
0
L
Danzaburou
Viriuss
Danzaburou
2,337
938
0
2,323
7,395
2,445
0
378
7,017
0
33,687
W
Charybdis
7,519
4,089
0
4,672
7,107
2,658
0
696
6,411
0
67,716
L
Xing Tian
blackbear94
Xing Tian
2,480
353
751
1,364
9,820
4,435
0
3,532
6,163
11,020
1,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
26,016
415
Minions Killed
301
0
Camps Cleared
0
1,037,261
Distance Traveled
1,068,223
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,496
750
100
10
0
191,293
2
W
Fenrir
5,556
556
59
6
0
242,754
0
L
Mercury
4,680
468
39
4
0
248,030
0
L
Hades
5,974
597
78
8
0
191,593
1
L
Hera
5,953
595
111
11
0
227,862
0
W
Ra
6,731
673
113
11
0
221,564
3
W
Eset
5,855
586
23
2
0
191,052
3
L
Danzaburou
4,830
483
56
6
0
182,688
2
W
Charybdis
6,796
680
120
12
0
190,598
2
L
Xing Tian
4,579
458
17
2
0
218,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role